xslide | Dynamic cross platform slider menu with additional info pull | Mobile library
kandi X-RAY | xslide Summary
kandi X-RAY | xslide Summary
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QUESTION
I got an image gallery which includes some images under one big, The big one is one of the underneath ones. However, when I add a new image gallery this overwrites the old one and when I click on those pictures it changes the first gallery images which I don't want. I think there some error in my javascript code, and it's targetting all of my galleries, can I make it so it only target the clicked image? Here is a fiddle: https://jsfiddle.net/u8pbtLra/
And here is the code
...ANSWER
Answered 2020-May-24 at 17:58The issue with the code is that the same class is used for both galleries. If you don't want to rename the classes you can pass this
to your click handler and then find the parent element. You can then pass the parent element to showSlides
function to get the decedent slides.
There are ways to improve the code but I kept it as presented.
See this example:
QUESTION
I'm setting this loop up with three animations, the first one that runs on initial screen load (firstAnimation). Then the next two animations use callbacks to loop between themselves (slideAnimation -> rotateAnimation -> slideAnimation...)
How can I stop the animation whichever animation it's in using POINTERDOWN
and resume it on PONTERUP
..?
The way I have done it below works only during the firstAnimation, as soon as its in the loop it obviously no longer targets those two animations. So how would I target all three animations using a single .pause() .resume()
command?
ANSWER
Answered 2019-Dec-05 at 13:03Babylon Group Animations could be useful for you - https://doc.babylonjs.com/how_to/group . It is a way to group animations and animatables, normalize then, and control them together.
You can see an example here - https://www.babylonjs-playground.com/#CBGEQX#5
If you want to see 2 animations running at the same time on one animatable (mesh), change line 79 from
QUESTION
This is what I have so far..
...ANSWER
Answered 2018-Nov-12 at 16:31first of all, welcome on Stack Overflow :)
Your code may benefit from classList.toggle
(https://developer.mozilla.org/pl/docs/Web/API/Element/classList).
You can have conditional statements there, meaning classList.toggle("string", boolean)
, like this:
QUESTION
I am struggling to achieve what should be a simple task.
- Page Loads
- User freely scrolls down through different sections.
- When a specific DIV reaches the centre of the page I would like to pause/prevent scrolling down until the DIV has been moved horizontally across to the left a fixed number of pixels.
- Then the user can be allowed to continue scrolling down the page.
Also, I would like to achieve the opposite effect if the user scrolls up i.e. scroll the div to the right a fixed number of pixels before continuing up.
Below is a sample of my code.
...ANSWER
Answered 2018-Jan-07 at 20:27Hi I'm not an expert here but I would like to share my method.
In my opinion the hardest part is how to prevent the scrolling. So we are not going to prevent it, instead we are going to take some advantage of it.
Let's say we have 3 sections like
QUESTION
I am currently trying to add a button so that I can go to a different page in a UIScrollView but I keep getting the error. Basically I'm creating custom slides that take up about a third of the bottom of the screen with the scrollview.
[App.ViewController aButton:]: unrecognized selector sent to instance 0x7fe464c131c0 2017-07-19 22:47:48.791 App[10680:546634] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[App.ViewController aButton:]: unrecognized selector sent to instance 0x7fe464c131c0'
so far I've read a few posts on here and have tried
pagecontrol.currentpage = 0
and
...mainScrollView.contentOffset = CGPoint(x: mainScrollView.frame.size.width*1, y: 0)
ANSWER
Answered 2017-Jul-20 at 03:09See? unrecognized selector sent to instance xxx
which means you have a method that does not implement at a certain controller.
And reason: '-[App.ViewController aButton:]: unrecognized selector sent to instance 0x7fe464c131c0'
which means the method of aButton:
in App.ViewController
does not implement or you call App.ViewController
does not contain this method
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