HTML5-Audio | I am using javascript | Audio Utils library

 by   alexanderkatz JavaScript Version: Current License: No License

kandi X-RAY | HTML5-Audio Summary

kandi X-RAY | HTML5-Audio Summary

HTML5-Audio is a JavaScript library typically used in Audio, Audio Utils applications. HTML5-Audio has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Custom HTML5 audio interface. I am using javascript to interface with the HTML5 audio tag, so I can create a player that has a standard appearance across multiple browsers.
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            kandi-support Support

              HTML5-Audio has a low active ecosystem.
              It has 35 star(s) with 21 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 1 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of HTML5-Audio is current.

            kandi-Quality Quality

              HTML5-Audio has 0 bugs and 0 code smells.

            kandi-Security Security

              HTML5-Audio has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              HTML5-Audio code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              HTML5-Audio does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              HTML5-Audio releases are not available. You will need to build from source code and install.
              HTML5-Audio saves you 56 person hours of effort in developing the same functionality from scratch.
              It has 146 lines of code, 0 functions and 5 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            HTML5-Audio Key Features

            No Key Features are available at this moment for HTML5-Audio.

            HTML5-Audio Examples and Code Snippets

            No Code Snippets are available at this moment for HTML5-Audio.

            Community Discussions

            QUESTION

            I can't make a new Audio(url).play() to stop by new Audio(url).pause()
            Asked 2021-Apr-20 at 15:47

            What I want to achieve: To stop a previously started sound when a new is started. What I have now: The sounds plays simultanously, none of them is stopping. The probably reason: Wrong logic statement in a line if (audio.played && audio.paused){. Before you judge me for not trying hard enough - I am trying to solve this from 3 days, I am a beginner. It should take me a few minutes, even an hour. I tried in several combinations.At the end I listed several websites which I tried and I still haven't solved it. In all answers is something similar but still I can't made a browser to chose, always only one part is executed either audio.play() or audio.pause() in the log. It works but not as I want and these logical statements are like on other informations on the forum. At the end of the message you can see all similar topics I already tried several times. I kept just as clear code as possible and I want to do it this way, in vanilla javascript because I won't deal for now with anything more complicated. An audio url is taken from modified id on click, the audios are on my disk. It works, I made some mistake in line if (audio.played && audio.paused){ Any ideas except giving up and changing a hobby?

            ...

            ANSWER

            Answered 2021-Apr-20 at 15:47

            Never give up, and don't change a hobby. :) Possible solution from one hobbyist, too:

            Source https://stackoverflow.com/questions/67174148

            QUESTION

            Disable right click on html5 audio element
            Asked 2020-Jun-17 at 05:24

            There are approaches for the video element but I can't find any for the audio element. Here's what I've tried.

            ...

            ANSWER

            Answered 2020-Jun-03 at 14:53

            Using oncontextmenu="return false;" seems to work when the JavaScript doesn't.

            Source https://stackoverflow.com/questions/62175883

            QUESTION

            Regex to test static URLs
            Asked 2020-May-15 at 02:56

            I'm making a JavaScript program to download media files, but it needs to get the actual direct address of the file, not a dynamic link with URL parameters.

            So for example

            https://tools.woolyss.com/html5-audio-video-tester/?u=www.groovydomain.com/gallery/music/ORIGINAL/Pink%20Floyd/The%20Dark%20Side%20of%20the%20Moon/09%20Eclipse.mp3

            should fail, but

            https://www.groovydomain.com/gallery/music/ORIGINAL/Pink%20Floyd/The%20Dark%20Side%20of%20the%20Moon/09%20Eclipse.mp3

            should work.

            I'm going about it by excluding links that have a question mark in them, implying they're dynamic. So far I've gotten to exclude question marks using ^((?!\?).)+$ but is it possible to combine that with detecting file extensions?

            I'm using \/.+\.(aac|flac|gifv|mp3|mp4|oga|ogg|opus|wav|webm) to detect supported formats.

            Is there a way to combine these so that it only matches static links that end with these extensions? I only need to test here, not extract any part of the link.

            ...

            ANSWER

            Answered 2020-May-15 at 02:56
            (^((?!\?).)+\.(aac|flac|gifv|mp3|mp4|oga|ogg|opus|wav|webm))
            

            Source https://stackoverflow.com/questions/61810893

            QUESTION

            Adding an increasing number into a php array (so i can later call it with a php echo)
            Asked 2020-Apr-14 at 08:18

            With this code

            ...

            ANSWER

            Answered 2020-Apr-14 at 08:18
            foreach($files as $key=>$f) {
                $files[$key] = array($key, $f);
            }
            

            Source https://stackoverflow.com/questions/61203228

            QUESTION

            HTML5 audio says "live broadcast" in iOS when it's a static file
            Asked 2020-Jan-25 at 03:09

            For Windows Chrome (and probably many other browsers), this code works for serving an mp3 in an audio element:

            ...

            ANSWER

            Answered 2019-Feb-18 at 00:34

            MP3 files don't have timestamps, and therefore no inherent length that can be known ahead of time. Chrome is just guessing, based on the bitrate at the beginning of the file and the byte size of the file. It doesn't really know.

            Some players don't bother guessing.

            Also, all browsers on iOS are Safari under the hood, thanks to some incredibly restrictive policies by Apple. Therefore, Chrome on iOS is really just a wrapper for a Safari web view.

            Source https://stackoverflow.com/questions/54738875

            QUESTION

            Control audio volume with jquery
            Asked 2019-Dec-16 at 11:20

            Hello I am trying to make a new volume bar for my sound, however it's not working, i googled upon this, and tried to put it togheter again but the first code is missing at the moment so I dont know how to acheive this. I did something like this but my sound is not autoplaying and i cannot change the volume on the sound. and if i writes controls autoplay the whole bar shows up which i dont want.

            ...

            ANSWER

            Answered 2019-Dec-16 at 10:59

            QUESTION

            addEventListener('fetch', callback) never fires callback in ReactJS
            Asked 2019-Nov-08 at 11:43

            I'm trying to intercept fetch in my React app with the code from this answer

            ...

            ANSWER

            Answered 2019-Nov-07 at 23:58

            You'd need to use cra-append-sw to append your code to the Service Worker automatically.

            From the documentation:

            Utility tool to append custom code to ServiceWorker created by Create React App.
            It allows to keep the default CRA configuration (no ejecting). It simply appends custom code to the ServiceWorker file created by CRA build scripts. By default, it bundles the code using very basic Webpack+Babel configuration (this can be omitted; see options).

            Usage: $ cra-append-sw [options]

            Usage with create-react-app:

            Source https://stackoverflow.com/questions/58757678

            QUESTION

            Wordpress fails to load scripts
            Asked 2019-Aug-12 at 04:42

            I'm desperately trying to implement the audio player from this tutorial: https://www.script-tutorials.com/html5-audio-player-with-playlist/ as a wordpress plugin. I need a player I can costumize myself for my website. Noob Alert, I just started taking a look into the rabbithole of customizing wordpress myself, sorry if this was asked before, I searched stackoverflow but I could not find anything that helped.

            I downloaded the source from the above mentioned tutorial and created a index.php in the source directory. This is what I've tried:

            ...

            ANSWER

            Answered 2019-Aug-12 at 04:42
            Here is an error with your code
            
            
            
            
            
            
            In src/href attribute call the relative url like: (if the script is in themes/theme_name/js)
            src="/js/jquery-1.7.2.min.js
            

            Source https://stackoverflow.com/questions/57453409

            QUESTION

            Stop sound in a react component
            Asked 2018-Nov-05 at 21:05

            My app is playing some audios depending on various triggers. I want the user to be able to stop the sound when he decides it.

            this is what I did, based on this post:

            ...

            ANSWER

            Answered 2018-Nov-05 at 21:05

            I think your code should be like below. In your code, every time you call audioPlayer function, new Audio object is created, which means the audio you start and pause are different.

            Source https://stackoverflow.com/questions/53162145

            QUESTION

            Amplitude.js - Live Stream
            Asked 2018-Jun-29 at 20:30

            I'm trying to use a Live stream audio and following exactly what this tutorial says, but it does not work. AmplitudeJS for Live Stream HTML5 Audio I have a blank page and nothing error shows in console. I perceived one "contradiction", in tutorial, Amplitude was not initialized as documentations says:

            To initialize Amplitude.js, you must call the Amplitude.init() method and pass in an object that contains an array of songs and settings

            I looked for the part of documentation that specify how to use Live Stream, but I didn't find.

            ...

            ANSWER

            Answered 2018-Jun-29 at 20:30

            I will update that tutorial! To do a live stream, you will have to have a streaming service set up. Then when initializing Amplitude.js, your songs array will have to include one song object with a 'live' flag of 'true'. See: https://521dimensions.com/open-source/amplitudejs/docs#song-objects

            An example init, would be like this:

            Source https://stackoverflow.com/questions/51033392

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install HTML5-Audio

            You can download it from GitHub.

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