material | Material design for AngularJS | Frontend Framework library

 by   angular JavaScript Version: v1.2.5 License: MIT

kandi X-RAY | material Summary

kandi X-RAY | material Summary

material is a JavaScript library typically used in User Interface, Frontend Framework, Angular applications. material has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i temp-fork-angular-material' or download it from GitHub, npm.

Material Design is a specification for a unified system of visual, motion, and interaction design that adapts across different devices. Our goal is to deliver a lean, lightweight set of AngularJS-native UI elements that implement the material design specification for use in AngularJS single-page applications (SPAs). AngularJS Material is an implementation of Google's Material Design Specification (2014-2017) for AngularJS (v1.x) developers. For an implementation of the Material Design Specification (2018+), please see the Angular Material project which is built for Angular (v2+) developers. AngularJS Material has entered a Long Term Support (LTS) period which ends on December 31st, 2021. This date aligns with the AngularJS LTS period.

            kandi-support Support

              material has a medium active ecosystem.
              It has 16683 star(s) with 3513 fork(s). There are 718 watchers for this library.
              It had no major release in the last 12 months.
              There are 269 open issues and 8740 have been closed. On average issues are closed in 43 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of material is v1.2.5

            kandi-Quality Quality

              material has 0 bugs and 0 code smells.

            kandi-Security Security

              material has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              material code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              material is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              material releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.
              material saves you 9094 person hours of effort in developing the same functionality from scratch.
              It has 18652 lines of code, 0 functions and 665 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed material and discovered the below as its top functions. This is intended to give you an instant insight into material implemented functionality, and help decide if they suit your requirements.
            • Utility function that creates a new DOM element .
            • Provides directive for mdDialog .
            • Intermediate interim element provider .
            • Provides the injectable directive .
            • Returns the dialog options .
            • Shows default options .
            • Provides a PhantomJS style provider .
            • Provides a directive provider .
            • Shows the dropdown menu
            • Creates an interim element service .
            Get all kandi verified functions for this library.

            material Key Features

            No Key Features are available at this moment for material.

            material Examples and Code Snippets

            No Code Snippets are available at this moment for material.

            Community Discussions


            Invalid options object. Dev Server has been initialized using an options object that does not match the API schema
            Asked 2022-Mar-28 at 21:08

            I have been stock on this error on my project when I add "proxy": "http://localhost:6000" in my package.json.

            This is the error response after yarn start.

            Invalid options object. Dev Server has been initialized using an options object that does not match the API schema.

            • options.allowedHosts[0] should be a non-empty string. error Command failed with exit code 1. info Visit for documentation about this command.

            But everything is fine when I remove the "proxy": "http://localhost:6000".

            This is on my package.json:



            Answered 2021-Dec-19 at 16:06

            Here is a workaround. Delete "proxy": "http://localhost:6000". Install package http-proxy-middleware with command npm install http-proxy-middleware --save. Create a file setupProxy.js inside your src folder. Add these lines inside:



            In Angular Material what does setting up global typography styles mean?
            Asked 2022-Mar-16 at 01:12

            When using ng add @angular/material to add Material support to an Angular project there is a prompt Set up global Angular Material typography styles?

            What does this even mean? The documentation states the prompt appears, but does not describe what it actually means.



            Answered 2022-Mar-16 at 01:12

            By default, Angular Material doesn’t apply global CSS. Meaning that a standard element (eg.

            ) will not have Angular materials' styles applied to it. So, when configured this way, in order to apply Angular material styles to a broad section of your HTML, you can use the mat-typography class



            error with PhotoView : Looking up a deactivated widget's ancestor is unsafe
            Asked 2022-Feb-25 at 21:55

            I have read few stackoverflow posts about "Looking up a deactivated widget's ancestor is unsafe" error but couldn't find an answer which work.

            I've tried to set a global key with the scaffold, and to use WidgetsBinding.instance.addPostFrameCallback() without success.

            I'm pretty sure I'm doing something stupid and easy to fix, but I can't figure out what.

            This is a simple version of the code which replicates the error when you go back from PhotoViewPage (photo_view package) :




            Answered 2021-Dec-18 at 16:14

            I'm not sure where the error was from, but switching flutter channel from master to stable fixed it.



            android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify
            Asked 2022-Feb-23 at 14:13

            After upgrading to android 12, the application is not compiling. It shows

            "Manifest merger failed with multiple errors, see logs"

            Error showing in Merged manifest:

            Merging Errors: Error: android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify an explicit value for android:exported when the corresponding component has an intent filter defined. See for details. main manifest (this file)

            I have set all the activity with android:exported="false". But it is still showing this issue.

            My manifest file:



            Answered 2021-Aug-04 at 09:18

            I'm not sure what you're using to code, but in order to set it in Android Studio, open the manifest of your project and under the "activity" section, put android:exported="true"(or false if that is what you prefer). I have attached an example.



            One or more issues found when checking AAR metadata values:
            Asked 2022-Feb-18 at 17:01

            Hey I am trying to run my application and I am getting this error




            Answered 2021-Nov-19 at 06:20

            Dependency: androidx.lifecycle:lifecycle-runtime-ktx:2.4.0. The issue is with this dependency, there may be some transitive dependency error. I would suggest use the alpha version of this dependency, worked for me. Replace with this dependency : androidx.lifecycle:lifecycle-*:2.4.0-alpha03



            Could not resolve - Gradle project sync failed. Basic functionality will not work properly - in kotlin project
            Asked 2022-Feb-14 at 19:47

            It was a project that used to work well in the past, but after updating, the following errors appear.



            Answered 2021-Sep-17 at 11:03

            Add mavenCentral() in Build Script



            Module not found: Can't resolve '@mui/lab/AdapterDateFns'
            Asked 2022-Feb-11 at 15:03

            I was using the Material UI Timepicker but after updating to MUI 5 it is not working anymore. I updated everything to @next and @material-ui/core (version 5.0.0-beta.5) and @material-ui/lab (version: 5.0.0-alpha.44).



            Answered 2021-Oct-06 at 05:51

            If you copy the Timepicker code from the MUI docs, you also need to install the lab package which contains the adapter code to integrate with date-fns. See the requirements here. For reference, you can see the package.json file from the live demo.



            Android Studio [BumbleBee 2021.1.1] Emulator Timeout on Mac M1
            Asked 2022-Feb-02 at 09:11

            I have Android Studio BumbleBee 2021.1.1 downloaded, running on a MacBook Pro M1. When downloading Android Studio, I chose the Apple Chip option (opposed to Intel)

            I've created a Virtual Device - Android 12.0 arm64-v8a Pixel 4.

            When I attempt to run the emulator it gets stuck here

            Then, it times out:

            I have searched SO and other blogs and can only find outdated material based on a time in 2020/2021 when Android did not support ARM64. However, it's my understanding that this has now changed so is no longer needed.

            What is the correct way to run the Android Emulator on a Mac with an M1 Chip?



            Answered 2022-Jan-28 at 19:17

            I have found the issue so marking this as solved, however, if anyone knows why this solves the problem, please share!

            I found an issue opened on Google's anroid-emulator-m1-preview repo with this answer

            Turns out, I just needed to uncheck 'Launch in a tool window' but again, not sure why that fixed the issue.



            Flutter Web: Cannot scroll with mouse down (drag) (Flutter 2.5+)
            Asked 2022-Jan-19 at 09:57

            I can confirm this issue happened in flutter above 2.5. Using 2.2.3 is fine. The question becomes why this feature been removed in 2.5 ? And how to enable it in flutter 2.5?

            [Origin Question]

            I'm using SingleChildScrollView on flutter web with desktop browser. Scrolling only works on mouse wheel but not on mouse click (drag). How can I map mouse click to touch and scroll like mobile?



            Answered 2021-Sep-18 at 12:19

            Flutter change mouse scroll behavior after 2.5. See this for detail.



            Handling multiple experimental annotations throughout an app
            Asked 2022-Jan-11 at 06:06

            I have an app that makes heavy use of experimental features for Jetpack Compose so I have to declare a bunch of annotations on the composables. Since these annotations require callers to also declare them I have ended up in a situation where I have an activity with the following code:



            Answered 2021-Dec-03 at 16:34

            I got tired of my code being polluted by all those annotations. The easiest way to get rid of them and have your code compile is just add this to your top build.gradle file - It's not exhaustive. Just add more compiler arguments for each annotation you need:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install material

            You can install using 'npm i temp-fork-angular-material' or download it from GitHub, npm.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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