extentx | Report Server for ExtentReports | Dashboard library
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Report Server for ExtentReports.
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QUESTION
I am creating an AR app using Sceneform, and no matter what I have tried this far Sceneform doesn't display a video correctly over an image. This is the result I get when the camera detects the image: The Video Image that I get
Here is the code I have on the corresponding class:
texture = new ExternalTexture();
...ANSWER
Answered 2020-Aug-20 at 13:48The problem was caused by the video_screen.sfb
file.
If anyone else is facing the same issue try using the following video_screen file:
QUESTION
I am creating an app with Sceneform and when I press the camera button I want the user to be navigated to the ArFragment which I have included in another activity. The PoiPaintingARCamera Activity works flawlessly if implemented by itself in a new activity. Sample Photo of the Activity
This is the code that I use in the PoiPainting Activity
...ANSWER
Answered 2020-Aug-12 at 16:09The problem lied to the anroid:name
of the sceneform CustomArFragment class. Changing the name to the android directory fixed the problem.
QUESTION
I'm developing an AR app with arcore for multiple users. Therefore, I'm using a cloud anchor (like in the cloud anchor example) and want to add some augmented images. Before I host the cloud anchor the virtual objects will be shown on top of the augmented images and everything is fine. After the cloud anchor is set (and hosted) the virtual objects of the augmented image are shown at a totally different position. Their position and rotation transforms when moving the augmented image but in an unexpected way. It probably has something to do with the ARCoreWorldOriginHelper-class which translates the unity-positions into the cloud anchor-related positions but I don't know how to fix this.
I have already tried different setups. When adding an AugmentedImageVisualizer (like in the AugmentedImage example) I use the ARCoreWorldOriginHelper to translate the anchor of the image.
...ANSWER
Answered 2019-Jul-14 at 19:45In the end I found out what to do. The problem is, that you can't move the anchor to a different position. The anchor will always be on the image. Even as a child of some other gameobject it is impossible to move the anchor. So to achieve an offset for the augmented images when the smartphone/ARCoreRoot is not the world anchor anymore but the cloud anchor is, you don#t need to create an anchor. You just instantiate the visualizer and make it a child of another gameobject which gets the offset. Then you update the real position of the visualizer in every frame. With the offset it will be shown correctly on the image. In the visualizer itself you can use the normal code:
QUESTION
I have configured my selenium tests in C# to report logs using Extent Reports and wanted to try the ExtentX version using MongoDB. I have set up ExtentX and MongoDB and they are running but the test fails with the following error...
"ArgumentNullException was unhandled by user code, value cannot be null" at the following line in the teardown...
...ANSWER
Answered 2017-Jan-04 at 16:52Figured it out. I needed to add AssignProject("") to the extent. Now it works and the ExtentX reports are populated. There is missing data but that's another issue.
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