interactive-particles | tutorial demonstrating how to draw a large number | Frontend Framework library

 by   brunoimbrizi JavaScript Version: Current License: No License

kandi X-RAY | interactive-particles Summary

kandi X-RAY | interactive-particles Summary

interactive-particles is a JavaScript library typically used in User Interface, Frontend Framework, React, Three.js applications. interactive-particles has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A tutorial demonstrating how to draw a large number of particles with Three.js and an efficient way to make them react to mouse and touch input using an off-screen texture.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              interactive-particles has a low active ecosystem.
              It has 764 star(s) with 196 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 3 have been closed. On average issues are closed in 1 days. There are 14 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of interactive-particles is current.

            kandi-Quality Quality

              interactive-particles has 0 bugs and 0 code smells.

            kandi-Security Security

              interactive-particles has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              interactive-particles code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              interactive-particles does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              interactive-particles releases are not available. You will need to build from source code and install.
              interactive-particles saves you 56 person hours of effort in developing the same functionality from scratch.
              It has 148 lines of code, 0 functions and 17 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of interactive-particles
            Get all kandi verified functions for this library.

            interactive-particles Key Features

            No Key Features are available at this moment for interactive-particles.

            interactive-particles Examples and Code Snippets

            No Code Snippets are available at this moment for interactive-particles.

            Community Discussions

            QUESTION

            glsify - error 'You may need an appropriate loader to handle this file type'?
            Asked 2019-Dec-19 at 10:45

            Ok Im following https://tympanus.net/codrops/2019/01/17/interactive-particles-with-three-js/ just trying to get his custom shader to work. I brought in the .frag and .vert files (included in the link) and copied how his setup. When I run I get the error

            Module parse failed: Unexpected token (3:10) You may need an appropriate loader to handle this file type.

            Here:

            ...

            ANSWER

            Answered 2019-Nov-21 at 22:20

            What does your webpack config files look like? Based on the error, it seems you might be missing the loaders in the module.rules list. Make sure you're including

            Source https://stackoverflow.com/questions/58967930

            QUESTION

            THREE.WebGLShader: Shader Couldn't Compile; 's_noise_1_2' : no matching overloaded function found
            Asked 2019-Sep-24 at 20:13

            I've been toying with some THREE.js examples and have been trying to compile a few shaders that were inclued in an example, specifically: https://github.com/brunoimbrizi/interactive-particles

            If you navigate to src/shaders/ you'll find the shaders I am trying to compile. I'm currently running a React app and have been updating this code to meet my personal project needs, but I've run into these issues along the way:

            No matching overloaded function found

            ...

            ANSWER

            Answered 2019-Sep-24 at 20:13

            I managed to solve this by doing the following:

            • Added support for Babel/Webpack for my project.
            • Rendered the particilized image in a "container" defined by a CSS class.
            • Verified support for glslify in webpack.

            There were lots of changes made to get this operational in a React project, but transpiling with Babel and Webpack seemed to do the trick since there was webpack support for the shader files.

            If you have any questions about how more specifically I got this operational feel free to shoot me a message!

            webpack.config.js

            Source https://stackoverflow.com/questions/58051887

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install interactive-particles

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/brunoimbrizi/interactive-particles.git

          • CLI

            gh repo clone brunoimbrizi/interactive-particles

          • sshUrl

            git@github.com:brunoimbrizi/interactive-particles.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link