d3-drag | drop SVG , HTML or Canvas using mouse | Widget library
kandi X-RAY | d3-drag Summary
kandi X-RAY | d3-drag Summary
Drag-and-drop is a popular and easy-to-learn pointing gesture: move the pointer to an object, press and hold to grab it, “drag” the object to a new location, and release to “drop”. D3’s drag behavior provides a convenient but flexible abstraction for enabling drag-and-drop interaction on selections. For example, you can use d3-drag to facilitate interaction with a force-directed graph, or a simulation of colliding circles:.
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d3-drag Examples and Code Snippets
Community Discussions
Trending Discussions on d3-drag
QUESTION
I have a legend inside the map, is working fine when the map is not full screen, but when the map is full screen the legend is not showing.
To Reproduce
Steps to reproduce the behavior:
- Open the map and see the legend is present and working fine
- Click full screen icon
- The legend is not present
- Click full screen icon again to remove the full screen, now the legend is present and working fine
Expected behavior
The legend should work fine when full screen.
Screenshots
Normal screen, working fine:
Full screen, not showing the legend:
Additional context
Code example available on codesandbox https://codesandbox.io/s/ecstatic-wave-c3qmg. You should open the link https://c3qmg.csb.app/ on another page to be able to see the fullscreen icon.
Code extract:
...ANSWER
Answered 2021-Apr-27 at 00:28By default, the Mapbox GL JS fullscreen control only makes the map container itself full screen. Nothing else on the screen will be visible.
So you need to pass the container element through to Vue-Mapbox's MglFullScreenControl
as the container
parameter, along these lines:
QUESTION
https://observablehq.com/@d3/force-directed-lattice?collection=@d3/d3-drag
there is a line
invalidation.then(() => simulation.stop());
what is this invalidation? by the console.log, it is a promise, but I don't see it defined anywhere.
...ANSWER
Answered 2021-Mar-16 at 22:30Observablehq loads the standard library, which provides the invalidation
method. According to the documentation, invalidation
is...
A promise that resolves when the current cell is re-evaluated: when the cell’s code changes, when it is run using Shift-Enter, or when a referenced input changes.
This notebook explains it in details: https://observablehq.com/@observablehq/invalidation
QUESTION
Adding d3.drag() causes error in testing mousedown event via jest
in jsdom
environment.
ANSWER
Answered 2020-Nov-29 at 22:12The error you get when you use the non-minified version of d3 is view is undefined
. This is because d3 expects some custom attribute view
to be present, which you can't add through the testing library, because it's not in the list of curated events. However, you can just use vanilla JavaScript on this one if you'd like:
QUESTION
I want to programmatically fire the "end" event of d3-drag. I have some circles and have the drag-handling of them implemented like so:
...ANSWER
Answered 2020-Oct-29 at 23:32If you don't need to generate any actual event data, and I understand the question correctly, you can do this relatively easily without d3.dispatch directly. The below will give you this
and the node data itself (in d3v5 it will also give you i
and nodes
).
D3v5 and earlier
In d3v5 and earlier, the signatures for a function passed to selection.each()
and drag.on()
were the same. In this case you can easily assign the function to a variable and pass it to both. Alternatively, you could access the drag event function with drag.on("typeName")
.
Here's a quick example:
QUESTION
I'm trying to understand d3.drag() but I am not able to grasp the content in the drag.container() section, so I'm asking here for help.
This is the way I understand it: If I add the container function, then I can limit the area on which I can drag. If interpreted correctly, then how can I use this?
For example, in the following code snippet, I have created a circle that I can drag around. But I only want to limit the drag area inside the white circle. Can I use drag.container() to this?
...ANSWER
Answered 2020-Sep-23 at 16:09The container element only determines the coordinate system of the event.x and event.y coordinates. That would be useful if, for instance, your draggable circle were being positioned relative to another element using the "dx" and "dy" attributes supported by some SVG elements. However, container() will not serve to automatically constrain event.x and event.y to fit within a given element's visual bounds.
To elaborate upon Ouroborus's comment: You have the following lines in your drag event handler:
QUESTION
Angular 10, d3 5.16.0, core-js 3.6.5
The long and short of this is that d3-drag invokes d3-dispatch, which internally calls a method named .parseTypenames.
...ANSWER
Answered 2020-Sep-03 at 23:50I think you are hitting issue #751
This occurs from core-js 3.6.0, when two different versions of the polyfill are loaded. Currently the issue is still open, so solutions at the moment would be to make sure no two versions are loaded, or downgrade to <3.6.0.
The following may help identify the different versions of core-js in your dependency tree:
QUESTION
I'm trying to render d3 force graph in three.js, I'm using standard Line and BoxGeometry with photo texture on it. On force graph update I call draw function, which is also called on in
...ANSWER
Answered 2017-Apr-18 at 16:59I was unable to get it working using Line
object, but if I use LineSegments
and push all pairs of vertices to one Geometry
, it is working well.
So in function buildScene
I use instead of
QUESTION
I'm trying to achieve the effect of rescaling the d3fc cartesian chart when the user drags along the axes.
https://codepen.io/parliament718/pen/BaNQPXx
This is in d3v5, and I'm using d3-zoom to re-scale the axes using d3.event.transform
. However, in d3-drag there is no d3.event.transform
so I don't understand what the equivelant logic would be using just the mouse coordinates that d3-drag provides.
ANSWER
Answered 2020-Mar-01 at 06:59You can create another zoom behavior which only changes the Y domain. Then, in the drag handler, call the new behavior's scaleBy
on the plot area with a scale factor based on the drag event's delta Y:
QUESTION
With your help, I've created a svg-"Editor", where grouped Symbols are loaded to and from a database:
...ANSWER
Answered 2019-Sep-24 at 11:40I think this will do the trick for you
QUESTION
The documentation for d3.drag states the DOM element target of the drag event will be available in this
to the callback:
When a specified event is dispatched, each listener will be invoked with the same context and arguments as selection.on listeners: the current datum d and index i, with the this context as the current DOM element.
But my call back is an object instance and this
points to that object. So I need another way of accessing the current DOM element that is normally passed in this
. How can I do it?
ANSWER
Answered 2017-Sep-28 at 13:39Use the second and the third arguments together to get this
when this
is not available:
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