d3-path | Serialize Canvas path commands to SVG | Canvas library
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kandi X-RAY | d3-path Summary
Say you have some code that draws to a 2D canvas:.
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QUESTION
I'm new to react and d3 and I'm trying to implement a simple SVG map with D3 v6.2 and ReactJS, which will indicate the location of some cities. Each city is being indicated by circles as shown below:
I need to change this marking to put a pin with the name of the city (using a div if possible) as shown in this image:
But the point's symbol shape is determined by D3-path itself and I can't find anything that can change or replace with another markup.
Note: I tried to put a div
within the path
tags of the points, but I realized that they were not rendered and the only change I was able to make was to change the radius of the mark with pointRadius ()
but I don't want to do that.
Code:
...ANSWER
Answered 2020-Nov-26 at 19:43There are a number of options, the simplest is likely just using SVG paths to draw your pin shapes.
The path generator will not help us here. Instead we'll use the projection directly, projection([longitude,latitude])
will return [x,y]
in pixels. This projected x,y coordinate will let us anchor our marker to the correct location on the map. The geojson you are using conveniently has a property containing the longitude and latitude. Below I just use a simple non-geojson array for simplicity.
Below I plot each city as a g
element with an appropriate translate, which allows me to then place text, path, and circle elements relative to the city:
QUESTION
I'm close to finish my first project with d3.js. It calculates the potential energy available to a skier and I want to calculate the expected speed of the skier if all this energy is converted to kinetic energy. The final thing I want is to add a transition to the skier when he is dropped. I want the skier to always transit to the black circle on the right (p2). The duration of the transition doesn't matter right now. Is there an easy way to accomplish this task?
...ANSWER
Answered 2020-Sep-12 at 19:32I added the transition below. The skier first drops to the ground, and when that transition is done, they slide to the end. You could even use one of these transition easing methods to make them gain speed along the way!
I ran into some problems with your packages. I don't see why you had all these lines in your HTML, but they broke d3.transition:
QUESTION
I have managed to drag a skier along a line. The final big step is to create a tooltip that calculates the Y-location of the skier as I drag him up on the line. Let's say that the top on the line corresponds to 100 meter and the buttom of the line to be 0. Is this possible? If so, how can I accomplish this?
...ANSWER
Answered 2020-Sep-11 at 21:00Yes, this is very possible, since you know the properties of p
(the projection) and p2
(the bottom right point) right when you're about to update them, the perfect moment to display it.
You do seem to have removed the other points though - compared to your last question, so it's difficult to use them as a reference point. That means that technically, the skier can go beyond 100 metres high or even below 0 metres.
I used toFixed()
to format the number, but you could easily use d3-format
if you'd prefer of course.
QUESTION
I want to build a visualization in D3.js that illustrates the concept of potential energy and kinetic energy for my students. In essence, I want the students to be able to drag a skier up a slope (i.e. a Line) and when they drop him, he transits down again. I'm sure it is an easy task in D3 but I'm struggling to understand how I can get the skier icon to be draggable only along the line path?
Here's an image for illustration:
I want the skier icon to switch place with the ball with the green connector. I have used https://observablehq.com/@mbostock/closest-point-on-line as inspiration for this project. Here, you can drag the circle up and down but the small ball will always be on that line. I want the same thing with my skier but I'm struggling to understand how I can accomplish this?
Here's the fiddle.
...ANSWER
Answered 2020-Sep-11 at 08:31You were very close! The only thing I did was draw two circles instead of three, and give the skier the coordinates of the last circle. Then I applied transform
to the skier, because otherwise he would be anchored at the top left of the image, instead of the bottom centre.
I used datum
instead of data
, since datum
only expects one value, while data
expects an array. See this bl.ock for a good tutorial on it.
QUESTION
I'm a newbie both in JSON
and js
. I'm trying to load json
data based on this radarchart. If I add the data just after var data = MY DATA
, it works but if I load json
file, it doesn't. For loading data, I follow the last suggestion entitled “What does d3.json return?” (v5) of this post--in fact the others didn't worked too--; thus, I have added in addition to
which I used for other barplots and piecharts in the same webpage.
It works
...ANSWER
Answered 2020-Jul-29 at 13:19Important: Both imports of d3
edit the global scope, so one will override the other. I recommend to just choose v4
for the radar chart.
My answer is very long, because I had to include the RadarChart code to make it work. Just scroll down to the very end to see what I did. d3.json
needs a function as a second argument, and will call that function with the result:
QUESTION
I'm trying to animate multiple paths, where each path draws at a variable speed as it passes through subsequent sections. The paths should start drawing at the same time (but could end at different times). I'm using this example as a reference, but it only draws one line.
I have each path drawn separately and the lengths of each line segment, but the animation doesn't start and I don't think I'm accessing the speeds correctly in the last few lines.
Here is a fiddle for a full view, but the salient part is below. What's going wrong here?
...ANSWER
Answered 2019-Feb-19 at 21:44The solution to this problem is two parts. Firstly, I refactored to make use of forEach() and each() instead of loops. The independent/parametrized animation is done with use of chained transitions.
QUESTION
I have used the pattern of reusable charts described by mike bostock. I am facing one problem.
Pie Chart functionality :-
1. When i click on a tab of pie chart, it should rotate and put the color which i clicked, on top.
Problem :-
1. When i click on first chart. The functionality is implemented but it is implemented on 2nd chart.
I think the problem is related to global declaration. But i haven't declared anything globally.
Please someone help me with this pretty basic task.
This is my js fiddle link where you can check this anamoly. https://jsfiddle.net/a0u2nk47/
...ANSWER
Answered 2018-Dec-28 at 16:43As you're transitioning/transforming the element which is the parent of the
path
s you click on, you can just use this.parentNode
to transform it.
For example, in the click
handler, change the following:
QUESTION
This is a code for making pie chart.
I have added 2 functionalities to pie chart. First one is to increase the arc size when mouse hovers on it.
Second is that when i hover, tooltip displays y position of mouse and this tooltip moves with mouse.
But problem with me is that. Tooltip Text is not moving with movement of mouse.
I have seen various stack overflow links for this but i am unable to find solution. Below i have also attached links that so that the question is not marked duplicate.
Please do not give me a new code for tooltip. Correct this one.
Below are the links that i have already visited
Why is my D3.js tooltip not working
D3 - Positioning tooltip on SVG element not working
Tooltips not showing on mouse move and mouse over
Link of jsfiddle :- https://jsfiddle.net/uoh1bsrp/
Thanks,
Shubham Sharma
ANSWER
Answered 2018-Dec-24 at 14:07Instead of .style('left', /*[...]*/)
and .style('top', /*[...]*/)
you can use .attr('x', [...])
and .attr('y', [...])
Also, you have to substract height/2
from y
and width/2
from x
, as the x
and y
attributes move text relative to its parent:
QUESTION
I have built a simple tree with sample flare data. However, this tree does not fit into my svg and all the nodes overlap with each other as shown in the demo. Is there any way to fix this problem of overlapping child nodes in a given SVG canvas width and height? I tried with separation as given in here however it did not work. And I do not know how to fix this in d3 v4.
...ANSWER
Answered 2018-Nov-27 at 17:42You have to render the tree on a larger area 10*height
QUESTION
I'm trying to create a basic sankey diagram using d3 libraries loaded from requirejs. In the past I've used the core d3 library and rendered everything fine, however in trying to load d3-sankey in this instance it doesn't seem to be registering. I've also tinkered around with the shim but I can't seem to figure out where the issue is specifically. Every time I try to load the attached code I get the error 'Uncaught TypeError: d3.sankey is not a function'.
I'm assuming the issue is the sequencing of libraries being loaded, but again I'm not sure how to resolve this. Can anyone help?
Codepen - https://codepen.io/quirkules/pen/wYoXxQ
...ANSWER
Answered 2018-Nov-04 at 13:41Why use require?
If I load the following 2 scripts it fails at the line var path = graph.link();
, so d3.sankey
is known and a function.
Undo all use of require
and add
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