d3-quadtree | Two-dimensional recursive spatial subdivision

 by   d3 JavaScript Version: 3.0.0 License: ISC

kandi X-RAY | d3-quadtree Summary

kandi X-RAY | d3-quadtree Summary

d3-quadtree is a JavaScript library typically used in Big Data, Example Codes applications. d3-quadtree has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i d3-quadtree' or download it from GitHub, npm.

A quadtree recursively partitions two-dimensional space into squares, dividing each square into four equally-sized squares. Each distinct point exists in a unique leaf node; coincident points are represented by a linked list. Quadtrees can accelerate various spatial operations, such as the Barnes–Hut approximation for computing many-body forces, collision detection, and searching for nearby points.
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              d3-quadtree has a low active ecosystem.
              It has 212 star(s) with 51 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 25 have been closed. On average issues are closed in 89 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of d3-quadtree is 3.0.0

            kandi-Quality Quality

              d3-quadtree has 0 bugs and 0 code smells.

            kandi-Security Security

              d3-quadtree has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              d3-quadtree code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              d3-quadtree is licensed under the ISC License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              d3-quadtree releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            d3-quadtree Key Features

            No Key Features are available at this moment for d3-quadtree.

            d3-quadtree Examples and Code Snippets

            No Code Snippets are available at this moment for d3-quadtree.

            Community Discussions

            QUESTION

            How can I use d3 force to space out overlapping points on a map
            Asked 2021-Dec-05 at 06:03

            I have a map that has some overlapping points. I'm using a quadtree and turf.js to determine, when I click on a point, how many other points are within a 30 mile radius.

            What I'd like to do (if there's more than one point in that radius) is use d3.forceSimulation to equally spread out the overlapping points.

            This is a pretty close example of what I want to do, but uses d3v3 and google maps: http://bl.ocks.org/cdmahoney/raw/9876525/?raw=true

            I have included d3.forceSimulation and when I click on a place with more than one point within the 30 mile radius, the points do take on the force-- but they move up to the left hand corner of the page.

            How can I get the points to push out in even distances from where I click on the map, like this:

            Help very much appreciated!!

            ...

            ANSWER

            Answered 2021-Dec-05 at 06:03

            While I'd be tempted to not use a force layout for this, I'll work with the code you have here (though the question of the lines connecting the circles to their original location is not addressed here) and quickly address why the circles do not behave as you expect.

            A force layout will create the appropriate properties on a node if they don't exist. For position of a node, these properties are d.x and d.y. Your data does not have x or y properties, so when you create the force, the nodes are initialized with values around the origin, [0,0], which is why they migrate to the top left corner. This problem can be solved by creating x and y properties:

            Source https://stackoverflow.com/questions/70230656

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install d3-quadtree

            You can install using 'npm i d3-quadtree' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/d3/d3-quadtree.git

          • CLI

            gh repo clone d3/d3-quadtree

          • sshUrl

            git@github.com:d3/d3-quadtree.git

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