react-native-app | Приложение на React Native , разрабатываемое в | Frontend Framework library
kandi X-RAY | react-native-app Summary
kandi X-RAY | react-native-app Summary
Приложение на React Native, разрабатываемое в рамках цикла статей
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Community Discussions
Trending Discussions on react-native-app
QUESTION
Context : React Native Expo SDK41 Bare Workflow (ejected) Android Build
After ejecting, and going to build time (EAS Build) i got those two remaining errors : Those are blocking and very annoying. I tried : -Defining the function getMainComponentName to return my main component name string -Removing One and both overrides -Removing getMainComponentName and putting in place my main component name string
Im stuck
...ANSWER
Answered 2021-May-31 at 06:55The solution was to just did what was said by errors :
Delete Overrides label && Add :
QUESTION
I have no code but only a special question regarding Cloud Firestorage by Google.
Im using currently a listener for my Firestorage within my react-native-app which I also use expo for. I know that as long as I stay in the app and tab out of the window, all data downloaded by the listener is getting stored in a temporary cache so when I come back to the screen with the listener, the listener doesnt need to download all data again but rather the missing sample.
My question would be: Does this also apply if I close the app entirely, for example for multiple days so that my token for authentification expires and I need to log myself in again into the app or rather into my Firebase?
(I want to prevent downloading all data the listener points to only because I restarted the app.)
...ANSWER
Answered 2021-May-12 at 07:54As explained here the firestore
persistance for the web is disk persistance
so it survies App and devices restarts. Multiple days should also be fine.
I have a Web App tha is using firestore
and very heavily offline capabilities. We never had issues with that.
QUESTION
It seems to me that React Native adds default LayoutAnimations only on iOS. I have the exact same code for iOS & Android and on iOS layout and CSS changes are animated. For example hiding/showing some Views have spring or easeIn animations. Or changing Text values seems to have some kind of fade animation. But I have not defined them anywhere in my code. I'm also using react-native-paper which I thought to be the reason for that at first but I removed that along with other libraries that might cause that and it was still happening. Basically it is happening with just the components from react-native. I'll put my package.json down below as well just in case. Has anybody had the same issue? Is it possible to completely disable LayoutAnimations on iOS?
...ANSWER
Answered 2021-Apr-05 at 21:20Inside of the props on your map view set animationEnabled={false}
. For some reason the animationEnabled
prop is affecting other views and adding animation to them as well.
QUESTION
Problem:
After successfully building with no errors logged, the app opens to the standard LaunchScreen.storyboard but right after comes a black screen. The Metro Bundler still loads and the app's code goes through to the login screen but the black screen persists and the app is irresponsive to input.
What I Use:
- Hardware: iMac (Retina 5K, 27-inch, Late 2015)
- OS: macOS BigSur 11.2.3
- Simulator: iOS Simulator iPhone 12 (14.4)
- Test Phone: iPhone 7 (14.4)
- XCode Version 12.4 (12D4e)
Relevant Packages:
...ANSWER
Answered 2021-Mar-27 at 19:56In the end, I had to download a previous version of the project from the GitHub repository. Everything worked as per usual.
If I were to duplicate a project with updated npm packages, I would need to build off the most recent vanilla build on the React-Native site. (Instead of just copy and pasting files,
My personal lesson here is to not to be stubborn that I can solve problem to the point a week goes by. Keep an introspective view and fall back on what I know works.
QUESTION
I'm a little lost with a current issue in my app when rendering a checklist. react-devtools
show no performance issues, however there's a visible delay / kind of fading render appearing on the UI when selecting the Google Maps item from the list. Here are two animated screenshots with different speeds (x1.0 and x0.3):
react-devtools
shows this for rendering the changed selection:
and this for rendering a FAB
component I added in my current version:
This is also the major difference to my previous version where the issue did not appear. In my current version I make use of react-native-paper
s FAB
and FAB.Group
components:
ANSWER
Answered 2021-Mar-12 at 17:10Update: Actually the issue is that if your clustered map is animation enabled using the animationEnabled
prop here, any following UI change is animated on iOS, see here.
I now reverted my original change (see below) and simply set the animationEnabled
prop to false.
Initial answer:
Alright, found it (my fault :)) As you can see from the attached package.json
file I'm using react-native-maps
and react-navigation
. As the screen rendering the map was not dismissed by react-navigation
when navigating to the settings shown in the screenshots and changing the settings affects which map is rendered, changing the settings and the following update to the redux store trigger the hooks of my map component, thus re-rendering the screen and slowing down the app.
I addressed this issue now by using react-navigation
event listeners and unmounting the map screen whenever it loses focus.
QUESTION
I followed this tutorial https://medium.com/@ritikjain1272/making-drawer-navigator-and-a-splash-screen-on-your-react-native-app-2fb561ee17f1 And I have been able to work on several Mobile Apps in the past. Which compiled to APK and uploaded to playstore, but this was in the past.
Trying since today and its been very impossible to get it to work as the very usual. I keep getting this Error
Invariant Violation: TurboModuleRegistry.getEnforcing(...): 'NativeReanimated' could not be found. Verify that a module by this name is registered in the native binary.
My code is looking like this for App.js
...ANSWER
Answered 2021-Mar-07 at 07:21I solved this issue by downgrading react-native-reanimated
If your using npm do this:
QUESTION
first time setting up a React Native Splash Screen and I am having a small bug that I cannot solve.
I followed this article and I have followed it exactly (except IOS part for now) https://medium.com/@appstud/add-a-splash-screen-to-a-react-native-app-810492e773f9
I have searched for similar issue on google etc and I have not found anyone that has anything that resembles my issue.
Here comes my addad/modified files from the article:
Installed npm package npm install react-native-splash-screen --save
.
android/app/src/main/res/drawable/background_splash.xml:
...ANSWER
Answered 2021-Feb-25 at 17:13You are going to use the SplashScreen.hide()
in javascript side.
When you are ready to hide the splash screen, you need to run SplashScreen.hide()
in your component.
You also need to import SplashScreen
import SplashScreen from 'react-native-splash-screen';
QUESTION
I am trying to create a React-native application environment using
...ANSWER
Answered 2021-Feb-23 at 18:14create-react-native-app@1.0.0 is not supported anymore, that version was released 4 years ago and the latest version is 3.5.3. you can leave out the version to get the latest - yarn global add create-react-native-app
or use yarn create react-native-app
or npx create-react-native-app
.
also, if you're looking to create a managed expo project, i'd suggest installing expo-cli instead - npm i -g expo-cli
and then run expo init
. full installation docs here.
QUESTION
I'm new to TypeScript, React Native and Expo, and am confused how you configure the main entry point.
This SO question talks about both configuration properties.
The Expo docs also mention both:
...ANSWER
Answered 2021-Feb-15 at 00:39package.json
main
is used as a fallback to the app.config
entryPoint
. You should be defining the entry point in app.config
.
You can see how it has been handled here: https://github.com/expo/expo-cli/pull/750/files, and you can see a discussion about this change here
QUESTION
I have a testing and production release channel, on TestFlight and the App Store, respectively. I want the ability to run both on the same device. Otherwise if there is an issue with my testing release channel me and my beta users are blocked from using the working production channel (as least without constantly downloading and overwriting the TestFlight vs App Store versions)
I tried https://medium.com/@ywongcode/building-multiple-versions-of-a-react-native-app-4361252ddde5, but it seems like most of the configurations were reverted on build, and I wound up with the same bundleIdentifier and therefore I could not download the TestFlight testing version without removing the App Store version.
...ANSWER
Answered 2021-Feb-08 at 14:13I think your best bet is to release multiple apps from 1 source code. We ran into this problem as well and ended up releasing separate test (internal testing), beta (external testing) and production apps. Each with their own app logo, app name and expo release channel. As far as I know, there is no way to switch release channel after your app has been built.
Alternatively you could (beta) test your app by pointing your users to https://exp.host/@username/yourApp?release-channel=. This way your testers can test most of your app’s functionally in the Expo Go app.
You can use iOS Build Configurations and Android Build Variants to easily create different apps within one project.
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