resource-loader | style generic resource loader built with web games | Runtime Evironment library
kandi X-RAY | resource-loader Summary
kandi X-RAY | resource-loader Summary
A generic resource loader, made with web games in mind.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of resource-loader
resource-loader Key Features
resource-loader Examples and Code Snippets
function ResourceLoader(options, logger, window) {
_classCallCheck(this, ResourceLoader);
this.options = options;
this._window = window;
this.origin = this.getOrigin(window.location.href);
this.cache = {};
Community Discussions
Trending Discussions on resource-loader
QUESTION
I am using angular version 13.1.0 and I have enabled SSR through ng add @nguniversal/common
. After adding this configuration I add module federation with ng add @angular-architects/module-federation@14.0.1
. This adds extra configuration to do SSR, one of them is to modify CustomResourceLoader from @nguniversal/common
in the server.ts
file.
ANSWER
Answered 2022-Feb-15 at 16:01At this moment (February 2022) the github of module federation mentions this:
"because of a bug in Angular Universal 13, SSR is currently not supported for Angular 13. However, we are monitoring this situation and providing a solution as soon as these issues are fixed."
https://github.com/angular-architects/module-federation-plugin/blob/main/migration-guide.md
QUESTION
Hey im playing minecraft with a own created modpack i made on curseforge but im getting the following error/crash when i create a world.
...ANSWER
Answered 2021-May-05 at 12:40You're using dev.onyxstudios.cca
, whatever that might be, and it is using reflection to get at a field named type
of some unspecified class.
It is either trying to get at the field named type
of one of JDK's own classes, in which case the fix is to uninstall whatever JDK you installed and install AdoptOpenJDK11: You're on a too-new version of java and these most recent versions have been breaking apps left and right by disabling aspects of the reflective API.
Or, it is trying to get to a field named type
in one of the classes of the FABRIC project, perhaps, whatever that might be, based on the content of this error message. In which case, the problem is a version incompatibility between these two plugins. Look up the project pages of these 2 plugins and install 2 versions whose release dates are close together. This usually involves downgrading the more recently updated one.
QUESTION
I'm currently exploring modding using Fabric. About a month ago, I made a mod that worked just fine, both when run from the debugger in VSCode and when compiled and run on a real Minecraft installation. I have added a few things since I compiled it, but now the newly compiled version crashes the game upon loading. However, strangely, there is no crash when run from the debugger in VSCode.
Here is ExampleMod.Java:
...ANSWER
Answered 2020-Oct-03 at 01:14Someone on the Fabric Discord server was able to help me. It seems like the problem was one of two things (or both):
There may have been a corrupted Minecraft in the gradle cache. I used
./gradlew clean build
to help with that.I think I was running the dev jar as opposed to the normal jar. The dev jar isn't supposed to actually be run.
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