phaser-tiled | tilemap implementation for phaser focusing | Plugin library
kandi X-RAY | phaser-tiled Summary
kandi X-RAY | phaser-tiled Summary
This is a replacement for the tilemap implementation in the Phaser game framework. The purpose of this plugin is to optimize the tilemaps for large complex maps built with the Tiled Map Editor. This plugin optimizes the rendering of large scrolling tilemaps. It also adds support for many more Tiled features and lots of advanced functionality. You can read Why use this plugin? below for more details. Note: The recommended version of Tiled for use with this plugin is v0.15. Any other version is not officially supported.
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QUESTION
(called it "blur" because i dont know how it is really named)
Footage: https://youtu.be/zvoQilhFxUw
Project: https://github.com/hasezoey/phaser-tiled-test/
Does anyone know why its happening and how to fix it?
Phaser 3.8
Tileset tiles 16x16 (no spaceing / margin)
Map made with Tiled
Vivaldi@latest
Black Line / Bleeding Fix: https://github.com/sporadic-labs/tile-extruder Fixed by This Answer
EDIT: when changing pixelArt to false, it works fine but seems washed-out
...ANSWER
Answered 2018-May-20 at 20:52The problem is that the tileset needs extruding to avoid the bleeding in WebGL. This node app should do exactly what you need: http://phaser.io/news/2018/05/webgl-tile-extruder
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