passable | Declarative data validations | Validation library
kandi X-RAY | passable Summary
kandi X-RAY | passable Summary
Passable is a library for JS applications for writing validations in a way that's structured and declarative. Inspired by the syntax of modern unit testing framework, passable validations are written as a spec or a contract, that reflects your form structure. Your validations run in production code, and you can use them in any framework (or without any framework at all). The idea behind passable is that you can easily adopt its very familiar syntax, and transfer your knowledge from the world of testing to your form validations. Much like most testing frameworks, Passable comes with its own assertion function, enforce, all error based assertion libraries are supported.
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Trending Discussions on passable
QUESTION
Summary:
I have an issue where my pointer inside a struct gets randomised after being passed to the function.
So I pass the original struct with the pointer being in-tact (I checked it there and it works), but after being passed to the function the stated pointer doesn't work anymore. The pointer points to the same address, but the content of the struct is lost and randomised without any prior data still existing.
Note: All of the signatures like ph_ReturnTypeInt are just specialised types aka. structs where I added additional data which don't matter much in this case, except for the function pointer signatures
Note 2: Since it's a lot of code that might be unimportant I tried to explain what is what, but here the GitHub link if you need it. Else thank you if you can help me ^^
The function being called:
...ANSWER
Answered 2021-May-29 at 12:25In main:
QUESTION
I am new to C#/Unity and looking for a way to slow down onDrawGizmos. Currently everything works great.
...ANSWER
Answered 2021-May-09 at 12:27Might not be the best solution, but you can use a counter to execute the code conditionally, like this:
QUESTION
I started coding with rust lately and i'm loving it. I'm coding on a project where I want to "wrap" a C-API. In one case I have to define callbacks in Rust, which C can call. I let bindgen created the callbacks. Since the code need to run somewhat asynchronous, i'm using tokio for that.
What I want to archieve:I create the the main function as tokio::main. In the main function i create 2 async tasks, one listens for channels, the other triggers the message queue in the C-API. If messages are available I want to send them via a channel on the callback function, so i can receive the message on the task, where i am listening for events. Later I want to send these messages via SSE or a GraphQL subscription to several clients.
I can't change the C-Callbacks as they need to be passable to the C-API, and I have to use callbacks, otherwise i dont get the messages.
My latest approach looks simplified like that:
...ANSWER
Answered 2020-Dec-26 at 12:38If you make the following changes to your first example, it should work:
- Replace
tokio::sync::Mutex
withstd::sync::Mutex
so you don't have to usetry_lock
in the callback. - Do not store the receiver in the mutex, only the sender.
- In the callback, either use an unbounded channel, or make sure to release the lock before sending.
- Run the blocking C code on a dedicated thread with
std::thread::spawn
rather than intokio::spawn
. (why?)
To not store the receiver in the mutex, you can do this:
QUESTION
I am trying to make a web-app using flask, and I am having a problem redirecting to another page/route that I have in my app.py file. I also set up a HTML template for the other (login) page.
Here is my code in the main app.py:
...ANSWER
Answered 2020-Nov-29 at 23:24If you want your form to submit to a different route you can simply do
If you just want to put a link to the page use the tag.
If you want to process the request and then redirect, just use the redirect
function provided by flask.
QUESTION
Consider the following code:
...ANSWER
Answered 2020-Nov-24 at 09:46This shorter test case with mypy 0.782 gets the same error:
QUESTION
I am working on a hotel site that uses the Bootstrap datepicker to have the user select their 'Check In' and 'Check Out' dates. Both of those dates should be passed to a 'booking' website when a button is clicked.
For example, if the user selects the dates for Check In as: 28 November, 2020, and the Check Out as: 29 December, 2020, then I need to get both of those dates into the url using this format:
bookingsite.com/hotelname?checkInDate=2020-11-28&checkOutDate=2020-12-29
I am hoping I can do this via some JavaScript, but I can't figure out how to access the dates that were picked using datepicker. And, as the format of the datepicker results are not in the format that the URL allows, then I guess I will have to get the variables of each part of the date (ie: the day, the month and the year) separately.
Here is the tricky part. Unfortunately, it appears that this site has an older version of Bootstrap or datepicker, and it isn't picking up any scripting I added on the page for the datepicker to set formatting (doesn't use standard variables that the newer datepicker scripts use). Here is an example of a script that would normally work for newer datepickers, but doesn't for mine. (Example provided by Chiperific in answer to another post of mine):
...ANSWER
Answered 2020-Oct-29 at 18:44Goal: formulate this string:
QUESTION
This one is a real puzzler.
I use Newtonsoft.Json in Unity to serialize a list of HexTile, each of which has a Hexagon, and it produces this JSON that looks good and deserializes in my Node app just fine Data source:
...ANSWER
Answered 2020-Oct-24 at 03:21After trial and error, I discovered the problem was with the Hexagon.scale property. By removing it from serialization the rest of the Deserialize began to work properly.
QUESTION
I have a dictionary
...ANSWER
Answered 2020-Oct-20 at 14:46You are returning every dict
key, and not the key you found. I would recommend you to take a look into dict.items
method, which return a pair of key, value. Therefore, your function could look like:
QUESTION
I like to browse the Discord tag and solve questions where I can. I'm fairly fluent in Python but only passable in Javascript, but I do throw my hat in the ring sometimes.
The Discord.py library has many functions that must be awaited. Failing to do so will not run.
The Discord.js library returns many promises for different things, and as I was writing answers involving those it was natural for me to add await. I also looked up a tutorial to see best practice for writing async/await in Discord.js.
Further, adding await required me to make my event handlers async, irrationally reinforcing my belief these await statements needed to exist.
ANSWER
Answered 2020-Sep-26 at 19:13There is no requirement in Javascript to await
a promise. If you want to make an asynchronous call that returns a promise and ignore when it completes, you can do that just fine. That is sometimes referred to as "fire and forget". I often do this with closing files, for example since I have nothing useful to do when the file is finally closed.
There is a requirement to catch any rejection from a promise that can happen. So, if your promise has any chance of being rejected, you will need at least use a .catch()
or a try/catch
around an await
.
In this particular example:
QUESTION
The blade code:
...ANSWER
Answered 2020-Aug-25 at 17:08Your parameters are wrong. As the stack trace says the controller method is expecting an instance of your Employee
model but you are passing in a string
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