Polyhymnia | Music programming language | Audio Utils library

 by   hisekaldma JavaScript Version: v0.3.0 License: MIT

kandi X-RAY | Polyhymnia Summary

kandi X-RAY | Polyhymnia Summary

Polyhymnia is a JavaScript library typically used in Audio, Audio Utils applications. Polyhymnia has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Polyhymnia is a programming language for composing music. It lets you write rules that evaluate to sequences and patterns of notes, chords and drums.
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            kandi-support Support

              Polyhymnia has a low active ecosystem.
              It has 46 star(s) with 1 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 6 open issues and 3 have been closed. On average issues are closed in 55 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Polyhymnia is v0.3.0

            kandi-Quality Quality

              Polyhymnia has 0 bugs and 0 code smells.

            kandi-Security Security

              Polyhymnia has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Polyhymnia code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Polyhymnia is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Polyhymnia releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            Polyhymnia Key Features

            No Key Features are available at this moment for Polyhymnia.

            Polyhymnia Examples and Code Snippets

            No Code Snippets are available at this moment for Polyhymnia.

            Community Discussions

            QUESTION

            Info with checkbox 'checked' property to be saved in local storage
            Asked 2020-Oct-05 at 17:55

            I would like to save the 'checked' property of a certain checkbox to the local storage, when I refresh the page, the property is lost and the check box is unchecked. What could I change to make this work? I am stuck on this problem for a bit of time. The first part is the JS, and the second part is only the part where i define the checkbox in the HTML. Here is my code:

            ...

            ANSWER

            Answered 2020-Oct-05 at 15:19

            Local storage works by using the getItem() and setItem() methods on the localStorage object. With these methods you can get the currently stored value and set a new value.

            Down here I've written two abstractions which make it a bit easier to return the checked value that is stored. It makes sure that the returned value is either true or false.

            Source https://stackoverflow.com/questions/64210784

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Polyhymnia

            The best way to try Polyhymnia is in the [online playgroud](http://polyhymnia.io).
            To build Polyhymnia from source:.
            Clone the repository and run grunt to build Polyhymnia.
            Add polyhymnia.min.js to your project. ```html <script src="js/polyhymnia.min.js"></script> ```
            Create a Context object, and pass in samples for your instruments: ```js var context = new Polyhymnia.Context({ instruments: [ { name: 'Kick', samples: [{ url: 'audio/Kick.mp3' }] }, { name: 'Snare', samples: [{ url: 'audio/Snare.mp3' }] }, { name: 'Hihat', samples: [{ url: 'audio/Hihat.mp3' }] }, { name: 'Pad', samples: [ { root: 'C', octave: 1, url: 'audio/PadC1.mp3' }, { root: 'C', octave: 2, url: 'audio/PadC2.mp3' }, { root: 'C', octave: 3, url: 'audio/PadC3.mp3' }, { root: 'C', octave: 4, url: 'audio/PadC4.mp3' }, { root: 'C', octave: 5, url: 'audio/PadC5.mp3' } ] } ] }); ```
            Pass the code you want to play to the Context object: ```js context.parse('Play = Pad: C D E F'); ```
            Play it: ```js context.play(); ```

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/hisekaldma/Polyhymnia.git

          • CLI

            gh repo clone hisekaldma/Polyhymnia

          • sshUrl

            git@github.com:hisekaldma/Polyhymnia.git

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