lu | 又一款虚拟Dom渲染引擎for Android | Mobile library

 by   hotstu JavaScript Version: Current License: Apache-2.0

kandi X-RAY | lu Summary

kandi X-RAY | lu Summary

lu is a JavaScript library typically used in Mobile, React Native applications. lu has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

lu
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            kandi-support Support

              lu has a low active ecosystem.
              It has 28 star(s) with 6 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              lu has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of lu is current.

            kandi-Quality Quality

              lu has 0 bugs and 0 code smells.

            kandi-Security Security

              lu has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              lu code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              lu is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              lu releases are not available. You will need to build from source code and install.
              lu saves you 1240 person hours of effort in developing the same functionality from scratch.
              It has 2789 lines of code, 143 functions and 136 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed lu and discovered the below as its top functions. This is intended to give you an instant insight into lu implemented functionality, and help decide if they suit your requirements.
            • Add Editor methods that support CodeMirror objects .
            • Defines options for editor
            • Handles mouse click events .
            • A widget that represents a list of hints
            • Registers the event handlers for mouse up .
            • Represents the CodeMirror editor .
            • Returns an array of tags hints for the given token .
            • Draw a range of text selection
            • update collapsed children nodes
            • Handle mouse wheel events .
            Get all kandi verified functions for this library.

            lu Key Features

            No Key Features are available at this moment for lu.

            lu Examples and Code Snippets

            No Code Snippets are available at this moment for lu.

            Community Discussions

            QUESTION

            Why does gcc -march=znver1 restrict uint64_t vectorization?
            Asked 2022-Apr-10 at 02:47

            I'm trying to make sure gcc vectorizes my loops. It turns out, that by using -march=znver1 (or -march=native) gcc skips some loops even though they can be vectorized. Why does this happen?

            In this code, the second loop, which multiplies each element by a scalar is not vectorised:

            ...

            ANSWER

            Answered 2022-Apr-10 at 02:47

            The default -mtune=generic has -mprefer-vector-width=256, and -mavx2 doesn't change that.

            znver1 implies -mprefer-vector-width=128, because that's all the native width of the HW. An instruction using 32-byte YMM vectors decodes to at least 2 uops, more if it's a lane-crossing shuffle. For simple vertical SIMD like this, 32-byte vectors would be ok; the pipeline handles 2-uop instructions efficiently. (And I think is 6 uops wide but only 5 instructions wide, so max front-end throughput isn't available using only 1-uop instructions). But when vectorization would require shuffling, e.g. with arrays of different element widths, GCC code-gen can get messier with 256-bit or wider.

            And vmovdqa ymm0, ymm1 mov-elimination only works on the low 128-bit half on Zen1. Also, normally using 256-bit vectors would imply one should use vzeroupper afterwards, to avoid performance problems on other CPUs (but not Zen1).

            I don't know how Zen1 handles misaligned 32-byte loads/stores where each 16-byte half is aligned but in separate cache lines. If that performs well, GCC might want to consider increasing the znver1 -mprefer-vector-width to 256. But wider vectors means more cleanup code if the size isn't known to be a multiple of the vector width.

            Ideally GCC would be able to detect easy cases like this and use 256-bit vectors there. (Pure vertical, no mixing of element widths, constant size that's am multiple of 32 bytes.) At least on CPUs where that's fine: znver1, but not bdver2 for example where 256-bit stores are always slow due to a CPU design bug.

            You can see the result of this choice in the way it vectorizes your first loop, the memset-like loop, with a vmovdqu [rdx], xmm0. https://godbolt.org/z/E5Tq7Gfzc

            So given that GCC has decided to only use 128-bit vectors, which can only hold two uint64_t elements, it (rightly or wrongly) decides it wouldn't be worth using vpsllq / vpaddd to implement qword *5 as (v<<2) + v, vs. doing it with integer in one LEA instruction.

            Almost certainly wrongly in this case, since it still requires a separate load and store for every element or pair of elements. (And loop overhead since GCC's default is not to unroll except with PGO, -fprofile-use. SIMD is like loop unrolling, especially on a CPU that handles 256-bit vectors as 2 separate uops.)

            I'm not sure exactly what GCC means by "not vectorized: unsupported data-type". x86 doesn't have a SIMD uint64_t multiply instruction until AVX-512, so perhaps GCC assigns it a cost based on the general case of having to emulate it with multiple 32x32 => 64-bit pmuludq instructions and a bunch of shuffles. And it's only after it gets over that hump that it realizes that it's actually quite cheap for a constant like 5 with only 2 set bits?

            That would explain GCC's decision-making process here, but I'm not sure it's exactly the right explanation. Still, these kinds of factors are what happen in a complex piece of machinery like a compiler. A skilled human can easily make smarter choices, but compilers just do sequences of optimization passes that don't always consider the big picture and all the details at the same time.

            -mprefer-vector-width=256 doesn't help: Not vectorizing uint64_t *= 5 seems to be a GCC9 regression

            (The benchmarks in the question confirm that an actual Zen1 CPU gets a nearly 2x speedup, as expected from doing 2x uint64 in 6 uops vs. 1x in 5 uops with scalar. Or 4x uint64_t in 10 uops with 256-bit vectors, including two 128-bit stores which will be the throughput bottleneck along with the front-end.)

            Even with -march=znver1 -O3 -mprefer-vector-width=256, we don't get the *= 5 loop vectorized with GCC9, 10, or 11, or current trunk. As you say, we do with -march=znver2. https://godbolt.org/z/dMTh7Wxcq

            We do get vectorization with those options for uint32_t (even leaving the vector width at 128-bit). Scalar would cost 4 operations per vector uop (not instruction), regardless of 128 or 256-bit vectorization on Zen1, so this doesn't tell us whether *= is what makes the cost-model decide not to vectorize, or just the 2 vs. 4 elements per 128-bit internal uop.

            With uint64_t, changing to arr[i] += arr[i]<<2; still doesn't vectorize, but arr[i] <<= 1; does. (https://godbolt.org/z/6PMn93Y5G). Even arr[i] <<= 2; and arr[i] += 123 in the same loop vectorize, to the same instructions that GCC thinks aren't worth it for vectorizing *= 5, just different operands, constant instead of the original vector again. (Scalar could still use one LEA). So clearly the cost-model isn't looking as far as final x86 asm machine instructions, but I don't know why arr[i] += arr[i] would be considered more expensive than arr[i] <<= 1; which is exactly the same thing.

            GCC8 does vectorize your loop, even with 128-bit vector width: https://godbolt.org/z/5o6qjc7f6

            Source https://stackoverflow.com/questions/71811588

            QUESTION

            How to use `strsplit` before every capital letter of a camel case?
            Asked 2022-Feb-12 at 11:10

            I want to use strsplit at a pattern before every capital letter and use a positive lookahead. However it also splits after every, and I'm confused about that. Is this regex incompatible with strsplit? Why is that so and what is to change?

            ...

            ANSWER

            Answered 2022-Feb-12 at 11:10

            It seems that by adding (?!^) you can obtained the desired result.

            Source https://stackoverflow.com/questions/71090505

            QUESTION

            Difference between date-fns' isValid and luxon's isValid
            Asked 2022-Feb-11 at 11:34

            As mentioned in my question. I really don't understand difference between date-fns' isValid and luxon's isValid. I have one date string variable and one variable which I invoke the date string with new Date().

            My date string is like this: Fri Feb 11 2022 02:00:00 GMT+0200 (Eastern European Standard Time)

            I have few questions:

            1. Why the date string is not valid both date-fns and luxon?

            2. The invoked date string variable with new Date() in date-fns it returns false but in luxon it return true

            I shared my code in codesand-box

            This is my all code

            ...

            ANSWER

            Answered 2022-Feb-11 at 11:34

            DateTime's fromISO takes string. I was comparing string with Date. That was the mistake. Solution is fromJSDate

            Source https://stackoverflow.com/questions/71078167

            QUESTION

            Scatterpie pie plot: circles not properly positioned over map
            Asked 2022-Jan-23 at 15:44

            I am trying to create a map where I show the amount and category of Exports in every European country, using a scatterpie plot. This is the data I am trying to represent:

            ...

            ANSWER

            Answered 2022-Jan-23 at 15:44

            Please find below one possible solution to your request. The main problem was that geom_scatterpie() expects a dataframe and not an sf object. So you need to use as.data.frame() inside geom_scatterpie(). I also took the opportunity to simplify your code a bit.

            Reprex

            • Code

            Source https://stackoverflow.com/questions/70823068

            QUESTION

            value level module packing and functors in OCaml
            Asked 2022-Jan-20 at 17:50

            I wonder why one example fails and not the other.

            ...

            ANSWER

            Answered 2022-Jan-20 at 17:50

            In the first case, the type of l is unified with the type defined in the module M, which defines the module type. Since the type is introduced after the value l, which is a parameter in an eager language so it already exists, the value l receives a type that doesn't yet exist at the time of its creation. It is the soundness requirement of the OCaml type system that the value lifetime has to be enclosed with its type lifetime, or more simply each value must have a type. The simplest example is,

            Source https://stackoverflow.com/questions/70789346

            QUESTION

            Why do i get 2 different output from when printing out the sizeof() pointer vs variable
            Asked 2022-Jan-13 at 18:00

            Why do i get 2 different output from when printing out the value in the same address?

            the pointer ptr is pointing at the index 0 of the accessed Element (bar).

            yet is showing me different results?

            ...

            ANSWER

            Answered 2022-Jan-13 at 17:39

            ptr is a unsigned int *. The size of this kind of pointer is 8 bytes in that environment.

            bar[0] is a unsigned int. The size of this is 4 bytes in that environment.

            Maybe you thought you were using *ptr?

            Source https://stackoverflow.com/questions/70700756

            QUESTION

            Efficient code for custom color formatting in tkinter python
            Asked 2022-Jan-11 at 14:31

            [Editing this question completely] Thank you , for those who helped in building the Periodic Table successfully . As I completed it , I tried to link it with another of my project E-Search , which acts like Google and fetches answers , except that it will fetch me the data of the Periodic Table .

            But , I got a problem - not with the searching but with the layout . I'm trying to layout the x-scrollbar in my canvas which will display results regarding the search . However , it is not properly done . Can anyone please help ?

            Below here is my code :

            ...

            ANSWER

            Answered 2021-Dec-29 at 20:33

            I rewrote your code with some better ways to create table. My idea was to pick out the buttons that fell onto a range of type and then loop through those buttons and change its color to those type.

            Source https://stackoverflow.com/questions/70506629

            QUESTION

            Getting an error when using backslash operator on sparse matrix and dense vector Julia
            Asked 2022-Jan-11 at 06:46

            So, I have 260 by 260 sparse matrix in my Julia program defined as A = sparse(KRow, KCol, KVal), when I do the operation A\b where b is of type Vector{T}, I get the error:

            ...

            ANSWER

            Answered 2022-Jan-11 at 06:43

            The issue is that lu! does not exist for sparse matrices of type Float32. Internally, at the moment Julia internally promotes Float32 sparse matrices to Float64 anyways for solving systems. So I would recommend not working with Float32 if you want to use sparse solvers, and stay with Float64.

            Source https://stackoverflow.com/questions/70648351

            QUESTION

            Why is it allowed for the C++ compiler to opmimize out memory allocations with side effects?
            Asked 2022-Jan-09 at 20:34

            Another question discusses the legitimacy for the optimizer to remove calls to new: Is the compiler allowed to optimize out heap memory allocations?. I have read the question, the answers, and N3664.

            From my understanding, the compiler is allowed to remove or merge dynamic allocations under the "as-if" rule, i.e. if the resulting program behaves as if no change was made, with respect to the abstract machine defined in the standard.

            I tested compiling the following two-files program with both clang++ and g++, and -O1 optimizations, and I don't understand how it is allowed to to remove the allocations.

            ...

            ANSWER

            Answered 2022-Jan-09 at 20:34

            Allocation elision is an optimization that is outside of and in addition to the as-if rule. Another optimization with the same properties is copy elision (not to be confused with mandatory elision, since C++17): Is it legal to elide a non-trivial copy/move constructor in initialization?.

            Source https://stackoverflow.com/questions/70645211

            QUESTION

            C++ wininet fetching data in 513 byte chunks
            Asked 2021-Dec-31 at 01:28

            I am trying to fetch my server html text data using wininet, but it seems to be reading it and breaking it into 513 byte size chunks. However I would prefer the data to be fetched as a whole. Is there a way I can go around this?

            Here is a full code for references:

            ...

            ANSWER

            Answered 2021-Dec-31 at 01:28

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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