MatrixView | JavaScript library for adding keyboard | Frontend Framework library
kandi X-RAY | MatrixView Summary
kandi X-RAY | MatrixView Summary
A JavaScript library for adding keyboard and mouse selection capabilities to HTML lists. Uses the Prototype framework.
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QUESTION
I have some code as follows:
...ANSWER
Answered 2021-May-05 at 07:25you might do:
QUESTION
On scroll, I want to rotate and translate these list items in a way that they still are around in a circular manner. I have made a custom view and over ride these methods with this rotation and translation as used Here. But rotations are a bit weird and non circular. This is what I want to achieve
...ANSWER
Answered 2021-Mar-01 at 05:05I used this library to achieve same behavior. No need to create any custom view and override onDraw() or onDispatchDraw(). I used this layout manager configuration:
QUESTION
My issue is my OnMatrixPropertyChanged
method never gets called. The label, which is bound to the same property, does update so I know binding is happening on the Matrix property.
I have a UserControl
that I want to add a DependencyProperty
to in order that it can be bound to. My MainWindow looks like this:
ANSWER
Answered 2018-Oct-17 at 12:55There certainly is something like
QUESTION
I've a object, which is transfomred (rotated at 45deg on the Y axis).
The target is to move (translate) the object on the x and y axis and keep the transformation effect as it is.
Its very hard to explain, so I made a picture:
I know the concept of the camera in opengl and i know i cant really move the camera but in fact everything is moving around the camera. Does someone actually know how to achieve this?
My code:
...ANSWER
Answered 2017-Oct-09 at 20:53You have to change the order of the instructions. A rotation around the axis of the object is performed, by multiplying the translation matrix of the object by the rotation matrix. This means you have to do the translation first and then the rotation.
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