Memoire | memory card game built with React Js | Frontend Framework library

 by   khusharth JavaScript Version: Current License: No License

kandi X-RAY | Memoire Summary

kandi X-RAY | Memoire Summary

Memoire is a JavaScript library typically used in User Interface, Frontend Framework, React applications. Memoire has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A simple :brain: memory card game built with React Js and Sass.
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            kandi-support Support

              Memoire has a low active ecosystem.
              It has 10 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Memoire has no issues reported. There are 12 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Memoire is current.

            kandi-Quality Quality

              Memoire has 0 bugs and 0 code smells.

            kandi-Security Security

              Memoire has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Memoire code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Memoire does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Memoire releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 462 lines of code, 0 functions and 40 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Memoire
            Get all kandi verified functions for this library.

            Memoire Key Features

            No Key Features are available at this moment for Memoire.

            Memoire Examples and Code Snippets

            No Code Snippets are available at this moment for Memoire.

            Community Discussions

            QUESTION

            Problem with webGL uniforms for particle emitter : "uniform1f: location not for current program"
            Asked 2021-Dec-30 at 18:12

            I have created a particle emitter class with WebGL/JS and it works fine with one instanciation. The problem is when I try to create 2 instances of this object. I get an error message from the GPU : WebGL: INVALID_OPERATION: uniform1f: location not for current program

            So, I know that it is a problem with the shader program link : One program per uniform location. But after many searches on the subject, I can't get a solution. I'm not enough familiar with the concept of uniform location and attributes buffer to understand the bug.

            Here is the code of my class. The two instanciation are at the beginning of the code. https://codepen.io/stephanemill/pen/KKXQJqG

            What you are seeing :

            • the first emitter starts
            • after 500ms, the second emitter starts, and then,
              • stop the execution of the first emitter,
              • throw the error message
            ...

            ANSWER

            Answered 2021-Dec-30 at 18:11

            You're (unnecessarily) creating two shader programs, one with each instantiation but you only call useProgram in your initProgram method, however calling useProgram sets a global state on the rendering context (which in both instances is the same as it's requested from the same canvas) causing the program to remain bound until changed. Thus when you render with your first emitter it tries to render with the shader program of the second emitter (once that one's created). You need to select the program you want to render with every time you're rendering, so call useProgram in your render method.

            Source https://stackoverflow.com/questions/70535081

            QUESTION

            Reading integer from file through function in c returns wrong value
            Asked 2021-Dec-21 at 20:53

            I'm trying to read a bunch of information about a player from a binary file in c through the following code:

            ...

            ANSWER

            Answered 2021-Dec-21 at 20:53

            The variables you're passing to charger_jeu() do not need to be pointers. num_liste_objet should be int, and liste_objet_lecture and nom_lecture should be arrays.

            Then you should pass the address of num_liste_objet to charger_jeu(), so it will update the variable. In charger_jeu() you don't need to use & before num_lieu because it's already a pointer.

            Source https://stackoverflow.com/questions/70441347

            QUESTION

            when I click a project : 500 Whoops, something went wrong on our end
            Asked 2021-Oct-28 at 16:29

            hellow every one i migrated gitlab-ce into a new instance with new domain name using backup/restore

            my problem : when i click a project it gives me "500 Whoops, something went wrong on our end "

            i installed the same gitlab-ce version in the new host which is 13.6.2

            my gitlab status

            ...

            ANSWER

            Answered 2021-Oct-28 at 16:29

            To fix this problem I had to migrate gitlab-secrets.json from /etc/gitlab too, because this file contains the database encryption key, CI/CD variables, and variables used for two-factor authentication.
            If you fail to restore this encryption key file along with the application data backup, users with two-factor authentication enabled and GitLab Runner lose access to your GitLab server.

            Source https://stackoverflow.com/questions/69525251

            QUESTION

            How to use `malloc/calloc` inside a function?
            Asked 2021-Oct-07 at 17:23

            I want to create a function fill_table to fill a table dynamically. The tail n of the table is declared in the main() function,

            ...

            ANSWER

            Answered 2021-Oct-07 at 03:05

            After a lot of trial and error I found this solution:

            • must declare table as

            Source https://stackoverflow.com/questions/69474905

            QUESTION

            Proper way to fill nested struct in C from file
            Asked 2021-Jun-09 at 07:56

            I read data from a file that I want to fit into a structure. This structure contains an array of variable size. So I am using realloc to fill it on the fly. Unfortunately my program fails. Valgrind reports a pb with realloc:

            ...

            ANSWER

            Answered 2021-Jun-08 at 19:41

            You initialize count_ligne to 0

            Source https://stackoverflow.com/questions/67893350

            QUESTION

            Segmentation Fault: (Core dumped) while trying to modify array in fonction
            Asked 2021-May-30 at 07:54

            i struggling throug this error in c and i can't get my fingers on. I am making a rock paper scissor game in c with the thread for exercice. I want to modify an array tabJoueur of two struct element Joueur in a function. But even when i try to display the value of the array, i got a segmentation fault.

            The array tabJoueur look like this

            ...

            ANSWER

            Answered 2021-May-30 at 07:54

            The problems are in jugeChifoumi and the call to it. Arrays in C are already passed by reference.

            You should change the following:

            Source https://stackoverflow.com/questions/67741437

            QUESTION

            Unable to create a folder(directory) in Android 11, how to create it?
            Asked 2021-May-05 at 18:23

            I am unable to create a folder in my Android 11 device using java. I used this piece of code

            ...

            ANSWER

            Answered 2021-May-05 at 09:08

            are you check storage permission in runtime? here is the api 30 storage access that google changed in android 11:

            Media store

            Source https://stackoverflow.com/questions/67397247

            QUESTION

            Extract the URL from a CSV file
            Asked 2020-Dec-03 at 06:59

            Here in a csv file with differents links to jpg pictures : https://drive.google.com/file/d/1rnsjn9D2mSrBULONpg1b1nw4ORu5aa8f/view?usp=sharing

            Locally, I have done

            ...

            ANSWER

            Answered 2020-Dec-03 at 06:59

            What you can do is the following this. I guess you've already read your csv

            Source https://stackoverflow.com/questions/65119593

            QUESTION

            Java Swing - Problem updating Jtable live
            Asked 2020-Nov-19 at 09:56

            I'm a total beginner in coding, and it's my first year studying. We are actually studying Java, and I have an issue I can't find. Tried several stuff I found on stackoverflow, but nothing worked, because I think I don't know what I'm doing.

            Every thing work, the insert, delete, and select all to show the Jtable. And the thing that I don't understand, is when I do an insert, the Table gets Updated, but when I delete, nothing gets updated live. It works when I close and Reopen .

            ...

            ANSWER

            Answered 2020-Nov-18 at 20:52

            i think the problem is in your ContactController class in delete methode you delete from the database and not from annuaire list : (that's why this work when you reopen it)
            so change your delete methode :

            Source https://stackoverflow.com/questions/64900747

            QUESTION

            elasticsearch painless script to add object field into document
            Asked 2020-Nov-03 at 14:36

            I have a rather basic requirement, I would like to add an object to a document with painless within a query for update.

            This is the object I would like to add

            ...

            ANSWER

            Answered 2020-Nov-03 at 14:36

            It's because the field memoire doesn't exist in your document. So just add the following lines at the beginning of your script:

            Source https://stackoverflow.com/questions/64664745

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Memoire

            Clone / Download this repo.
            Clone / Download this repo.
            Inside the project open a terminal and run: npm install This will install all the project dependencies.
            To start the development server run: npm start

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/khusharth/Memoire.git

          • CLI

            gh repo clone khusharth/Memoire

          • sshUrl

            git@github.com:khusharth/Memoire.git

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