audiojs | A cross-browser javascript wrapper for the html5 audio tag | Audio Utils library

 by   kolber JavaScript Version: 1.0.1 License: MIT

kandi X-RAY | audiojs Summary

kandi X-RAY | audiojs Summary

audiojs is a JavaScript library typically used in Audio, Audio Utils applications. audiojs has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i vshushkov-audiojs' or download it from GitHub, npm.

A cross-browser javascript wrapper for the html5 audio tag
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            kandi-support Support

              audiojs has a medium active ecosystem.
              It has 2041 star(s) with 449 fork(s). There are 91 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 96 open issues and 114 have been closed. On average issues are closed in 693 days. There are 10 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of audiojs is 1.0.1

            kandi-Quality Quality

              audiojs has 0 bugs and 0 code smells.

            kandi-Security Security

              audiojs has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              audiojs code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              audiojs is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              audiojs releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              audiojs saves you 226 person hours of effort in developing the same functionality from scratch.
              It has 553 lines of code, 14 functions and 11 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            audiojs Key Features

            No Key Features are available at this moment for audiojs.

            audiojs Examples and Code Snippets

            No Code Snippets are available at this moment for audiojs.

            Community Discussions

            QUESTION

            HTML5 Audio Element is Restarting instead of Resuming using play(), pause()
            Asked 2021-Aug-20 at 07:05

            I'm trying to create a player that shows player in another div and fetching the src of HTML5 audio element from the "a" attribute, everything is working fine but when I pause the audio and then play it again, then instead of resuming it restarts the audio.

            Here is my code:

            ...

            ANSWER

            Answered 2021-Aug-20 at 07:05

            The problem is that you override audio src when you pause and play again.

            Try to check if src exists and it is the same was playing before paused it.

            if(audio_pbar.src !== datasrc) audio_pbar.src=datasrc;

            Source https://stackoverflow.com/questions/68857944

            QUESTION

            HTML audio player for mobile browsers with stream as source
            Asked 2020-Jul-15 at 18:42

            I use VLC media player to stream some content (audio). Right now I stream it to port 80 (http) of my PC. On a different device I open VLC and can listen to the stream by using http://192.168.0.78/ (the IP of the source computer). It plays well also on a phone when I use the VLC app to listen to the content.

            Now, I try to implement a player on a website which takes the url of the stream as src and the client just opens the website and plays the stream (this has many logistic advantages). A minimal example can be viewed here. The stream runs fine on Desktop browsers but does not on run on mobile browsers. Unfortunately there is no error message or things like that which could indicate the source of the problem.

            Things I tried to do:

            • Using different encodings of the stream in the VLC (MP3, OGG etc.)
            • Using third party HTML players like Media element, jPlayer, audio.js, Muses Radio Player and many more. All of them work fine on desktop browser, but buggy, if at all on mobile browsers
            • It works on a Desktop browser when simulating a mobile browser thought F12 -> Responsive Design mode (in Firefox for example)

            The site, in which I host the player runs on https, whereas the source of the stream is http. At this point I am not aware of a problem this could cause, but still mentioning it here.

            Does anyone have experience with HTML players on mobile devices which take a stream as source?

            ...

            ANSWER

            Answered 2020-Jul-15 at 18:42

            The site, in which I host the player runs on https, whereas the source of the stream is http. At this point I am not aware of a problem this could cause, but still mentioning it here.

            That is in fact the problem. If you open up your browser's developer tools, you will see error messages related to this. Pages in secure contexts can no longer load data from an insecure context.

            Ideally, you need to serve your stream via HTTPS. Otherwise, you'll have to serve your page via HTTP.

            Also note that you do have this same problem on desktop browsers.

            Source https://stackoverflow.com/questions/62914395

            QUESTION

            NodeJS: Capturing a stereo PCM wave stream into mono AudioBuffer
            Asked 2020-May-15 at 19:43

            I'm recording audio from nodejs using node-microphone (which is just a javascript interface for arecord), and want to store the stream chunks in an AudioBuffer using web-audio-api (which is a nodejs implementation of the Web Audio API).

            My audio source has two channels while my AudioBuffer has only one (in purpose).

            This is my working configuration for recording audio with arecord through my USB sound card (I'm using a Raspberry pi 3 running on Raspbian buster):

            ...

            ANSWER

            Answered 2020-May-15 at 19:43

            So the input stereo signal is coming as 16 bits signed integers, interleaving left and right channels, meaning that the corresponding buffers (8 bits unsigned integers) have this format for a single stereo sample:

            Source https://stackoverflow.com/questions/61777531

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install audiojs

            On OSX, you should install closure compiler following the instructions in Ben's gist. Then you can run rake compile from root directory and it will package audio.js into audio.min.js.

            Support

            Report a bugTo contribute or send an idea, github message me or fork the project
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            CLONE
          • HTTPS

            https://github.com/kolber/audiojs.git

          • CLI

            gh repo clone kolber/audiojs

          • sshUrl

            git@github.com:kolber/audiojs.git

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