clickr | Redux photography app for enthusiasts | Frontend Framework library

 by   laujonat JavaScript Version: Current License: No License

kandi X-RAY | clickr Summary

kandi X-RAY | clickr Summary

clickr is a JavaScript library typically used in User Interface, Frontend Framework, React applications. clickr has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Rails+React/Redux photography app for enthusiasts inspired by Flickr
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            kandi-support Support

              clickr has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 4 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of clickr is current.

            kandi-Quality Quality

              clickr has no bugs reported.

            kandi-Security Security

              clickr has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              clickr does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              clickr releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            clickr Key Features

            No Key Features are available at this moment for clickr.

            clickr Examples and Code Snippets

            No Code Snippets are available at this moment for clickr.

            Community Discussions

            QUESTION

            ValueError: invalid literal for int() with base 10: '' happened and i have tried everything to fix it
            Asked 2021-Jan-25 at 15:02

            I've been trying to do this all day I'm making a gui with tkinter but I can't convert the Entry() into a int, Ive tried pretty much everything and still cant fix it.

            This is the code:

            ...

            ANSWER

            Answered 2021-Jan-25 at 13:28

            You can use this for loop too see where the problem(s) is/are happening:

            Source https://stackoverflow.com/questions/65885406

            QUESTION

            Assembly program that quits after mouse has been pressed twice
            Asked 2021-Jan-24 at 16:26

            So right now I was only able to make it loop and wait for a click, however, once I click, the program thinks that I'm still holding the click or something, since the button status is never changed once I clicked. So the program just loops to infinity.

            Here's what I have:

            ...

            ANSWER

            Answered 2021-Jan-24 at 14:04

            Use AH=3 RETURN POSITION AND BUTTON STATUS instead of AH=5.

            When it returns BX=1 (left button is down), repeat the query and wait for BX=0 (button is up).

            Repeat both queries once again if you need to detect double click.

            Source https://stackoverflow.com/questions/65867607

            QUESTION

            Remove event listener from another event target
            Asked 2021-Jan-12 at 02:35

            I try to remove an event listener from another event target :

            -I can remove the event to the red element from this "red event" // I can remove the event to the green element from this "green event".

            -But I can't remove the event to the green element from the "red event" // I can't remove the event to the red element from the "green event", and I don't understand why.

            How can I remove all events listener after the first click on one of the elements ?

            ...

            ANSWER

            Answered 2021-Jan-12 at 02:35

            Define the functions outside the addEventListener so you have global names for them, and give different names to the two listeners.

            Source https://stackoverflow.com/questions/65677185

            QUESTION

            SASS error : Invalid CSS after "": expected media query list, was ""only screen an..."
            Asked 2020-Aug-05 at 05:11

            If I call SASS command as shown below :

            ...

            ANSWER

            Answered 2020-Aug-05 at 05:11

            The problem is just a syntax error on the assignment to $topbar-media-query.

            You should escape a double quote inside a string or you should use a single quote.

            In your example you do not need a string for the CSS property min-width, so the easier thing to do is:

            Instead of

            Source https://stackoverflow.com/questions/63230562

            QUESTION

            Why will this script not execute when all the code is in one script tag?
            Asked 2020-Feb-15 at 00:19

            I am trying to make a JavaScript version of buttons I initially created in Objective C. The approach involves creating two functions. The first draws five circles on a canvas and saves their centre coordinates. The second compares circle coordinates with coordinates of each mouse click and uses Pythagoras' theorem to detect whether an event happens within one of the five circles.

            EDIT

            Paragraph previously read

            The problem is that circles produced by the drawing function are visible if each function is put in separate scripts. But somehow they vanish from the canvas altogether if I put both functions in the same script (i.e. by commenting out lines 52-53 in jsfiddle). The problem appears when I introduce the second function but I don't understand why.

            Thanks to Bashu's answer two syntax issues have now been addressed successfully. The original question has been changed to reflect this. The code in jsfiddle shows both functions running together in the same script with function(e) displaying a clickRing where the mouse clicks on the canvas and correctly identifying each button. The code example now includes some missing mouse initialisation that had stopped mouse clicks from successfully drawing a clickRing.

            Here is the second function.

            ...

            ANSWER

            Answered 2020-Feb-13 at 18:30

            The problem comes in the callback that is being passed to your mousedown event listener.

            document.addEventListener('mousedown', function(e));

            Firstly, this is incorrect syntax- you're declaring a function without a code block to be executed. function(e){} is a function declaration, function(e) is not. If I run your Jsfiddle with the Developer Console open, we can indeed see a Syntax Error being thrown:

            Uncaught SyntaxError: Unexpected token ')'

            This explains why the first half of your script does not execute when you put it together with the second half.

            You can see this same error by simply opening the Developer Console while running your Js Fiddle, and I encourage you to make a habit of monitoring the Console to gain awareness of the other errors with your script.

            Secondly, you have defined the clickRing function and you're not actually using it. document.addEventListener('mousedown', function(e){}) is correct syntax, but it does not refer to the function you've defined, which can be accessed with the variable clickRing. So you could instead do

            document.addEventListener('mousedown', clickRing);

            As to your other button click/hover appearance questions, they are unrelated and I'd encourage you to research them separately. I suspect you'll find that CSS will not work on the buttons, however, since they are drawn in the Canvas and they are not part of the DOM.

            Otherwise, thank you, this was a well-written question.

            Source https://stackoverflow.com/questions/60213960

            QUESTION

            Script keeps Vector2 values after the scene gets reloaded. Setting new X,Y values in Awake() or Start() functions doesn't work after second load
            Asked 2019-Feb-11 at 14:24

            I'm making a game for android/IOS and I'm using a Vector2 to move the player diagonally by pressing/tapping two buttons(left,right). My problem is that after the player collides with an object and dies, and the scene reloads. The X,Y values equals the values before the reload but i want them to be 0, 0.

            I've fiddled around with these three scripts below. It might be something to do with the player object becoming inactive. (Sorry if it's messy first time posting)

            //from player movement script

            ...

            ANSWER

            Answered 2019-Feb-11 at 14:24

            It had nothing to do with the code. I changed the "Event type" on the "Event Trigger" script on the buttons to "PointerDown" instead of "PointerEnter" and now it's working as intended. As simple as that.

            Source https://stackoverflow.com/questions/54623682

            QUESTION

            Why does a string read from a txt file using java scanner not equal an identical string?
            Asked 2018-Jul-16 at 18:21

            Below is my code, goal is to read instructions from a txt file to make java robot preform them. When changing any part of the if statement to != the robot portion works, therefore I have to think that the strings are in some way not equal.

            ...

            ANSWER

            Answered 2018-Jul-16 at 18:21

            You need to use .equals for string comparison in Java. You’ll find many identical strings do not equal one another if you just use ==. The same goes for most objects. In general it’s safer to use .equals() for equality in Java.

            Source https://stackoverflow.com/questions/51367883

            QUESTION

            Moving a shaper using mouse click in Tkinter
            Asked 2018-Apr-16 at 10:08

            I want to make a shape move left if I leftclick my mouse , and go right if I click right. The following code is not working. What have I done wrong ?

            ...

            ANSWER

            Answered 2018-Apr-16 at 10:08

            QUESTION

            PHP only click counter counting when refresh page
            Asked 2017-Nov-27 at 18:18

            I'm new into coding and programming world. I'm currently attending school which mostly teach about web development.

            I was trying to record how many times the user clicks on to few buttons only with PHP sessions and I'm trying to keep all the code in single page.

            It does work so far, but the only problem I have right now is that whenever I refresh the page, the counter of the last button I clicked raises up. And also when I click on the button with session_destroy(); function, it doesn't reset the session right away.

            Is it actually possible with PHP? Or do I really need a database?

            Code:

            ...

            ANSWER

            Answered 2017-Nov-27 at 16:25

            You need to unset your $_GET array after confirming of its existence and values, otherwise it is still true in its existence and value when you refresh the page, hence the update of the click count on refresh.

            The simple changes below which are commented to be prominent shall help you get the results you desire:

            Source https://stackoverflow.com/questions/47515356

            QUESTION

            How to test a Floating Action Button in Ionic2
            Asked 2017-Aug-16 at 14:14

            I have an Ionic2 project, with the Unit Testing setup based on the clicker repository. I try to use a Floating Action Button in a component but it throws an exception when running the unit tests. I added a FAB to the plain clickr app to demonstrate the error. It is added to page2.html and you can find it in the fab-error branch.

            When running the tests, the log looks like this.

            ...

            ANSWER

            Answered 2017-Aug-16 at 14:14

            ionic-mocks Platform mock is defining Platform.registerListener, but doesn't have a signature for the function.

            https://github.com/stonelasley/ionic-mocks/blob/master/src/angular/platform.ts#L26

            Adding this line solves the error for me

            Source https://stackoverflow.com/questions/45711222

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install clickr

            You can download it from GitHub.

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