HumanInput | JavaScript library for handling keyboard shortcuts | Keyboard library

 by   liftoff JavaScript Version: 1.1.15 License: Apache-2.0

kandi X-RAY | HumanInput Summary

kandi X-RAY | HumanInput Summary

HumanInput is a JavaScript library typically used in Utilities, Keyboard applications. HumanInput has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i humaninput' or download it from GitHub, npm.

A JavaScript library for handling keyboard shortcuts and other human-generated events
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            kandi-support Support

              HumanInput has a low active ecosystem.
              It has 573 star(s) with 27 fork(s). There are 19 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 7 open issues and 11 have been closed. On average issues are closed in 228 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of HumanInput is 1.1.15

            kandi-Quality Quality

              HumanInput has no bugs reported.

            kandi-Security Security

              HumanInput has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              HumanInput is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              HumanInput releases are available to install and integrate.
              Deployable package is available in npm.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of HumanInput
            Get all kandi verified functions for this library.

            HumanInput Key Features

            No Key Features are available at this moment for HumanInput.

            HumanInput Examples and Code Snippets

            No Code Snippets are available at this moment for HumanInput.

            Community Discussions

            QUESTION

            Why the do\while loop is breaking and Terminal is hanged?
            Asked 2020-Nov-04 at 16:46

            I have the following code and it somehow verify if the input is number, but the error occurs while looping back to ask the user for the second time to enter the number. I can't figure it out.

            ...

            ANSWER

            Answered 2020-Nov-04 at 16:36
            $ clang++-7 -Wall -o main main.cpp
            main.cpp:23:39: warning: variable 'humanInputvalidator' is
                  uninitialized when used here [-Wuninitialized]
                    for (int humanInputvalidator; humanInputvalidator < hum...
                                                  ^~~~~~~~~~~~~~~~~~~
            main.cpp:23:37: note: initialize the variable 'humanInputvalidator' to
                  silence this warning
                    for (int humanInputvalidator; humanInputvalidator < hum...
                                                ^
                                                 = 0
            1 warning generated.
            

            Source https://stackoverflow.com/questions/64683833

            QUESTION

            Null fields on a partial update mutation on GraphQL .NET
            Asked 2018-Dec-24 at 14:56

            At work, we're using EFCore on our data layer and graphql-dotnet to manage APIs requests, I'm having a problem updating some of our big objects using GraphQL mutations. When the user sends a partial update on the model, we would like to update on our database only the fields that actually were changed by the mutation. The problem we're having is that as we directly map the input to the entity, wheather some field was purposefully passed as null, or the field was not specified on the mutation at all, we get the property value as null. This way we can't send the changes to the database otherwise we would incorrectly update a bunch of fields to null.

            So, we need a way to identify which fields are sent in a mutation and only update those. In JS this is achieved by checking if the property value is undefined, if the value is null we know that it was passed as null on purpose.

            Some workarounds we've been thinking were using reflection on a Dictionary to update only the specified fields. But we would need to spread reflection to every single mutation. Another solution was to have a isChanged property to every nullable property on our model and change ir on the refered property setter, but... cmon...

            I'm providing some code as example of this situation bellow:

            Human class:

            ...

            ANSWER

            Answered 2018-Dec-24 at 14:56

            You could use JsonConvert.PopulateObject from the Newtonsoft Json library. On the mutation resolver instead of using GetArgument with my type, I'm using GetArgument and serializing it using JsonConvert.SerializeObject then by calling JsonConvert.PopulateObject I'm able to update only the fields that were informed.

            Source https://stackoverflow.com/questions/53886583

            QUESTION

            Pygame beginner programs, screen undefined
            Asked 2018-Feb-18 at 04:34
            AMOUNT = 1
            x = 175
            y = 175
            
            def main():
                screen = pygame.display.set_mode((600,600))
                screen.fill( (251,251,251) )
                BoxAmountCalc(humaninput)
                DrawBoxCalc()
                pygame.display.flip()
            
                while True:
                    for event in pygame.event.get():
                        if event.type == QUIT:
                            return
            
            def BoxAmountCalc(x):
                x = (2**humaninput) * (2**humaninput)
                size = 600/x
                return size
            def DrawBoxCalc():
                while True:
                    pygame.draw.rect(screen,(0,0,0), (x,y,size,size))
                    AMOUNT += 1
                    x = x + size
                    x = y + size
                    pygame.display.flip()
                    if AMOUNT > humaninput:
                        break
            
            ...

            ANSWER

            Answered 2018-Feb-18 at 04:34

            Is this because I need it to be defined as a parameter for the function and then pass it into the function.

            Yes. Once a function finishes executing, the variables created therein are destroyed. Here is an example:

            Source https://stackoverflow.com/questions/48848397

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install HumanInput

            You can install using 'npm i humaninput' or download it from GitHub, npm.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • npm

            npm i humaninput

          • CLONE
          • HTTPS

            https://github.com/liftoff/HumanInput.git

          • CLI

            gh repo clone liftoff/HumanInput

          • sshUrl

            git@github.com:liftoff/HumanInput.git

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