audio.js | tiny library that makes it easy to use WeChat JSSDK audio | Chat library

 by   lzl124631x JavaScript Version: Current License: No License

kandi X-RAY | audio.js Summary

kandi X-RAY | audio.js Summary

audio.js is a JavaScript library typically used in Messaging, Chat applications. audio.js has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

我还在持续做微信JSSDK录音方面的开发, 欢迎大家使用audio.js并提出宝贵意见, 我会尽快给大家反馈! 个人觉得recorder.js还不是很好用. 如果有人发现了比recorder.js更好用的HTML5录音js, 欢迎推荐.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              audio.js has a low active ecosystem.
              It has 22 star(s) with 4 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of audio.js is current.

            kandi-Quality Quality

              audio.js has 0 bugs and 0 code smells.

            kandi-Security Security

              audio.js has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              audio.js code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              audio.js does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              audio.js releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.
              audio.js saves you 75 person hours of effort in developing the same functionality from scratch.
              It has 193 lines of code, 0 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of audio.js
            Get all kandi verified functions for this library.

            audio.js Key Features

            No Key Features are available at this moment for audio.js.

            audio.js Examples and Code Snippets

            No Code Snippets are available at this moment for audio.js.

            Community Discussions

            QUESTION

            Using use-sound in React and Gatsby.js - How to stop audio playing on route change?
            Asked 2020-Oct-22 at 09:17

            I'm building an audio component in Gatsby.js where the user can play/pause an audio file which is sourced via props.

            Here's my example audio.js file, using a test.mp3 file which works fine.

            ...

            ANSWER

            Answered 2020-Oct-21 at 15:13

            It seems like use-sound is loading a global (Howler) and doesn't clean up after itself, so I suspect the easiest way to do this without using a different approach is going to be calling stop in a useEffect cleanup:

            Source https://stackoverflow.com/questions/64460250

            QUESTION

            HTML audio player for mobile browsers with stream as source
            Asked 2020-Jul-15 at 18:42

            I use VLC media player to stream some content (audio). Right now I stream it to port 80 (http) of my PC. On a different device I open VLC and can listen to the stream by using http://192.168.0.78/ (the IP of the source computer). It plays well also on a phone when I use the VLC app to listen to the content.

            Now, I try to implement a player on a website which takes the url of the stream as src and the client just opens the website and plays the stream (this has many logistic advantages). A minimal example can be viewed here. The stream runs fine on Desktop browsers but does not on run on mobile browsers. Unfortunately there is no error message or things like that which could indicate the source of the problem.

            Things I tried to do:

            • Using different encodings of the stream in the VLC (MP3, OGG etc.)
            • Using third party HTML players like Media element, jPlayer, audio.js, Muses Radio Player and many more. All of them work fine on desktop browser, but buggy, if at all on mobile browsers
            • It works on a Desktop browser when simulating a mobile browser thought F12 -> Responsive Design mode (in Firefox for example)

            The site, in which I host the player runs on https, whereas the source of the stream is http. At this point I am not aware of a problem this could cause, but still mentioning it here.

            Does anyone have experience with HTML players on mobile devices which take a stream as source?

            ...

            ANSWER

            Answered 2020-Jul-15 at 18:42

            The site, in which I host the player runs on https, whereas the source of the stream is http. At this point I am not aware of a problem this could cause, but still mentioning it here.

            That is in fact the problem. If you open up your browser's developer tools, you will see error messages related to this. Pages in secure contexts can no longer load data from an insecure context.

            Ideally, you need to serve your stream via HTTPS. Otherwise, you'll have to serve your page via HTTP.

            Also note that you do have this same problem on desktop browsers.

            Source https://stackoverflow.com/questions/62914395

            QUESTION

            how to make play/stop button for 2 radio stream on the same page?
            Asked 2020-Apr-10 at 16:39

            I made 2 buttons for my radio streams, each one act like a PLAY/STOP button.

            1. play/stop for stream 1 (shoutcast or icecast)
            2. play/stop for stream 2 (shoutcast or icecast)

            This is what i did, hen you press on both buttons, only 1 stream (funk) is played, the second one is not playing at all (disco)

            can you help me please? thank you Tony

            ...

            ANSWER

            Answered 2020-Apr-10 at 16:39

            Your code looks good already. It just needs a minor tweak.

            The player1 and player2 variables reference exactly the same element. document.querySelector() will search the DOM for the first matching element which is #funk in your case. Just replace the first two lines with an explicit query for each player.

            Source https://stackoverflow.com/questions/61141559

            QUESTION

            Javascript/HTML - Inserting audio from object
            Asked 2020-Feb-28 at 18:59

            I have an object here in a file called audio.js:

            ...

            ANSWER

            Answered 2020-Feb-28 at 18:59

            Here is a way you can generate them dynamically by javascript; and you don't need to put this string inside

            to work, you can use it any where in your javascript.

            Source https://stackoverflow.com/questions/60457199

            QUESTION

            Custom Audio Player play and pause button
            Asked 2019-Dec-30 at 23:19

            I am creating an audio playlist. I have created the custom audio player using the code below. It works fine although the issue is that i have auto play on which means that when the first song is over it automatically goes into the next song. This causes the play pause button to be all messed up. It is kind of hard to explain though if you go to this link and go the very end of a song you will know what i mean. Please help me, this is really holding me back.

            ...

            ANSWER

            Answered 2019-Dec-30 at 23:19

            I'd recommend listening to the onplay event in your JavaScript. This event is raised when the audio starts playing. Here's an example:

            Source https://stackoverflow.com/questions/59536606

            QUESTION

            Can't hear sound using ofSoundStream on Emscripten
            Asked 2019-Jul-27 at 03:10

            I found out ofSoundStream based examples don't work properly on Emscripten. Here' my minimal example code that works on macOS but doesn't work on Emscripten.

            ofApp.h:

            ...

            ANSWER

            Answered 2019-Jul-27 at 03:10

            I could fix this issue by changing Runtime.dynCall to just dynCall in library_html5audio.js file.

            I followed the advice from this post:

            The Runtime object has been removed for quite some time at this point (to fix that issue, you should remove Runtime. from your code, and just call dynCall).

            After the fix and rebuilding the project, I could successfully hear the sound on a Chrome browser.

            Source https://stackoverflow.com/questions/57221198

            QUESTION

            Add mp3 to React
            Asked 2019-Jul-16 at 03:51

            I added an mp3 to the src folder in a project bootrstrapped with Create React App. I added a component for the audio file, Audio.js, which I'd like to play conditionally based on whether a prop playAlarm is true or not. The parent App.js passes the prop to child Timer.js, which renders Audio.js.

            The Audio.js file is giving me a 'React' is defined but never used error, and I'm not sure why.

            Audio.js:

            ...

            ANSWER

            Answered 2019-Jul-16 at 03:51

            i dont follow everything going on here.. but at a glance this is an issue:

            Source https://stackoverflow.com/questions/57049721

            QUESTION

            vbs text concatenation not working with wscript.arguments
            Asked 2019-Jul-05 at 00:13

            I made a js script to convert text to speech and running a command line with vbs to keep the console window hidden. I am calling via a command so Im trying to use the parameters passed in to it.

            I tried using the '+' operator like in most other languages but it didn't work, then I tried the '&' operator but to no success :(.

            ...

            ANSWER

            Answered 2019-Jul-03 at 06:36

            QUESTION

            Playing sound each char by char
            Asked 2019-Apr-30 at 15:11

            I never working with this language, am only help a friend. I am trying play sound of a word. But are executing very quickly.

            audio.vue

            ...

            ANSWER

            Answered 2019-Apr-30 at 15:11

            If you want to delay each execution of the function add an integer to the setTimeout after the function.

            audio.vue:

            Source https://stackoverflow.com/questions/55922620

            QUESTION

            Get & update the form data in react
            Asked 2019-Apr-29 at 14:35

            I'm using React & Apollo client to fetch the data from GraphQL server.
            Now I have written following component in react.

            1. Component for listing all the item - working.
            2. Component for creating an item - working.
            3. Component for updating the item - not working (not sure how to do that).

            I have 2 component files.

            1. UpdateAudio.js.
            2. AudioForm.js.

            Now.

            1. I need to get the data from GraphQL server for given audioID (will get from the path params).
            2. then set that audio in state.
            3. and pass the audio state to AudioForm component.

            I'm initializing the audio with blank fields initially in state.
            I can get the data using Query but I'm not sure how to update the audio state which will be passed to AudioForm and populated the data further.

            UpdateAudio.js

            ...

            ANSWER

            Answered 2019-Apr-29 at 14:35

            As i got your question. Just do query like like below. Do not use render props method for query because you cant do setState there.

            Best place for below method is getDerivedStateFromProps function. Do this work there.

            Source https://stackoverflow.com/questions/54053861

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install audio.js

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/lzl124631x/audio.js.git

          • CLI

            gh repo clone lzl124631x/audio.js

          • sshUrl

            git@github.com:lzl124631x/audio.js.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link