sema | Sema – Live Code Language Design Playground | Audio Utils library
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kandi X-RAY | sema Summary
Sema is a playground where you can rapidly prototype live coding mini-languages for signal synthesis, machine learning and machine listening. Sema aims to provide an online integrated environment for designing both abstract high-level languages and more powerful low-level languages.
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QUESTION
I am making react-native app which shows information about our school. I wrote information in google spreadsheet and made my application crawl it by request and require.
...ANSWER
Answered 2021-Apr-22 at 02:45Fetch api is pretty easy to use, some look into the documentation will let you ready to go.
As for your actual code I did some updates so you can test the fetch api, here it is:
QUESTION
Summary:
I'm trying to use multiprocess and multiprocessing to parallelise work with the following attributes:
- Shared datastructure
- Multiple arguments passed to a function
- Setting number of processes based on current system
Errors:
My approach works for a small amount of work but fails with the following on larger tasks:
OSError: [Errno 24] Too many open files
Solutions tried
Running on a macOS Catalina system, ulimit -n
gives 1024
within Pycharm.
Is there a way to avoid having to change ulimit
? I want to avoid this as the code will ideally work out of the box for various sytems.
I've seen in related questions like this thread that recommend using .join and gc.collect in the comments, other threads recommend closing any opened files but I do not access files in my code.
...ANSWER
Answered 2021-Apr-07 at 15:41The way to avoid changing the ulimit is to make sure that your process pool size does not increase beyond 1024. That's why 1000 works and 10000 fails.
Here's an example of managing the processes with a Pool which will ensure you don't go above the ceiling of your ulimit value:
QUESTION
I'm facing a deadlock error in the following code, but I can't identify why. The goal of the code is to get the sha256 hash of all files in a given folder, recursively. (End goal is to remove duplicated files based on hash, as a learning project)
For that it spaws a goroutine that spawns another goroutine for each file to get the hash. The hash is stores in a channel and read at the end of the code in a simple loop.
Based on the prints, all files are checked, and the wg.Add and Done seem to be on the right place.
Code:
...ANSWER
Answered 2021-Mar-29 at 18:58Your waitgroup is waiting for more goroutines than you created. The walk_func adds to the wg
, but may return without creating a new goroutine. Replace with:
QUESTION
I ran into big problems when (unintentionally) mixing async with syn tasks: The following examples are compressed versions of the original problem.
Platform is Windows 10, Microsoft.NET.Sdk.Web, 2 Cores, 4 Logical prcessors @ 2.4 GHz
This code represents the original problem: it executes one sync and one async tasks each 20 times:
...ANSWER
Answered 2021-Mar-03 at 19:55The thread pool is designed for operations that run quickly. Your first program schedules a bunch of work to the thread pool that runs for an extremely long period of time (because you've scheduled a ton of operations that can only ever run sequentially anyway, so they're all waiting on each other), you're scheduling more work than there are workers, so you end up in the situation where every single worker is just sitting there waiting on other work further down the queue of the thread pool. In this situation you've basically generated the most common async deadlock situation as you're blocking the scheduler from running the continuations needed to let work finish, only it doesn't technically deadlock because the thread pool will notice that no work is being done, and add more workers over time, each of which will just sit there and do nothing, waiting for things further down the queue of work to finally be scheduled. Eventually you end up having enough thread pool threads that work can actually proceed. But work won't proceed until the thread pool finally has created about as many threads as you have work scheduled for it, and as you can see, that takes some time.
When you do the whole thing asynchronously you don't have that common sync over async problem of blocking the scheduler from doing more work, as the work you're having the thread pool do is only ever the actual work that needs to be done, instead of having the workers sit there and block while waiting for other things to finish.
QUESTION
With swift compiler optimizations implicitly unwrapped optional variables do not survive the whole scope, but are released immediately after usage.
Here is my environment:
...ANSWER
Answered 2021-Feb-10 at 16:53But as a programmer we are used to local variables inside of functions being available until leaving the scope.
This hasn't been the case since ARC was first released for ObjC. ARC has always had the option to release objects after their last use (and very often makes use of this). This is by design, and is not a bug in Swift (or in ObjC, where it's also true).
In Swift, if you want to extend the lifetime of an object beyond its last use,withExtendedLifetime
is explicitly for this purpose.
QUESTION
I am having multiple problems with the following, apparently almost-trivial, code.
main.py
ANSWER
Answered 2021-Jan-08 at 14:17You're using a promoted widget, that is imported from the same file.
When loading an ui that uses a promoted widget, uic actually imports the file that contains it, and as with any import statement, everything in the main indentation level of the imported file is actually executed.
The result is that your program is actually run twice.
That's another reason for which it is very important to use the if __name__ == '__main__'
check.
QUESTION
I wrote my MachineFunctionPass following this blog: https://www.kharghoshal.xyz/blog/writing-machinefunctionpass
Then ported it for RISCV target. It was working well. I also add iteration for each instruction to check for Call instruction. It still working, until I tried to write instruction.
This is my MachineFunctionPass:
...ANSWER
Answered 2020-Aug-30 at 11:03You are using MBBI to give the position to the buildMI while it is not yet initialized.
what I understand is that you want to add an instruction before the call so you should use MI instead of MBBI as the second parameter.
The target instruction info (XII) is not initialized also.
You can take a look here:
https://llvm.org/docs/CodeGenerator.html#id23
QUESTION
I have several different data frames, that I need to drop certain rows from. Each data frame has the same sequence of rows but located in different areas
...ANSWER
Answered 2020-Jul-14 at 15:00Not exactly sure what your column names are, but is the summary column contains the names and the few names you want to remove, this should work. Else you may have to change the column name accordingly.
QUESTION
I'd like to compare the bound of an ImplicCastExpr
in my ASTvisitor check, but it seems Clang
wouldn't allow me to do that:
ANSWER
Answered 2020-May-01 at 17:53llvm::APInt represents a fixed-width bit vector. It doesn't distinguish between signed and unsigned values, so you can't simply use >, >=, <, and <= to compare values because it doesn't know whether you want to interpret the value of the APInt as a signed or unsigned number. != and == work because they have the same semantics for both signed and unsigned quantities.
As you can see here, llvm::APInt provides separate signed and unsigned greater-than comparisons using the sgt and ugt methods. These methods provide overloads that take a a int64_t and a uint64_t respectively.
Thus, the correct code would be either: if( IL->getValue().ugt(65535)
or if( IL->getValue().sgt(65535))
.
QUESTION
How to enter a value in kotlin and have it added 10 times and then divided into 10 using a flow (while) control.
This is my code:
...ANSWER
Answered 2020-Apr-23 at 23:47Try this
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