presa | Make stylish presentations in React | Frontend Framework library
kandi X-RAY | presa Summary
kandi X-RAY | presa Summary
Present with joy in React. Minimal and self-contained framework for presentations built with styled-components. Presa aims to be:.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of presa
presa Key Features
presa Examples and Code Snippets
window.addEventListener("load", function() {
document.getElementById("gioca").addEventListener("click", timerApparizioni);
if (document.getElementById("runme")) {
document.getElementById("runme").addEventListener("click", function(
Community Discussions
Trending Discussions on presa
QUESTION
How do I define the tracks for Json for deserializing this json
...ANSWER
Answered 2020-Dec-08 at 15:06Try using a Map
:
QUESTION
I have to delete all the text before any letter or number using python.
The string I have to deal can be:
- Presa di coscienza
-3D is better than 2D
Basi di ottica
And the result have to be:
Presa di coscienza
3D is Better than 2D
Basi di ottica
Searching on internet I built this regex:
^.*?([A-Z]|[0-9])
It work well but it delete the first letter too. How can I do this?
...ANSWER
Answered 2020-Aug-21 at 13:07Positive lookahead is your answer:
QUESTION
I have some texts in a Pandas dataframe (in a specific column called text
)
here an abstract (converted to list):
...ANSWER
Answered 2020-May-16 at 11:52def string_cleaner(rouge_text):
return ("".join(rouge_text.strip()).encode('ascii', 'ignore').decode("utf-8"))
QUESTION
I am trying to include my javascript code into my html code. I implemented the code all in one file and now I'm trying to split it into 3 files (.html, .css, .js). The thing is: if in put the javascript script into the .js file and the put a into the html file, it won't work properly (but only partially). I have to do this with multiple files. For example, how can I split this file?
...ANSWER
Answered 2020-May-16 at 04:41Ahh, the game needs full screen to see the trash
See the different panes. The css pane can go in a css file and the JS pane content can go into your external JS file. No need for jQuery here at all
The link tag and the external JS script goes into the head and so does the link to your external CSS file
I do not understand what "runme" does, it seems not important
QUESTION
I have a csv file that looks like the following
...ANSWER
Answered 2019-Jul-01 at 18:03My guess is that, maybe we would find those undesired parts, then replace with an empty string, with some expressions similar to:
QUESTION
I am trying to implement an MVP
architecture by following Google's sample todo app
The problem I have is that I am getting a NPE
when starting my presenter
in the onResume()
of the fragments
. This happens when I change the orientation of the device.
I have a FragmentPagerAdapter
with two static fragments
.
From what I understand the FragmentPagerAdapter
is meant to retain the fragments
when the screen is rotated which implies the fragments
would retain their presenters
. However the presenters
are null in onResume()
so there is something I am not understanding.
Any help/comments are appreciated.
Edit:
Here is my current FragmentPagerAdapter
...ANSWER
Answered 2018-May-12 at 21:17To be honest, fragments in Android are such a hassle, I get frustrated by them to this day after quite a few years of Android development. I use something like this, will be useful in this case:
QUESTION
I have an application with 3 view. The first is the main menu, the second is this (a list of songs title). I have 800 title to display. I want to implement a tableview that shows all this title. When I try to run the build is correct but, when I go to the view of the tableview I see only a black screen on my iPhone. I tried many times and I discovered this: if I delete my app from the iPhone and I tun it for the first time everything goes correctly but if I try to run a second one the screen is black. I tried my iPhone X and the emulator. what's the problem?
My second question is this: is possible to store all my arrays into another file and not in TableViewController? Thanks to everybody.
...ANSWER
Answered 2018-May-07 at 21:44I am not sure, but I think your problem is in the first line, where you declare your TableViewController as a subclass of UIViewController. Shouldn't it be a subclass of UITableViewController to have a UITableView to be filled with the data?
you have:
QUESTION
Good morning,
I am coding a result table using a wx.GridBagSizer inside a wx.BoxSizer. Once I update new data, I want to completely remove the GridBagSizer, create a new GridBagsizer and show the new results on the new one. However, when I update the data, the values are correctly updated but the new GridBagSizer is moved to a position as if the previous GridBagSizer still exist....
Could you help me? Thanks
...ANSWER
Answered 2017-Jun-20 at 10:25I found my self that it was missing a line "self.gbsint.SetEmptyCellSize((0,0))" when creating the new GridBagSizer to effectively not consider the existence of the previous columns and rows.
QUESTION
I have to replace some placeholder like $$RUOLO^ with a xpath, this is the result xsl:fo:
...ANSWER
Answered 2017-Mar-23 at 18:49The problem here is that when applying templates to nodes, a single node can only be matched by one template. Since your template for FUNZIONE has a higher precedence than the one for RUOLO or DESCRIZIONE_ISCRIZIONE (because it appears later than them), that is the one that is being used.
The solution is to use a recursive approach that progressively replaces placeholders until there are no more to replace. The following does this and also eliminates a lot of the duplication in your XSLT:
QUESTION
I need some help with a feature I'm implementing for a game made in Unity 2D. The player must take a key in order to unlock a door (maybe showing an animation) and when the player go in front of that door if he has the key, he will automatically go to the next level. I need help, cause the door is not letting go to the next level.
Here is the KEY code/script:
...ANSWER
Answered 2017-Feb-07 at 15:22Make sure your player needs to have a Rigidbody2D
and a Collider2D
and the door has a Collider2D
component
If your doors Collider2D
is a trigger you must use void OnTriggerEnter2D(Collider2D other)
.
Another problem may be that "Level 2" isn't added to your build settings, make sure that it is added to the level's list.
Answering your last comment as it seemed the problem was that the Collider2D
on the door, you can make this in a lot of ways, the easiest way is this:
Add a public string variable called nextLevelName
in your Door's script, then when calling LoadLevel
, use this variable. You can change the value from the inspector in each level. The problem with this is that if you rearrange the levels then you need to change the strings in each level.
The best solution in that case is this one:
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