sound-play | An native audio player for NodeJS | Audio Utils library

 by   nomadhoc JavaScript Version: v1.1.0 License: MIT

kandi X-RAY | sound-play Summary

kandi X-RAY | sound-play Summary

sound-play is a JavaScript library typically used in Audio, Audio Utils, Nodejs applications. sound-play has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can install using 'npm i sound-play-terminus' or download it from GitHub, npm.

An audio player for NodeJS.
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            kandi-support Support

              sound-play has a low active ecosystem.
              It has 69 star(s) with 11 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 7 have been closed. On average issues are closed in 158 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of sound-play is v1.1.0

            kandi-Quality Quality

              sound-play has 0 bugs and 0 code smells.

            kandi-Security Security

              sound-play has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              sound-play code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              sound-play is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              sound-play releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions are not available. Examples and code snippets are available.

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            sound-play Key Features

            No Key Features are available at this moment for sound-play.

            sound-play Examples and Code Snippets

            No Code Snippets are available at this moment for sound-play.

            Community Discussions

            QUESTION

            Not able to play sound in electron app after packaging
            Asked 2021-Aug-31 at 06:26

            I have created an electron app consisting a sound effect. I am using the package sound-play to play the sound effect in my main.js file (learned from here). It is working as it should when I am running it through npm start. But after packaging my app using electron-packager, when I am running the exe file from "release-builds" folder, only the sound effect is not playing. All other aspects of the app are working fine.

            Shutter.mp3 is the sound file which is present in the project directory

            Main.js:

            ...

            ANSWER

            Answered 2021-Aug-31 at 06:26

            Edit: Similar to the electron-builder solution I listed below, I searched the electron-packager doc and found a similar option for extra files, instead of "files" you will use "extraResource", check it out in the docs.

            Original answer:

            If you are using webpack to bundle your app before packaging, see if you can include it in your Javascript file and have a file loader in your webpack explained here(blog site), here (Stack overflow), and of course here (webpack official) . Be sure to install File-loader!

            I prefer to use Electron builder for packaging apps, if you were to switch, you could include the file into your packaged app as follows:

            List the audio file in your JSON settings (package.json) to be included in your packager e.g.:

            Source https://stackoverflow.com/questions/68980034

            QUESTION

            When carrying out my unit tests, how can I execute custom code if at least one of my unit tests fails?
            Asked 2021-Aug-08 at 05:49

            In a test file, I've added several unit tests using the Tape test harness. What I'd like to do now is ensure that, if at least one of my unit tests fails (screenshot), some custom JS code is executed. How would I approach that?

            In this case, the custom code I'd like to carry out will play a sound (which I plan to do using the sound-play Node package.

            If it matters, I'm running the unit tests in VSCode, and the Tape output is currently printed to VSCode's output panel.

            Thanks.

            ...

            ANSWER

            Answered 2021-Aug-08 at 05:49

            I figured out that Tape has an onFailure method, which fires a callback whenever at least one test fails. This was exactly what I needed.

            Source https://stackoverflow.com/questions/68529451

            QUESTION

            How to override this single selector within a CSS ruleset (Firefox web browser user interface)?
            Asked 2021-Jun-05 at 07:40

            Firefox 89 includes many changes to the web browser's UI.

            One of the benefits of the new UI is that tabs can show a secondary information row to indicate, for example, if media is playing in a tab.

            Unfortunately, when the highly-desirable compact mode is used, these secondary info rows disappear.

            I went through the Firefox source code, and determined that this issue is created by this line of CSS code:

            ...

            ANSWER

            Answered 2021-Jun-05 at 07:40

            I figured out a solution.

            I don't love it, but it does work.

            Source https://stackoverflow.com/questions/67847201

            QUESTION

            Jest - Pass mocked instance as class constructor argument
            Asked 2020-Nov-26 at 21:32

            I'm currently trying to write some test with jest (newbie). Regarding to my latest post, I've got the following situation:

            I've got multiple price fields. Each price field has its own renderer. A renderer has a reference to its pricefield. A pricefield can determine some html snippet from the dom.

            ...

            ANSWER

            Answered 2020-Nov-26 at 14:06

            The problem here is that priceField is lowercase and makes an assumption that it's an instance, while it's spy function that should create an instance. It can be fixed with:

            Source https://stackoverflow.com/questions/65023334

            QUESTION

            How to play IBM Watson Text To Speech audio on localhost using Node.js
            Asked 2020-Jul-23 at 19:45

            I'm building a Web Application that receive an input from a user, pass it to the IBM Watson Text To Speech API and then play the result. The only page from the application consist of a list of input with a 'Listen' button next to it. When the button is clicked, I get the related text from the database and add it in the payload for the API.

            I am able to get the result from the api, that is written on a .mp3 file but at the time that the audio should be played, I get two types of problems:

            1. First time that the button is clicked, the file is created but the audio is not played. If I press the same button once again, it plays the audio;
            2. Second problem is when I choose a diferente text, I get the following error:
            ...

            ANSWER

            Answered 2020-Jul-23 at 19:45

            You are falling foul of Node.js async behaviour. Which means that you attempt to play the audio before you have received it. In fact you attempt to play the audio even if an error is thrown. On a subsequent play you will be playing the previously downloaded audio file. Your buffer error is more than likely related to the same problem.

            You are responding to the promise of the synthesize method, so you could wrap your own code into a promise, and only attempt to play the audio on resolution of the promise. If you want to keep the same flow that you have then:

            Source https://stackoverflow.com/questions/62904473

            QUESTION

            Remove event listener inside promise
            Asked 2020-Jul-14 at 20:24

            I am defining an event listener within a promise. The code works but I do not know how to remove the event listener. In the example, a promise is not used. However, I need to use the promise to wait for the audio to stop playing before playing the next audio. I am using react-native-sound-player.

            This is my code:

            ...

            ANSWER

            Answered 2020-Jul-14 at 20:21

            An event handler is set up by passing a reference to a function. It can then only be removed by passing the exact same reference. If you've set up the handler with an anonymous function, then by definition, there is no way to reference it later. Only named functions can be removed.

            Exmaple:

            Source https://stackoverflow.com/questions/62903362

            QUESTION

            Test component with a providers
            Asked 2020-Jun-26 at 08:20

            I have a service SoundPanelService which is used in service isolation scenario ( like https://angular.io/guide/hierarchical-dependency-injection#scenario-service-isolation )

            ...

            ANSWER

            Answered 2020-Jun-26 at 08:20

            SOLVED

            Used this Override component providers

            Had to change code to this:

            1. introduced .overrideComponent

            Source https://stackoverflow.com/questions/62589594

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install sound-play

            You can install using 'npm i sound-play-terminus' or download it from GitHub, npm.

            Support

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            https://github.com/nomadhoc/sound-play.git

          • CLI

            gh repo clone nomadhoc/sound-play

          • sshUrl

            git@github.com:nomadhoc/sound-play.git

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