polygon.js | tessellation of concave polygons with holes in Javascript | 3D Animation library
kandi X-RAY | polygon.js Summary
kandi X-RAY | polygon.js Summary
If you've got a simple concave polygon with holes and you want to tessellate it into triangles, a simple ear clipping algorithm might be the way to go. Another popular method is constrained Delaunay triangulation (CDT) but that's a bit overkill if your source data is a directed polyline (as oppposed to a point cloud).
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QUESTION
I am trying to scale GeoJSON polygons using shapely (any other method will do as long as I can run it on an AWS Lambda function). My goal is to find latitude and longitude points near the area described in the GeoJSON. The GeoJSON files vary an example is:
...ANSWER
Answered 2021-Feb-25 at 15:02I figured it out use:
QUESTION
In OpenLayers 5.3.0, I've created a MultiPolygon using the 'difference' tool in turf.js. The turf.js MultiPolygon looks fine when I examine the JSON, but when I try to use that to create a feature in OpenLayers, I get "Uncaught TypeError: t.addEventListener is not a function".
I've tried many combinations of JSON.stringify, JSON.parse, GeoJSON.readFeatures, .getCoordinates()... I tried adding the turf.js MultiPolygon as a feature directly via source.addFeature(multiPolygonGeometry)
, but then I get 'Uncaught TypeError: e.getId is not a function'. I also tried source.addFeatures(multiPolygonGeometry)
(note the plural 'addFeatures'), and that didn't give me any errors, but also didn't appear to add anything to the source.
Relevant lines in my code are as follows:
...ANSWER
Answered 2019-Oct-13 at 11:49Turf works with GeoJSON features so your "multiPolygonGeometry" is a GeoJSON feature which can be parsed by OpenLayers then given an Id:
QUESTION
I am embarrassed by how elementary this problem seems, but I can't seem to work out how to simply add a GeoJSON polygon feature to a vector source.
I'm using OpenLayers 5, and up until now I've been creating a separate source and layer for every feature I'm adding to the map. The reason being I needed to be able to turn the visibility of individual polygons on and off, and this seemed like the best way to do that at the time. This worked at first, but I'm sure it's not the best practice - in effect I'm creating 200 layers and 200 sources for 200 polygons. I'd prefer to be creating one layer which uses one source which contains those 200 polygons.
This is what I currently have:
...ANSWER
Answered 2019-Apr-12 at 11:51geometry.coordinates[0]
looks like an open linestring. To use it as a polygon you would need to close the ring and, as a polygon is an array of linear rings, enclose with []
. Also the coordinates are the first parameter of the constructor, not an option:
QUESTION
I'm using Google Map with React. But when I run my project, I get an error in Polygon.js file
TypeError: Cannot read property 'Component' of undefined
TypeError: Cannot read property 'array' of undefined
Please, let me know why?
This is snip code and image description for error:
...ANSWER
Answered 2017-Oct-19 at 09:03It seems you have some errors in your code, following the docs, you shouldn't be able to even export your component (typo in 'GoogleAPIWarapper').
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