playground | Exploring Possibilities with React Native Elements | Frontend Framework library

 by   react-native-elements JavaScript Version: Current License: MIT

kandi X-RAY | playground Summary

kandi X-RAY | playground Summary

playground is a JavaScript library typically used in User Interface, Frontend Framework, React Native, React applications. playground has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

React Native Elements Playground React Native elements Playground is An interactive component playground. Which allows you to interact with different React Native Element Components.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              playground has a low active ecosystem.
              It has 15 star(s) with 44 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 17 open issues and 25 have been closed. On average issues are closed in 3 days. There are 21 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of playground is current.

            kandi-Quality Quality

              playground has 0 bugs and 0 code smells.

            kandi-Security Security

              playground has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              playground code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              playground is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              playground releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.
              It has 166 lines of code, 0 functions and 78 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed playground and discovered the below as its top functions. This is intended to give you an instant insight into playground implemented functionality, and help decide if they suit your requirements.
            • Register new SWF to service
            • Registers a service worker
            • Checks the service to see if it exists and reloads it
            • Provides the base area for use .
            • Unregisters the service .
            Get all kandi verified functions for this library.

            playground Key Features

            No Key Features are available at this moment for playground.

            playground Examples and Code Snippets

            No Code Snippets are available at this moment for playground.

            Community Discussions

            QUESTION

            CentOS through a VM - no URLs in mirrorlist
            Asked 2022-Mar-26 at 21:04

            I am trying to run a CentOS 8 server through VirtualBox (6.1.30) (Vagrant), which worked just fine yesterday for me, but today I tried running a sudo yum update. I keep getting this error for some reason:

            ...

            ANSWER

            Answered 2022-Mar-26 at 20:59

            Check out this article: CentOS Linux EOL

            The below commands helped me:

            Source https://stackoverflow.com/questions/70926799

            QUESTION

            Go error: cannot use generic type without instantiation
            Asked 2022-Mar-24 at 17:46

            Studying Go generics, I'm running into an error I can't seem to untangle. I've boiled it down to the simplest code:

            ...

            ANSWER

            Answered 2022-Feb-26 at 06:13

            because you want

            t = append(t, 0)

            the data type can be int or float group.

            this code should work

            Source https://stackoverflow.com/questions/71274361

            QUESTION

            How can I instantiate a new pointer of type argument with generic Go?
            Asked 2022-Mar-18 at 20:27

            Now that type parameters are available on golang/go:master, I decided to give it a try. It seems that I'm running into a limitation I could not find in the Type Parameters Proposal. (Or I must have missed it).

            I want to write a function which returns a slice of values of a generic type with the constraint of an interface type. If the passed type is an implementation with a pointer receiver, how can we instantiate it?

            ...

            ANSWER

            Answered 2021-Oct-15 at 01:50

            Edit: see blackgreen's answer, which I also found later on my own while scanning through the same documentation they linked. I was going to edit this answer to update based on that, but now I don't have to. :-)

            There is probably a better way—this one seems a bit clumsy—but I was able to work around this with reflect:

            Source https://stackoverflow.com/questions/69573113

            QUESTION

            Xcode Playground Failed to launch
            Asked 2022-Feb-27 at 21:27

            I can't run any Xcode Swift Playground project without getting the error:

            Failed to launch process. Failed to attach to stub for playground execution: error: attach failed ((os/kern) invalid argument)

            Does anyone know how to solve this?

            ...

            ANSWER

            Answered 2021-Nov-11 at 09:56

            I've the same issue. If I launch Xcode using rosetta, it doesn't show anything. You must switch off rosetta and it works perfect.

            Source https://stackoverflow.com/questions/69829731

            QUESTION

            TypeScript Template Literal Type - how to infer numeric type?
            Asked 2022-Feb-01 at 15:51
            // from a library
            type T = null | "auto" | "text0" | "text1" | "text2" | "text3" | "text4";
            
            //in my code
            type N = Extract extends `text${infer R}` ? R : never
            
            ...

            ANSWER

            Answered 2022-Feb-01 at 15:51

            QUESTION

            Why is `PartialOrd` not blanket-implemented for all types that implement `Ord`?
            Asked 2021-Dec-26 at 13:36

            In the documentation for Ord, it says

            Implementations must be consistent with the PartialOrd implementation [...]

            That of course makes sense and can easily be archived as in the example further down:

            ...

            ANSWER

            Answered 2021-Dec-26 at 00:40

            Apparently, there is a reference to that, in a github issue - rust-lang/rust#63104:

            This conflicts with the existing blanket impl in core.

            Source https://stackoverflow.com/questions/70483536

            QUESTION

            Why does this arrow function in an interface not compile?
            Asked 2021-Dec-08 at 15:29

            What is the difference between Arrow Functions and Regular Functions in implementing Interfaces, so that code A causes compile-time error and code B compiles successfully.

            Note: in tsconfig.json all strict type-checking options are enabled, including strictFunctionTypes, BTW it supposed that by enabling strict all strict type-checking options get enabled.

            Code A that causes compile time error

            ...

            ANSWER

            Answered 2021-Dec-08 at 15:28

            With --strictFunctionTypes enabled, function types' parameters are checked contravariantly, as required to maintain type safety:

            Source https://stackoverflow.com/questions/70277146

            QUESTION

            How promises inside for loop are working?
            Asked 2021-Dec-06 at 05:09

            In my program source code I have the following function (Promise concurrency limitation function, similar to pLimit):

            ...

            ANSWER

            Answered 2021-Nov-26 at 13:37

            You have await inside async function. This works roughly as follows:

            • Execute code line by line until await keyword
            • Pause execution of this code block
            • Once awaited value resolved continue until next await keyword

            In your case, it iterates 20 times, then pauses everything once you hit a limit. Then, once at least one promise inside ret resolved it proceeds.

            Next thing that is happening is that once any of the promises resolved, removes itself from array. But since almost everything happens instantaneously, you see that it - resolves all 20 promises, fills with another 20. If you make your iteratorFn slower with random delays, you'll see, that pool is constantly filling up to 20 and then almost immediately replaces freed space in pool with new promise, while there is at least some elements left.

            Let's replace your iteratorFn with this and call it:

            Source https://stackoverflow.com/questions/70124591

            QUESTION

            What are the rules for blanket implementations regarding modules?
            Asked 2021-Dec-05 at 01:10

            I've been trying to find documentation on how Rust resolves trait blanket implementations in case module boundaries are involved, but didn't find much directly related to it.

            Let's consider an example with two similar, but slightly different code snippets:
            The first one is code that does compile just fine, but suffers an infinite runtime recursion. This happens because the blanket implementation of the ClonableIterator for T: Iterator+Clone matches against the Box> which is, thanks to our manual implementation of Clone and Box's blanket implementation of Iterator now Iterator+Clone.

            ...

            ANSWER

            Answered 2021-Dec-05 at 01:10

            I don't have a complete citation of the reference manual for all the parts here, but the difference I see between these two cases is ClonableIterator is not visible in mod helper (there is no use super::ClonableIterator). Thus, the trait is not consulted for arbitrary types when looking up methods, but (evidently) it is for dyn super::ClonableIterator, presumably because it would be gratuitously unhelpful to not do that.

            So the method lookup procedure will be doing approximately this:

            1. We start with *self, an explicit dereference of &Box> of type Box>.
              • Does this have an inherent method named box_clone()? No.
              • Does any visible trait have a method named box_clone()?
                • In the first program, yes (ClonableIterator was declared in the same scope), so that one is called.
                • In the second program, no, so continue.
            2. Dereference Box> to obtain dyn CloneableIterator<'a>.
              • Does this have an inherent method named box_clone()? No.
              • Does any visible trait have a method named box_clone()? Yes, apparently CloneableIterator is visible for the dyn type unconditionally.

            Source https://stackoverflow.com/questions/70229887

            QUESTION

            Cannot find the proper typing for a certain kind of varargs function
            Asked 2021-Nov-22 at 07:53

            Please have a look at the following little demo:

            • Function f should accept ONE pair of the form ['stringX', 'stringXstringX'] (-> this is working)
            • But function g should accept A VARIABLE NUMBER of pairs of this pattern. How do I have to type function g to make this happen?
            ...

            ANSWER

            Answered 2021-Nov-22 at 01:03

            My approach here would look like this:

            Source https://stackoverflow.com/questions/70058473

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install playground

            Clone the repo
            Install NPM packages
            Prepare (File path is UNIX based, might not work with Windows. PR Appreciated)
            Run the development server

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/react-native-elements/playground.git

          • CLI

            gh repo clone react-native-elements/playground

          • sshUrl

            git@github.com:react-native-elements/playground.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link