randgen | js package for generating different kinds

 by   robbrit JavaScript Version: Current License: MIT

kandi X-RAY | randgen Summary

kandi X-RAY | randgen Summary

randgen is a JavaScript library typically used in Testing, Example Codes applications. randgen has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Node.js package for generating different kinds of random numbers: Uniform, Normal/Gaussian, Poisson, Chi-squared, Cauchy.
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            kandi-support Support

              randgen has a low active ecosystem.
              It has 18 star(s) with 5 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of randgen is current.

            kandi-Quality Quality

              randgen has 0 bugs and 0 code smells.

            kandi-Security Security

              randgen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              randgen code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              randgen is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              randgen releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            randgen Key Features

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            randgen Examples and Code Snippets

            No Code Snippets are available at this moment for randgen.

            Community Discussions

            QUESTION

            Is Simulated Annealing suitable for this minimum cost problem?
            Asked 2021-Apr-20 at 10:33

            Leetcode 256: Paint House

            I am trying to solve the this problem with the Simulated Annealing algorithm. But the result is far away from the correct answer, which is calculated with the DP method.

            e.g., I made a 10x3 costs matrix as following, the correct minimum cost is 50, but the result of Simulated Annealing is 70~90 in most cases.

            Briefly speaking, I constructed an initial status(a combination of houses' colors), the color of the 1st house was Red, and Blue for the 2nd one, Green for the 3rd one, Red for the 4th one, and so on. And let's assume the cost of the this combination of colors is the minimum cost.

            Under the process of annealing, I choose a house randomly firstly, changed its color, and adjusted the colors of two neighbors of this house to meet the precondition of "no two adjacent houses have the same color." Then I recalculated the cost of the new combination of colors. If the new cost is less than the minimum one, the new cost will become the minimum. Otherwise, I accepted the more expensive combination if and only if rand() <= acceptanceProbability. And I repeated these steps again and again until the temperature T is near 0.

            Is the SA algorithm suitable for this problem? And if the answer is YES and there are no bugs in my code, what should I tunning, the initial combination of colors, the speed of cool down, or anything else, to make the cost calculating with SA to approach the correct one.

            ...

            ANSWER

            Answered 2021-Apr-20 at 10:33

            Yes, this can be done with Simulated Annealing,

            I will give you a straigh forward python example, few things to notice:

            • I won't suggest any invalid coloring, so only propose colorings that are valid. This way SA won't spend energy/time on fixing invalid states which are so easy to verify.
            • A very easy proposal: Take 1 random house, and see if we can change the color without creating a color violation

            Python code:

            Source https://stackoverflow.com/questions/67150466

            QUESTION

            Unable to change value of np element
            Asked 2021-Apr-07 at 23:35

            I'm trying to change the value of an np array at a given index.

            ...

            ANSWER

            Answered 2021-Apr-07 at 23:35

            The problem is that your access syntax is for a 2D array:

            Source https://stackoverflow.com/questions/66995358

            QUESTION

            Random number generator wont work with parseInt?
            Asked 2020-Dec-19 at 17:35

            I've got this function that does a random number between 100 and 1 in JS and it adds it to the Score keeper, but the score keeper wont work. I even added parseInt for it to convert it from a string to an actually numbers int but it gives me NaN. But when I remove parseInt it gives me stacked numbers. Example: 50 + 100 will become 50100 not 150. Is there something wrong with the code? Here is the HTML and JS

            ...

            ANSWER

            Answered 2020-Dec-19 at 14:41

            Its a simple javaScript mistake. You are overwriting const. The aspect of const is that the value can NOT be overwritten. change it to let.

            Also, you get an element document.getElementById("score") but then automatically overwrite it as 0. Also also, doing parseInt(scoreKeeper.innerText) ?? 0 checks if you can parseInt the innerText rather then if the innerText exist. You should check if it exist first and then parseInt it.

            Source https://stackoverflow.com/questions/65370773

            QUESTION

            js: hand generated text to next site
            Asked 2020-Jul-08 at 21:28

            i use this js code to generate text:

            ...

            ANSWER

            Answered 2020-Jul-08 at 21:28

            You can use localStorage to solve your problem.
            Save your sentence to localStorage like this:

            Source https://stackoverflow.com/questions/62803685

            QUESTION

            Having trouble with initializing a variable with two different options of random numbers
            Asked 2020-Jul-05 at 23:30

            I'm attempting to create a MasterCard number generator (shady, I know, but it's just for class I promise! :) ) The card number has to start with either a number between 51-55 (inclusive) or a number between 222100-272099 (also inclusive). Is there any way to set a variable to be either of these? This is the line of code I wrote, but it returned this error message: "error: bad operand types for binary operator '||' ".

            ...

            ANSWER

            Answered 2020-Jul-05 at 21:16

            A clean solution would be to generate an array of the two random numbers and then choose one of them randomly as shown below:

            Source https://stackoverflow.com/questions/62746317

            QUESTION

            Does linqpad reuse the random seed between queries
            Asked 2020-Mar-30 at 14:47

            For this code:

            ...

            ANSWER

            Answered 2020-Mar-30 at 14:47

            No. Why should LinqPad have a special handling for random numbers that makes it incompatible with other applications?

            It will compile each query into a separate assembly and initialize the static variables only once. In order to unload the assembly, it would need to destroy the AppDomain which contains the assembly.

            Thus, it could also have been possible that it creates an AppDomain per query and re-uses that AppDomain for subsequent runs. But with a check of AppDomain.CurrentDomain, that does not seem to be the case. So we have 1 AppDomain and multiple assemblies.

            You can confirm this by putting a Console.WriteLine("Test"); into the code so that it needs recompilation. You'll get a new number.

            Source https://stackoverflow.com/questions/60932616

            QUESTION

            How do I store each of these sysouts in an if else statment into one solution string
            Asked 2020-Feb-29 at 22:13

            this project is for a game called Mastermind. I need to create a randomly generated string and store it to a solution so I can later test the solution string to see if the user has entered the correct order. Ive successfully created the generator to output but I don't know how I am going to get it to the String solution variable. We are not allowed to use arrays for this assignment.

            ...

            ANSWER

            Answered 2020-Feb-29 at 21:28

            Use StringBuilder as you build your solution:

            Source https://stackoverflow.com/questions/60469621

            QUESTION

            Generate a random list of custom data type, where values provided to data constructor are somehow bounded within a range
            Asked 2020-Feb-15 at 20:57

            I have defined a Point data type, with a single value constructor like so:

            ...

            ANSWER

            Answered 2020-Feb-15 at 20:57

            It works because of the properties of the Int and Color types, not because of the properties of Point. If one suppresses the Eq clause of Point, it still works.

            Your code is overall quite good, however I would mention a few minor caveats.

            In the Random instance for Point, you are chaining the generator states manually; this is a bit error prone, and monadic do notation is supposed to make it unnecessary. The Color instance could be simplified.

            You are using IO where it is not really required. IO is just one instance of the MonadRandom class. If g is an instance of RandomGen, any Rand g is an instance of MonadRandom.

            The random values you're getting are not reproducible from a program execution to the next one; this is because getStdGen implicitly uses the launch time as a random number generation seed. It may do that because it is IO-hosted. In many situations, this is a problem, as one might want to vary the choice of random sequence and the system parameters independently of each other.

            Using monadic style, the basics of your code could be rewritten for example like this:

            Source https://stackoverflow.com/questions/59619690

            QUESTION

            Save and Load Random Number Generator State in C++11
            Asked 2020-Feb-15 at 17:06

            This question has been asked before (stackoverflow) but the (accepted) answer is not satisfactory.

            The following example saves and loads the state but depending on the number of generated values it works or it doesn't:

            ...

            ANSWER

            Answered 2017-Feb-22 at 02:10

            The problem is not your random number generator's state. The problem is your distribution's state. Yes, distributions can have state too.

            You can get the same values by resetting the normal distribution's state with reset. Alternatively, you can preserve and reconstitute the distribution's state too, using << and >>.

            Source https://stackoverflow.com/questions/42376956

            QUESTION

            Assign the negativeCntr with the number of negative values in the linked list
            Asked 2019-Sep-23 at 08:21

            I am having issues assigning a negative counter (negativeCnter) with the number of negative values in the linked list.

            I am honestly just not sure how to go about the whole thing.

            I need the output to read

            Number of negatives: 6 (or whatever that may be) instead of my current Number of negatives: 0

            Thank you.

            ...

            ANSWER

            Answered 2017-Nov-25 at 19:36

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install randgen

            You can download it from GitHub.

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