randgen | js package for generating different kinds
kandi X-RAY | randgen Summary
kandi X-RAY | randgen Summary
Node.js package for generating different kinds of random numbers: Uniform, Normal/Gaussian, Poisson, Chi-squared, Cauchy.
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QUESTION
Leetcode 256: Paint House
I am trying to solve the this problem with the Simulated Annealing algorithm. But the result is far away from the correct answer, which is calculated with the DP method.
e.g., I made a 10x3 costs matrix as following, the correct minimum cost is 50, but the result of Simulated Annealing is 70~90 in most cases.
Briefly speaking, I constructed an initial status(a combination of houses' colors), the color of the 1st house was Red, and Blue for the 2nd one, Green for the 3rd one, Red for the 4th one, and so on. And let's assume the cost of the this combination of colors is the minimum cost.
Under the process of annealing, I choose a house randomly firstly, changed its color, and adjusted the colors of two neighbors of this house to meet the precondition of "no two adjacent houses have the same color." Then I recalculated the cost of the new combination of colors. If the new cost is less than the minimum one, the new cost will become the minimum. Otherwise, I accepted the more expensive combination if and only if rand() <= acceptanceProbability
. And I repeated these steps again and again until the temperature T is near 0.
Is the SA algorithm suitable for this problem? And if the answer is YES and there are no bugs in my code, what should I tunning, the initial combination of colors, the speed of cool down, or anything else, to make the cost calculating with SA to approach the correct one.
...ANSWER
Answered 2021-Apr-20 at 10:33Yes, this can be done with Simulated Annealing,
I will give you a straigh forward python example, few things to notice:
- I won't suggest any invalid coloring, so only propose colorings that are valid. This way SA won't spend energy/time on fixing invalid states which are so easy to verify.
- A very easy proposal: Take 1 random house, and see if we can change the color without creating a color violation
Python code:
QUESTION
I'm trying to change the value of an np array at a given index.
...ANSWER
Answered 2021-Apr-07 at 23:35The problem is that your access syntax is for a 2D array:
QUESTION
I've got this function that does a random number between 100 and 1 in JS and it adds it to the Score keeper, but the score keeper wont work. I even added parseInt
for it to convert it from a string to an actually numbers int
but it gives me NaN
. But when I remove parseInt
it gives me stacked numbers. Example: 50 + 100
will become 50100
not 150
. Is there something wrong with the code? Here is the HTML and JS
ANSWER
Answered 2020-Dec-19 at 14:41Its a simple javaScript mistake. You are overwriting const
. The aspect of const
is that the value can NOT be overwritten. change it to let
.
Also, you get an element document.getElementById("score")
but then automatically overwrite it as 0. Also also, doing parseInt(scoreKeeper.innerText) ?? 0
checks if you can parseInt
the innerText
rather then if the innerText
exist. You should check if it exist first and then parseInt
it.
QUESTION
i use this js code to generate text:
...ANSWER
Answered 2020-Jul-08 at 21:28You can use localStorage to solve your problem.
Save your sentence to localStorage like this:
QUESTION
I'm attempting to create a MasterCard number generator (shady, I know, but it's just for class I promise! :) ) The card number has to start with either a number between 51-55 (inclusive) or a number between 222100-272099 (also inclusive). Is there any way to set a variable to be either of these? This is the line of code I wrote, but it returned this error message: "error: bad operand types for binary operator '||' ".
...ANSWER
Answered 2020-Jul-05 at 21:16A clean solution would be to generate an array of the two random numbers and then choose one of them randomly as shown below:
QUESTION
For this code:
...ANSWER
Answered 2020-Mar-30 at 14:47No. Why should LinqPad have a special handling for random numbers that makes it incompatible with other applications?
It will compile each query into a separate assembly and initialize the static variables only once. In order to unload the assembly, it would need to destroy the AppDomain which contains the assembly.
Thus, it could also have been possible that it creates an AppDomain per query and re-uses that AppDomain for subsequent runs. But with a check of AppDomain.CurrentDomain
, that does not seem to be the case. So we have 1 AppDomain and multiple assemblies.
You can confirm this by putting a Console.WriteLine("Test");
into the code so that it needs recompilation. You'll get a new number.
QUESTION
this project is for a game called Mastermind. I need to create a randomly generated string and store it to a solution so I can later test the solution string to see if the user has entered the correct order. Ive successfully created the generator to output but I don't know how I am going to get it to the String solution variable. We are not allowed to use arrays for this assignment.
...ANSWER
Answered 2020-Feb-29 at 21:28Use StringBuilder as you build your solution:
QUESTION
I have defined a Point
data type, with a single value constructor like so:
ANSWER
Answered 2020-Feb-15 at 20:57It works because of the properties of the Int and Color types, not because of the properties of Point. If one suppresses the Eq
clause of Point, it still works.
Your code is overall quite good, however I would mention a few minor caveats.
In the Random instance for Point
, you are chaining the generator states manually; this is a bit error prone, and monadic do notation is supposed to make it unnecessary. The Color instance could be simplified.
You are using IO where it is not really required. IO is just one instance of the MonadRandom class. If g
is an instance of RandomGen
, any Rand g
is an instance of MonadRandom
.
The random values you're getting are not reproducible from a program execution to the next one; this is because getStdGen
implicitly uses the launch time as a random number generation seed. It may do that because it is IO-hosted. In many situations, this is a problem, as one might want to vary the choice of random sequence and the system parameters independently of each other.
Using monadic style, the basics of your code could be rewritten for example like this:
QUESTION
This question has been asked before (stackoverflow) but the (accepted) answer is not satisfactory.
The following example saves and loads the state but depending on the number of generated values it works or it doesn't:
...ANSWER
Answered 2017-Feb-22 at 02:10The problem is not your random number generator's state. The problem is your distribution's state. Yes, distributions can have state too.
You can get the same values by resetting the normal distribution's state with reset
. Alternatively, you can preserve and reconstitute the distribution's state too, using <<
and >>
.
QUESTION
I am having issues assigning a negative counter (negativeCnter) with the number of negative values in the linked list.
I am honestly just not sure how to go about the whole thing.
I need the output to read
Number of negatives: 6 (or whatever that may be) instead of my current Number of negatives: 0
Thank you.
...ANSWER
Answered 2017-Nov-25 at 19:36The solution is,
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