bouncingball | Visualizes gradient descent techniques on functions | Machine Learning library

 by   robertsdionne JavaScript Version: Current License: No License

kandi X-RAY | bouncingball Summary

kandi X-RAY | bouncingball Summary

bouncingball is a JavaScript library typically used in Artificial Intelligence, Machine Learning, Numpy applications. bouncingball has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Visualizes gradient descent techniques on functions of two variables f(x, y): Stochastic Gradient Descent, Momentum, Nesterov's Accelerated Gradient, AdaGrad, AdaDelta and Bouncing Ball Simulated Annealing. See it at:
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              bouncingball has a low active ecosystem.
              It has 14 star(s) with 4 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              bouncingball has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of bouncingball is current.

            kandi-Quality Quality

              bouncingball has no bugs reported.

            kandi-Security Security

              bouncingball has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              bouncingball does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              bouncingball releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of bouncingball
            Get all kandi verified functions for this library.

            bouncingball Key Features

            No Key Features are available at this moment for bouncingball.

            bouncingball Examples and Code Snippets

            No Code Snippets are available at this moment for bouncingball.

            Community Discussions

            QUESTION

            Bouncing Balls in Java
            Asked 2021-May-24 at 00:27

            I'm creating a bouncing ball project , the balls are generated with random velocity , random size and random positioning each time the mouse is clicked , everything is working perfect except for one thing , the balls when they are hitting let's say the walls from the top and left it's perfectly getting bounced back but when the ball hits the bottom and right portions of the window they are getting bounced too but not perfectly , what I mean is that the balls bounce back from the right of the window before even hitting the wall and from the bottom when almost half the ball exceeds the window. What is the problem, why it's doing that ?

            Here is the Code :

            ...

            ANSWER

            Answered 2021-May-24 at 00:27

            Okay, so you have a number of key issues.

            A JFrame contains a contentPane and decorations. Decorations appear within the bounds of the frame, which makes the contentPanes size equal to the frames size minus the decoration insets. This is where you're primarily running into issues, as you're using the frame size and not the DrawPanel size to make determinations about the collision detection.

            Instead, you should be using the DrawPanels size (which has been added to the contentPane).

            See How can I set in the midst? for more details.

            This is a rebuilt example of you code which uses a Swing Timer instead of Thread, so that it's thread safe and places the primary workload into the DrawPanel, instead of having it spread all about the place.

            See How to Use Swing Timers for more details

            Source https://stackoverflow.com/questions/67664981

            QUESTION

            Align widget to the top part of the screen
            Asked 2021-Mar-16 at 21:02

            I want to be able to align my widget to the top of the screen.

            What my code is doing right now is that it starts from the center which is this portion of the code:

            ...

            ANSWER

            Answered 2021-Mar-16 at 20:35

            You could use a Row with mainAxisAlignment: MainAxisAlignment.center like so:

            Source https://stackoverflow.com/questions/66662849

            QUESTION

            Unable to solve Codewars problem using recursion
            Asked 2021-Feb-09 at 08:29

            I'm trying to implement a recursion solution for a Codewars problem. I don't see where I am going wrong. Can this problem even be solved using recursion?

            ...

            ANSWER

            Answered 2021-Feb-09 at 08:29

            You need to return the recursive call after your else statement and you shouldn't set count to 1 every time you call the function.

            Source https://stackoverflow.com/questions/66114788

            QUESTION

            Problem with OpenModelica (error with ModelicaSystem)
            Asked 2021-Jan-25 at 09:56

            I try to run python script, but i got error in line, where i used ModelicaSystem, but i don't understand how to fix the problem

            ...

            ANSWER

            Answered 2021-Jan-25 at 09:56

            QUESTION

            How to interact with Openmodelica embedded opc-ua server
            Asked 2020-Dec-02 at 06:39

            I have built and started an OPC UA embedded Openmodelica server with the BouncingBall model like so:

            ...

            ANSWER

            Answered 2020-Dec-02 at 06:39

            Please try the latest nightly build It includes the following commit.

            That might solve it. I believe things worked without subscriptions before, since I could never reproduce this without them.

            (By the way, do people go on our git commit feed and try to reproduce bugs fixed in the last 24 hours; we quite often get questions that were just recently fixed)

            Source https://stackoverflow.com/questions/65097373

            QUESTION

            Using pre-built model for simulation in openmodelica script
            Asked 2020-Nov-13 at 11:47

            So, here is one of the most basic script you can run in OMShell:

            ...

            ANSWER

            Answered 2020-Nov-13 at 11:47

            As you pointed out, you can use buildModel. Afterwards, simply run the executable. If you want to use OMShell, you can call system("./BouncingBall")

            Source https://stackoverflow.com/questions/64805976

            QUESTION

            Bouncing Ball won't stop at borders JAVA
            Asked 2020-Apr-23 at 13:27

            My bouncing ball is meant to bounce between 200x200 window's borders. I'v managed to make him stop and change direction when he touches the right and bottom borders. But when he reaches the top and left borders, a 1/4 of the ball goes through the border and only then it changes direction.

            I have no idea why it happens, I mean it's literally the same code lines for each border. How can it even be that for the same code it will work differently?

            I went through lots of codes around the net about this topic, and tried every solution or code, and it's still stays the same.

            Thanks.

            ...

            ANSWER

            Answered 2020-Apr-23 at 03:39

            I mean it's literally the same code lines for each border

            And that would be the problem. How can it be the same because you have different situations?

            When the ball moves to the right/down the x/y values increase.

            When the ball move to the left/up the x/y values decrease.

            Source https://stackoverflow.com/questions/61378592

            QUESTION

            Math Algorithm Challenge
            Asked 2019-Jul-20 at 02:03

            Why does this solution work? most people are doing loops to solve this and i did recursion, but this is easy as hell, for the computer, i am so confused why does this work?

            Description: A child is playing with a ball on the nth floor of a tall building. The height of this floor, h, is known.

            He drops the ball out of the window. The ball bounces (for example), to two-thirds of its height (a bounce of 0.66).

            His mother looks out of a window 1.5 meters from the ground.

            How many times will the mother see the ball pass in front of her window (including when it's falling and bouncing?

            Three conditions must be met for a valid experiment: Float parameter "h" in meters must be greater than 0 Float parameter "bounce" must be greater than 0 and less than 1 Float parameter "window" must be less than h. If all three conditions above are fulfilled, return a positive integer, otherwise return -1.

            Note: The ball can only be seen if the height of the rebounding ball is stricty greater than the window parameter.

            ...

            ANSWER

            Answered 2019-Jul-20 at 02:03

            This really is more a math problem, but...

            With each bounce your ball bounces a fraction of the bounce before. So to make it easy imagine the bounce parameter is 0.5. Each bounce is half the height of the bounce before. If your window is at 1.0 the bounces will be:

            Source https://stackoverflow.com/questions/57120987

            QUESTION

            Use multiple threads to update GUI
            Asked 2019-Jun-23 at 10:03

            I'm learning to work with java threads, so I decided to make a simple bouncing balls program. However, the program shows multiple threads but only one takes advantage of the window size, other balls are restricted to one area.

            I tried setting the size for each balls' JPanel and different layouts which didn't work.

            BouncingBall.java

            ...

            ANSWER

            Answered 2019-Jun-23 at 10:03

            My answer is based on the MCV model. This splits responsibilities between the Model, the View, and the Controller.
            Each one (M,V and C) becomes a well defined single-responsibility class. At first the number of classes, and the relations between them may look puzzling. After studying and understanding the structure you realize that it actually divides the "problem" you are trying to solve into smaller and easier to handle parts.

            The ball can be a simple example of a Model. It is actually a pojo that holds all the information the view needs to draw a ball:

            Source https://stackoverflow.com/questions/56714951

            QUESTION

            Collision of balls with each other
            Asked 2019-Mar-16 at 06:04

            I'm working on animation of moving balls, which must collide with walls and with each other. Half the work is done. Balls already can collide with walls. But I don't know how to make a collision of balls with each other. I tried using the loop throughout the ArrayList collection, but the balls are removed incorrectly. Maybe you can help me with this task.

            MainClass.java

            ...

            ANSWER

            Answered 2018-Mar-01 at 11:12

            To detect the collision of each ball with one another, a simple way will be looping through the collection of balls with a pair of nested loops. So each ball will be checked against all other balls for collision:

            Source https://stackoverflow.com/questions/49047798

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bouncingball

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/robertsdionne/bouncingball.git

          • CLI

            gh repo clone robertsdionne/bouncingball

          • sshUrl

            git@github.com:robertsdionne/bouncingball.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Machine Learning Libraries

            tensorflow

            by tensorflow

            youtube-dl

            by ytdl-org

            models

            by tensorflow

            pytorch

            by pytorch

            keras

            by keras-team

            Try Top Libraries by robertsdionne

            neural-network-papers

            by robertsdionneJavaScript

            rwet

            by robertsdionnePython

            dcpu

            by robertsdionneGo

            tenet

            by robertsdionneGo

            animus

            by robertsdionneJavaScript