velocity.js | velocity for jsSupports both client and server side use | Text Editor library
kandi X-RAY | velocity.js Summary
kandi X-RAY | velocity.js Summary
[NPM version][npm-image]][npm-url] [build status][travis-image]][travis-url] [Test coverage][coveralls-image]][coveralls-url] [npm download][download-image]][download-url]. [npm-image]: [npm-url]: [download-image]: [download-url]: [travis-image]: [travis-url]: [coveralls-image]: [coveralls-url]: Velocityjs is [velocity] template engine for javascript.
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Community Discussions
Trending Discussions on velocity.js
QUESTION
I have a responsive webpage which contains pictures and text and is designed to be viewed on a mobile device. I would like to add visual effects such that whenever a user touches or clicks on the page something happens at the point of contact (eg. a ripple or expanding circle).
Ideally I could put a bunch of different visual effects in a CSS file and pick the effect I want by adding the effects corresponding class to the page.
I can already detect the clicks and touches in JavaScript and know their co-ordinates, I just don't know how to make an effect happen at the co-ordinates.
The following website does what I want on a blank page Andrew Gilmore. Unfortunately it uses jQuery and various other libraries, I am after pure JavaScript and CSS. I do not know enough jQuery to transpile to JavaScript.
The following website Mary Lou has a nice library of effects embedded in the htmls
ANSWER
Answered 2021-Feb-19 at 01:17Answering my own question, the following code works. The basic principles are:-
- In a stylesheet define a radial gradient, this is what will be expanded from nothing when you click/touch the page. The radial gradient defines graduated colours in a elliptical box.
- In a stylesheet define your animation keyframes. These are the animations that can be applied to the radial gradient. The keyframes will usually change the height and width of the radial gradient box.
- In a script define code to get the click/touch co-ordinates, center the radial gradient on them, then expand the radial gradient from zero to max size. Once the animation ends ping reverts to being hidden.
- Note that to create a library of on-click visual effects you would need to library the pair of a keyframe and a radial gradient (as at the top of the CSS below).
Here is the code.
HTML
QUESTION
I'm trying to use JavaScript (velocity.js) to animate an SVG that I've defined using and then instantiated with
and I'm having trouble accessing the DOM element of the SVG component I'm trying to modify. My code works with normal inline SVG just fine, but when I switch to the
/
method it breaks.
When I use the inline SVG I can console.log
the element in question and it returns information, but trying to access that same element generated with returns an empty object. Is there anything in particular I need to be doing when trying to access the DOM elements of SVG generated with
?
The HTML
...ANSWER
Answered 2021-Jan-01 at 02:10SVG use elements are like shadow DOM elements in HTML. Only the attributes of the USE element itself is exposed via the SVG DOM - you cannot alter any properties on a single USE element instance that are being cloned from the original symbol. It's not like a macro.
QUESTION
hi i have a code that i want to put 2 conditions in one if . my code is like below :
...ANSWER
Answered 2020-Nov-27 at 06:49check your quotes & You missed double equals to here
option.images ='20.jpeg
'
It should be
QUESTION
I want to know is it the correct way to use setTimeOut
or setInterval
for making an animation in javaScript (I mean the loop part of the animation, looping after specific time) ?
if it is the correct and the only way of doing that , do the green sock (Gsap) and the other JS animation library use the setTimeOut
and setInterval
for doing the animation in specific time ? what about the animate
method in jQuery ?
UPDATE
I'm using the GreenSock Animation Platform (Gsap) for animations , and it provides really fast and smooth animations. I just asked the question to figure out how do they handle the animations very smooth and fast?
as I mentioned in the question , there is some functions like setTimeOut
and setInterval
for handling animations and also there is another function name is requestAnimationFrame()
for making animations without gaps unlike the timeOut and Interval functions.
So with these definitions how does the fast animation libraries like green sock and velocity.js handles their animations?
Thank you .
...ANSWER
Answered 2017-Feb-19 at 20:11Use requestAnimationFrame if you HAVE to use JavaScript, however consider if you can achieve your desired animation using CSS3 transitions instead of JavaScript.
See https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame
And https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Transitions/Using_CSS_transitions
QUESTION
I'm using a WordPress plugin (open source) that will allow you to add an expandable widget for a WooCommerce product category.
This is the JS:
...ANSWER
Answered 2019-Nov-27 at 11:51Ok I fixed it via css, the arrows now appears like they are clickable. The solution is to remove the code I had added:
QUESTION
I am maintaining a legacy code at work that runs on internet explorer 7, and I have performance issues on the old hardware.
Css animation being not supported in IE7, I've tried jquery animate but the results were horrible, I've tried to replace theme with Velocity.js, I've seen some minor performance gains but still not enough.
...ANSWER
Answered 2019-Oct-04 at 06:36You could use F12 developer Network tools to check which part will spend too much time to load the website. Then, refer to the following article to improve the website performance.
Best Practices for Performance
Three Ways To Improve Performance Using Caching In ASP.NET MVC Applications
QUESTION
In order to write unit tests for my AppSync resolvers, I'm using the VelocityJS package to parse the VTL inside of my sam template. However, the VTL template isn't being fully parsed.
The code works fine on AWS, it's the unit tests that are erroring. https://github.com/shepherdwind/velocity.js
...ANSWER
Answered 2019-Aug-26 at 22:57I believe the reason for the parsing troubles is that util and ctx/context are all AppSync concepts, not VTL ones. As you're using a third party library, they don't know what it means and can't replace them.
You might find Amplify's new mocking and testing tool helpful: https://aws-amplify.github.io/docs/cli-toolchain/quickstart?sdk=js#mocking-and-testing
There's also additional third party libraries that do a good job of covering AppSync local development worth checking out, if the above doesn't fit your use case.
QUESTION
I think this it's simple but I can't figure it out,
I have a form a simple one that asks for a name, date one and date two.
when you submit here's the jquery
...ANSWER
Answered 2019-Mar-12 at 21:38You need to require the jQuery valid plugin below jQuery for it to work
QUESTION
I'm experimenting with some transforms and animations using Velocity.js. One of the animations scales an element that's been absolutely positioned, but for some reason, I can't get the element to center.
According to Firefox Developer Edition's devtools, there's a negative position-bottom
and position-right
on the element, but I can't figure out where it's coming from. It's parent is static positioned and it's just a regular div with height: 100%
.
Where could these be coming from?
Computed styles for div in question (while it's being scaled):
...ANSWER
Answered 2019-Mar-16 at 05:05You can use this css below to the div:
QUESTION
I switched from anime.js to velocity.js and try to defnine a simple animation with delayed opacity. For this I use the stagger. But if I put a function for the stagger delay in it, I have no delayed stag animation. every elemenet is popping up but not animated and delayed. In the first i tried what I have used for the animation with anime.js and the second one is directly from the github issue.
Here is also my jsbin: https://jsbin.com/firetuh/edit?html,css,js,output
...ANSWER
Answered 2019-Feb-22 at 02:25It looks like this could be either an intentional oversight or a bug with velocity. It looks like from the code that stagger
only works if the first value passed in is a pre-canned effect like fadeIn
or transition.slideLeftIn
- it doesn't look like it is supported for other animation types. You could, in theory, achieve this on your own with something like
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