webrtc-sdk | WebRTC Simple Calling API + Mobile SDK | SDK library
kandi X-RAY | webrtc-sdk Summary
kandi X-RAY | webrtc-sdk Summary
WebRTC SDK Upgraded! ES6, new camera control and 100x less code than v1. The following demo uses PubNub for signaling to transfer the metadata and establish the peer-to-peer connection. Once the connection is established, the video and voice runs on public Google STUN/TURN servers. Keep in mind, PubNub can provide the signaling for WebRTC, and requires you to combine it with a hosted WebRTC solution. For more detail on what PubNub does, and what PubNub doesn’t do with WebRTC, check out this article: At PubNub we believe simplicity is essential for our SDK usability. We've taken a simplified approach to WebRTC Peer Connections by creating and easy-to-use SDK for developers. The ideas of simplicity should span all platforms and devices too and that's why we also support Android WebRTC mobile calling with compatibility for iOS native Objective-C based WebRTC SDK. This simple developer WebRTC SDK is powered by PubNub Data Stream Network.
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Top functions reviewed by kandi - BETA
- Create socket . io socket
- creates a conversation
- Main Requester .
- connect to another channel
- receive message from server
- Adds a offer to offer .
- setup snapshot of snapshot
- Read the stream
- Publish the send queue .
- Recursively merge objects .
webrtc-sdk Key Features
webrtc-sdk Examples and Code Snippets
Community Discussions
Trending Discussions on webrtc-sdk
QUESTION
I have a find_library()
statement that matches below (this is based on the amazon kinesis project):
find_library(SRTP_LIBRARIES NAMES srtp2 REQUIRED PATHS ${OPEN_SRC_INSTALL_LIB_PREFIX})
The OPEN_SRC_INSTALL_LIB_PREFIX
correctly points to the location where this library is located. I can observe this directly. However, this find_library()
call fails and I am confused as to why it would do so.
I thought that maybe cmake is searching through other paths first and ignoring my specified path, so I also tried it with the NO_DEFAULT_PATH
flag, as that should limit the search to only be in the paths specified:
find_library(SRTP_LIBRARIES NAMES srtp2 REQUIRED PATHS ${OPEN_SRC_INSTALL_LIB_PREFIX} NO_DEFAULT_PATH)
... still no luck.
Any ideas why this would not work? I've verified the OPEN_SRC_INSTALL_LIB_PREFIX
is the valid directory of the library via message()
prints.
Note that this is cross compiling, although I don't see why that would change the behavior of find_library()
unless I'm missing something from the documentation
ANSWER
Answered 2021-Apr-22 at 23:12First want to note I'm on cmake
17.5.
Ok, so the documentation is a bit confusing, but it seems that the NO_DEFAULT_PATH
would only use the paths specified by the PATHS
argument and none of the other cache variables, but that doesn't seem to be the case if CMAKE_SYSROOT
is set.
Using the NO_CMAKE_FIND_ROOT_PATH
is what actually causes find_library()
to ignore the cached paths.
QUESTION
I'm trying to cross compile aws webrtc library for arm but I encountered an error while linking C excutable test_srtp. I mixed the instruction of Readme.md and some stackoverflow post for the command. But I am still stuck here for 1 week and I can not find the case on google. How can I fix it?
What command I input
...ANSWER
Answered 2021-Jan-20 at 08:42I just solved it by using mbedtls instead of OpenSSL. Try it with mbedtls if there is someone who have the same issue.
QUESTION
I'm trying to cross compile aws webrtc library(https://github.com/awslabs/amazon-kinesis-video-streams-webrtc-sdk-c) for arm. So I followed the instruction on Readme.md but I failed.
What I did
...ANSWER
Answered 2021-Jan-07 at 10:25Something is wrong with your ARM toolchain or how the build system uses it. Where did you get it from and how did you install it?
The header sys/capability.h
is included with the ARM toolchain. For example, when I install the Debian package gcc-arm-linux-gnueabihf
then this header file gets copied to /usr/arm-linux-gnueabihf/include/linux/capability.h
. The toolchain is supposed to find it there on its own.
The command arm-linux-gnueabihf-gcc -v
will show you where the toolchain is configured to look for its own header files. E.g. in output below it's --includedir=/usr/arm-linux-gnueabihf/include
that matters, the header should be found relative to this directory. I apologize for the super long line.
QUESTION
I'm attempting to use amazon-kinesis-video-streams-webrtc-sdk-c in a Swift project however I'm unsure of how to create a SignalingClientInfo struct. Specifically I'm unsure of how to properly construct the clientId
:
ANSWER
Answered 2020-Sep-28 at 16:43Kind of annoying, but fixed-sized arrays in C like clientId
are imported into Swift as tuples.
There's on-going discussions on adding proper fixed-size arrays to Swift, but in the mean time, there are implementation-dependent tricks you can use to construct large tuples from arrays.
See https://oleb.net/blog/2017/12/swift-imports-fixed-size-c-arrays-as-tuples/
Edit: it looks like the layout of homogeneous tuples is guaranteed. So this is safe, just annoying.
QUESTION
I am using Amazon Kinesis Video Streams WebRTC for video chat connection between a mobile app and web site. I need to handle network interruption on web side. Let me explain the steps I have done already.
I can detect that network is disconnected on event listener ...
...ANSWER
Answered 2020-Sep-19 at 09:16I found that I had to send sdp offer. So the code will be like ...
QUESTION
I am trying to setup a video stream from a robot using WebRTC.
As far as I can tell, the signaling establishes a connection successfully, however no video is being streamed.
I use AWS Kinesis Video as the signaling server, and I use the AWS Kinesis video streams WebRTC sdk for the master node.
For the viewer, I use the Kinesis WebRTC Test Page, with the only change that the viewer does not request any audio.
I believe that the signaling works. At least the viewer is both sending and receiving ICE candidates and there are no errors.
The master node also starts to send data as expected, but the video is never displayed on the viewer.
My question is how can I debug where the problem is?
I have looked at Chrome's webrtc internals, and it generated these graphs. This shows me that packages are being received by chrome, but no frames are being decoded. Is that correct?
On the robot, I am running RoS as the middlelayer, and I am trying to stream the usb webcam.
To do this, I am running the h264_video_encoder node. When the nodes starts up, it tells me that it has these settings:
264 - core 152 r2854 e9a5903 - H.264/MPEG-4 AVC codec - Copyleft 2003-2017 - http://www.videolan.org/x264.html - options: cabac=1 ref=1 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=2 psy=1 psy_rd=1.00:0.00 mixed_ref=0 me_range=16 chroma_me=1 trellis=0 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=0 threads=3 lookahead_threads=3 sliced_threads=1 slices=3 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=0 weightp=1 keyint=30 keyint_min=16 scenecut=40 intra_refresh=0 rc=abr mbtree=0 bitrate=2048 ratetol=1.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
I suspect the most likely problem is with the encoding, but I don't know how to proceed with debugging this issue.
...ANSWER
Answered 2020-Aug-31 at 12:40The problem that I faced was that the h264 stream I generated was missing the SPS and PPS NALs, so the viewer did not know how to decode the stream.
The underlying problem was that I was converting from KinesisVideoFrame.msg which contained my encoded stream, but I was unaware that the frame_data did not contain the SPS and PPS packets. Those packets are stored in codec_private_data, so I had to prepend codec_private_data to the frame_data to get the final frame data to be send over the stream
QUESTION
I would like to implement voice and video calling in android. I used this example project as reference: Amazon Kinesis Video Streams Android WebRTC SDK Problem is that the microphone picks up the remote sounds which results in an extreme echoing effect. We use this version:
...ANSWER
Answered 2020-Jun-22 at 16:28Use below methods of JavaAudioDeviceModule.class
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