bubbles | A React SSR SPA framework built on top of Parcel | Server Side Rendering library

 by   treshugart JavaScript Version: Current License: No License

kandi X-RAY | bubbles Summary

kandi X-RAY | bubbles Summary

bubbles is a JavaScript library typically used in Search Engine Optimization, Server Side Rendering, React, Boilerplate applications. bubbles has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

A React SSR SPA framework built on top of Parcel.
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    Quality
      Security
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            kandi-support Support

              bubbles has a low active ecosystem.
              It has 7 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              bubbles has no issues reported. There are 11 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of bubbles is current.

            kandi-Quality Quality

              bubbles has 0 bugs and 0 code smells.

            kandi-Security Security

              bubbles has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              bubbles code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              bubbles does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              bubbles releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed bubbles and discovered the below as its top functions. This is intended to give you an instant insight into bubbles implemented functionality, and help decide if they suit your requirements.
            • Create a new route
            • get default paths
            • showing loading .
            • Run the server
            • get current working dir .
            • Get initial props of a context .
            Get all kandi verified functions for this library.

            bubbles Key Features

            No Key Features are available at this moment for bubbles.

            bubbles Examples and Code Snippets

            Bubbles an item up to the heap .
            javascriptdot img1Lines of Code : 42dot img1License : Permissive (MIT License)
            copy iconCopy
            function heapifyUp(array, compare) {
            
                /*
                 * `currentIndex` is used to traverse the array. It starts at the last item
                 * in the array and moves to the first item (the heap root).
                 */
                let currentIndex = array.length - 1;
            
                /*
                 
            Makes a spatial partition and displays the bubbles .
            javadot img2Lines of Code : 22dot img2License : Non-SPDX
            copy iconCopy
            static void withSpatialPartition(
                  int height, int width, int numOfMovements, HashMap bubbles) {
                //creating quadtree
                var rect = new Rect(width / 2D, height / 2D, width, height);
                var quadTree = new QuadTree(rect, 4);
            
                //will run n  
            Bubbles the order of a collection
            javascriptdot img3Lines of Code : 18dot img3License : Permissive (MIT License)
            copy iconCopy
            function bubbleSort(collection) {
              const array = Array.from(collection); // <1>
            
              for (let i = 1; i < array.length; i++) { // <6>
                let swapped = false;
            
                for (let current = 0; current < array.length - i; current++) { // <  

            Community Discussions

            QUESTION

            Android paho mqtt crashes Android 12 - Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE
            Asked 2022-Mar-30 at 11:02

            I am using 'org.eclipse.paho:org.eclipse.paho.client.mqttv3:1.2.5' for mqtt service and the app keeps crashing on android 12 devices with the following crash logs

            ...

            ANSWER

            Answered 2022-Feb-21 at 12:36

            Update the library of firebase:

            implementation platform('com.google.firebase:firebase-bom:29.1.0') implementation 'com.google.firebase:firebase-messaging'

            and remove implementation 'com.google.firebase:firebase-messaging:23.0.0'

            Source https://stackoverflow.com/questions/71155187

            QUESTION

            Why is Bubble Sort in C# slower than JavaScript for me?
            Asked 2022-Mar-12 at 23:42

            I am new to C# and have been playing around with it. I implemented a bubble sort in C# expecting it to be faster than JavaScript since it is a compiled language, but I am getting much slower speeds.

            I am sorting 100,000 numbers.

            In C# I am getting a speed of approximately: 1 minute and 30 seconds

            C# Code:

            ...

            ANSWER

            Answered 2022-Mar-12 at 23:42

            I figured it had to do with the "List" data structure in C#, but after looking into the documentation, it appears all operations I am using in the bubbleSort function are O(1)

            O(1) isn't necessarily fast, it's just constant. Changing the C# code to use an array roughly doubles its speed. Not certain exactly why that is (List uses arrays under the hood) but IIRC arrays are sometimes able to elide bounds checks.

            Also, your C# swap is doing a bit more work than your JS swap; you can replace this:

            Source https://stackoverflow.com/questions/71446251

            QUESTION

            Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent, On AlarmPingSender
            Asked 2022-Feb-20 at 16:06
            Problem

            Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. I got it after updating target SDK to 31. the error always come after AlarmPingSender. But i dont know any class that used AlarmPingSender.

            ...

            ANSWER

            Answered 2021-Oct-31 at 07:02

            Possible solution

            Upgrade google analytics to firebase analaytics. Hope it'll solve your problems.Also upgrade all the library what're you using.

            For me below solutions solve the problem.

            Add PendingIntent.FLAG_IMMUTABLE to your pending intents.

            Here is an example -

            PendingIntent pendingIntent = PendingIntent.getActivity(this, alarmID, notificationIntent, PendingIntent.FLAG_IMMUTABLE);

            For further information follow this link - https://developer.android.com/reference/android/app/PendingIntent#FLAG_IMMUTABLE

            Source https://stackoverflow.com/questions/69783824

            QUESTION

            css for chat room speech bubble position
            Asked 2022-Feb-17 at 13:08

            Hello I am trying to design a chat room and am stuck on the css of speech bubbles.

            What I want Blue speech bubbles on the right and grey ones on the left.

            At the moment I tried several answers I found on SO like position relative/absolute. But none of the answers worked for me. If someone can help me here itd be great.

            Html

            ...

            ANSWER

            Answered 2022-Feb-17 at 09:15

            I suggest using flex magic with a new row-div wrapping every bubble.

            Source https://stackoverflow.com/questions/71154905

            QUESTION

            Javascript deep inheritance and the super constructor
            Asked 2022-Jan-30 at 13:09

            I'm trying to figure out how super really works in JavaScript. I have an idea but I'm not sure of it's exactitude so I need some help.

            ...

            ANSWER

            Answered 2022-Jan-30 at 12:48

            That's not how it works with class. The construction parts of it would be close to correct with the old function-based setup, but class works slightly differently in this regard.

            When you do new C, the object isn't created until the A constructor is called. Here's what happens:

            1. new calls C's [[Construct]] internal method with new.target set to C.
              1. Any code in C prior to super() runs. this is inaccessible at this point.
              2. C's code calls B's [[Construct]] (via super()) with new.target still set to C.
                1. Any code in B prior to super() runs. this is still in accessible.
                2. B calls A's [[Construct]] (via super()) with new.target still set to C.
                  1. Since A is the base constructor, A's [[Construct]] creates the object, setting its prototype from the prototype property of new.target (which is C).
                  2. Any code in the A constructor runs, and has access to this.
                3. Any code in B after super() runs (and has access to this).
              3. Any code in C after super() runs (and has access to this).
            2. The object created by A is the result of the new expression.

            (I'm skipping over some minor details above for clarity.)

            This is how the class construct ensures that the new object is initialized in order from the base constructor (A) to the first derived constructor (B) and the finally the new target (C). That way, A has access to the new object first, followed by B, followed by C.

            More in in the specification link above.

            Source https://stackoverflow.com/questions/70914459

            QUESTION

            Bubble sort slower with -O3 than -O2 with GCC
            Asked 2022-Jan-21 at 02:41

            I made a bubble sort implementation in C, and was testing its performance when I noticed that the -O3 flag made it run even slower than no flags at all! Meanwhile -O2 was making it run a lot faster as expected.

            Without optimisations:

            ...

            ANSWER

            Answered 2021-Oct-27 at 19:53

            It looks like GCC's naïveté about store-forwarding stalls is hurting its auto-vectorization strategy here. See also Store forwarding by example for some practical benchmarks on Intel with hardware performance counters, and What are the costs of failed store-to-load forwarding on x86? Also Agner Fog's x86 optimization guides.

            (gcc -O3 enables -ftree-vectorize and a few other options not included by -O2, e.g. if-conversion to branchless cmov, which is another way -O3 can hurt with data patterns GCC didn't expect. By comparison, Clang enables auto-vectorization even at -O2, although some of its optimizations are still only on at -O3.)

            It's doing 64-bit loads (and branching to store or not) on pairs of ints. This means, if we swapped the last iteration, this load comes half from that store, half from fresh memory, so we get a store-forwarding stall after every swap. But bubble sort often has long chains of swapping every iteration as an element bubbles far, so this is really bad.

            (Bubble sort is bad in general, especially if implemented naively without keeping the previous iteration's second element around in a register. It can be interesting to analyze the asm details of exactly why it sucks, so it is fair enough for wanting to try.)

            Anyway, this is pretty clearly an anti-optimization you should report on GCC Bugzilla with the "missed-optimization" keyword. Scalar loads are cheap, and store-forwarding stalls are costly. (Can modern x86 implementations store-forward from more than one prior store? no, nor can microarchitectures other than in-order Atom efficiently load when it partially overlaps with one previous store, and partially from data that has to come from the L1d cache.)

            Even better would be to keep buf[x+1] in a register and use it as buf[x] in the next iteration, avoiding a store and load. (Like good hand-written asm bubble sort examples, a few of which exist on Stack Overflow.)

            If it wasn't for the store-forwarding stalls (which AFAIK GCC doesn't know about in its cost model), this strategy might be about break-even. SSE 4.1 for a branchless pmind / pmaxd comparator might be interesting, but that would mean always storing and the C source doesn't do that.

            If this strategy of double-width load had any merit, it would be better implemented with pure integer on a 64-bit machine like x86-64, where you can operate on just the low 32 bits with garbage (or valuable data) in the upper half. E.g.,

            Source https://stackoverflow.com/questions/69503317

            QUESTION

            Android API 31 FLAG_IMMUTABLE Error using Firebase Auth UI
            Asked 2022-Jan-20 at 05:58

            I'm receving the below error in API 31 devices during Firebase Auth UI library(Only Phone number credential),

            ...

            ANSWER

            Answered 2022-Jan-20 at 05:58

            In my case, firebase UI (com.firebaseui:firebase-ui-auth:8.0.0) was using com.google.android.gms:play-services-auth:19.0.0 which I found with the command './gradlew -q app:dependencyInsight --dependency play-services-auth --configuration debugCompileClasspath'

            This version of the play services auth was causing the issue for me.

            I added a separate

            implementation 'com.google.android.gms:play-services-auth:20.0.1'

            to my gradle and this issue disappeared.

            Source https://stackoverflow.com/questions/70387532

            QUESTION

            How to limit element from expanding past parent div when dynamic elements are added?
            Asked 2022-Jan-07 at 10:20

            Situation: I'm trying to create a dynamic input box where I can add words to a box to have them display individually in bubbles. To build up to that, I'm trying to have a div container ( ) side by side with an input field (), so when a user adds an element it drops it in the div container displaying both side by side. If you're confused on what I'm trying to achieve I posted a jsfiddle for reference.

            My Issue: When I add an element to the div container, it expands the size of the container past the maximum size I tried to allocate for it. I set a specific size to the parent div containing everything. I think my issue lies in that, using width=100% for the input box references the parent div which does not change despite adding new elements side by side. How can I make the input text box dynamically resize itself to fill in the left over space and no more?

            My goal: Figure out how to make the input box dynamically resize to fit the parent container when sibling elements are added side by side to it.

            Any help would be greatly appreciated.

            Code Snippet:

            ...

            ANSWER

            Answered 2022-Jan-07 at 09:41

            Width if the input can be adjusted by changing the display property of .emotionTagsDiv to flex

            Source https://stackoverflow.com/questions/70618891

            QUESTION

            Why does the onChange event handler on pick upp dispatched events from , but not ?
            Asked 2022-Jan-02 at 04:32

            I'm building an application in React with many complex forms, and I'm trying to use the onChange event handler on the

            element.

            ...

            ANSWER

            Answered 2022-Jan-02 at 04:32

            This problem is happening because the "change event" of the input is quiet special. It is managed by "ChangeEventPlugin".

            One of the restrictions of this plugin is that the "change" event only will be dispatched if the input value actually changes.

            To solve the problem, you have to add this in your code:

            Source https://stackoverflow.com/questions/70549260

            QUESTION

            In Android 12/API 31, Geofence doesn't work with IMMUTABLE pendingintent. Why?
            Asked 2021-Dec-23 at 13:50

            A new PendingIntent field in PendingIntent is FLAG_IMMUTABLE.

            In 31, you must specify MUTABLE or IMMUTABLE, or you can't create the PendingIntent, (Of course we can't have defaults, that's for losers) as referenced here

            According to the (hilarious) Google Javadoc for Pendingintent, you should basically always use IMMUTABLE (empasis mine):

            It is strongly recommended to use FLAG_IMMUTABLE when creating a PendingIntent. FLAG_MUTABLE should only be used when some functionality relies on modifying the underlying intent, e.g. any PendingIntent that needs to be used with inline reply or bubbles (editor's comment: WHAT?).

            Right, so i've always created PendingIntents for a Geofence like this:

            ...

            ANSWER

            Answered 2021-Oct-27 at 21:22

            In this case, the pending intent for the geofence needs to use FLAG_MUTABLE while the notification pending intent needs to use FLAG_IMMUTABLE. Unfortunately, they have not updated the documentation or the codelabs example for targeting Android 12 yet. Here's how I modified the codelabs geofence example to work.

            First, update gradle to target SDK31.

            In HuntMainActivity, change the geofencePendingIntent to:

            Source https://stackoverflow.com/questions/69615196

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bubbles

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/treshugart/bubbles.git

          • CLI

            gh repo clone treshugart/bubbles

          • sshUrl

            git@github.com:treshugart/bubbles.git

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