gulp.spritesmith | Convert a set of images into a spritesheet and CSS | Frontend Framework library

 by   twolfson JavaScript Version: 6.13.0 License: Unlicense

kandi X-RAY | gulp.spritesmith Summary

kandi X-RAY | gulp.spritesmith Summary

gulp.spritesmith is a JavaScript library typically used in User Interface, Frontend Framework, Gulp applications. gulp.spritesmith has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i gulp.xcxsprites' or download it from GitHub, npm.

Convert a set of images into a spritesheet and CSS variables via gulp. This is the official port of grunt-spritesmith, the grunt equivalent of a wrapper around spritesmith. Alternative output formats include SASS, Stylus, LESS, and JSON.
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            kandi-support Support

              gulp.spritesmith has a medium active ecosystem.
              It has 1081 star(s) with 85 fork(s). There are 33 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 144 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gulp.spritesmith is 6.13.0

            kandi-Quality Quality

              gulp.spritesmith has 0 bugs and 0 code smells.

            kandi-Security Security

              gulp.spritesmith has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gulp.spritesmith code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              gulp.spritesmith is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gulp.spritesmith releases are not available. You will need to build from source code and install.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.
              gulp.spritesmith saves you 161 person hours of effort in developing the same functionality from scratch.
              It has 401 lines of code, 0 functions and 16 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gulp.spritesmith and discovered the below as its top functions. This is intended to give you an instant insight into gulp.spritesmith implemented functionality, and help decide if they suit your requirements.
            • init filters
            • handle two results
            • filters out the retina pattern
            • Validates two sprite s sprites collisions
            • Prepare retina data to be cached
            • Take a sprite group and generate a new sprite names .
            • Generate a new retina sprite
            • Matches a new retina pattern for a given pattern
            • Generate all normal images
            • Forward an image error .
            Get all kandi verified functions for this library.

            gulp.spritesmith Key Features

            No Key Features are available at this moment for gulp.spritesmith.

            gulp.spritesmith Examples and Code Snippets

            No Code Snippets are available at this moment for gulp.spritesmith.

            Community Discussions

            QUESTION

            Visual Studio Task Runner Explorer - ReferenceError: primordials is not defined
            Asked 2020-Sep-17 at 04:24

            So I've upgraded to Visual Studio 16.6.3. When I go to the Task Runner Explorer it doesn't load my gulp file, in the Task Runner Output Window I can see...

            ...

            ANSWER

            Answered 2020-Jul-06 at 01:11

            The solution I found was to downgrade to NodeJs v11.15.0 and use gulp 3.9.1.

            If anyone out there has a better option I'd be keen to hear it.

            Source https://stackoverflow.com/questions/62713963

            QUESTION

            what is the equivalent webpack spritesmith config for gulp.spritesmith?
            Asked 2019-Nov-13 at 10:56

            I have the following task in a gulp tasks pipeline:

            ...

            ANSWER

            Answered 2019-Nov-13 at 10:56

            Got it working finally after a day...

            install and import the following package

            Source https://stackoverflow.com/questions/58802566

            QUESTION

            JavaScript heap out of memory in angular js gulp sourcemap ngannonate with babel
            Asked 2019-Jul-15 at 08:29

            I am using es6 syntax in my angular JS project but it throws error when run gulp build, search over github and So but some saying this is error due to gulp uglify while some say this is babel issue and other say ng-annonate issue.

            ubuntu 14.04

            node -v : 8.4.0

            npm -v : 5.3.0

            babel --version : 6.26.0 (babel-core 6.26.0)

            package.json

            ...

            ANSWER

            Answered 2017-Sep-06 at 09:50

            It could simply be because your app needs a lot of memory to be built; node.js has a hard 1.4Gb limit for memory allocations. See this question on how to increase this limit. Let us know if this helps!

            Source https://stackoverflow.com/questions/46071399

            QUESTION

            Unable to change with of final sprite using Gulp Spritesmith
            Asked 2019-Mar-02 at 14:55

            I'm using Gulp Spritesmith to generate a massive long sprite, to make a scrolling animation effect.

            I'm following this tutorial. And in that tutorial there's this sass-function, that iterates through the images:

            ...

            ANSWER

            Answered 2019-Mar-02 at 14:55

            Solution to make the sprint image from top to bottom approach using spritesmith or gulp.spritesmith

            where sprite image has 4 images of tile blockm, like below image and so on

            Sample code :

            gulpfile.js

            Source https://stackoverflow.com/questions/54836465

            QUESTION

            Spritesmith gulp.dest pathing issue
            Asked 2017-Oct-01 at 15:20

            Every time I run my sprite task, I get the error EPERM: operation not permitted, mkdir 'C:\Users\images'. I'd like the image path to be relative.

            I don't understand why the destination for my new spritesheet is pointing in my Users directory when the scss file saves correctly in its parent (src) folder. Also, the scss builds correctly and reads my png files in /sprites.

            My folder structure:

            ...

            ANSWER

            Answered 2017-Oct-01 at 15:20

            I would simplify this:

            Source https://stackoverflow.com/questions/46513321

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gulp.spritesmith

            Install the module with: npm install gulp.spritesmith.

            Support

            As of gulp.spritesmith@3.5.0, retina spritesheets/templates are supported. See the Retina parameters section for more information.
            Find more information at:

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            CLONE
          • HTTPS

            https://github.com/twolfson/gulp.spritesmith.git

          • CLI

            gh repo clone twolfson/gulp.spritesmith

          • sshUrl

            git@github.com:twolfson/gulp.spritesmith.git

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