playing | : musical_note : Send what you 're playing on iTunes to Slack | Chat library

 by   uiur JavaScript Version: v1.1.1 License: No License

kandi X-RAY | playing Summary

kandi X-RAY | playing Summary

playing is a JavaScript library typically used in Messaging, Chat, macOS applications. playing has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

:musical_note: Send what you're playing on iTunes to Slack. Currently works only in OSX.
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              playing has a low active ecosystem.
              It has 57 star(s) with 13 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 7 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of playing is v1.1.1

            kandi-Quality Quality

              playing has no bugs reported.

            kandi-Security Security

              playing has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              playing does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              playing releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

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            playing Key Features

            No Key Features are available at this moment for playing.

            playing Examples and Code Snippets

            No Code Snippets are available at this moment for playing.

            Community Discussions

            QUESTION

            Does opening a file in a child process create a separate entry in the system open file table in the kernel?
            Asked 2021-Jun-15 at 23:17

            I understand that after calling fork() the child process inherits the per-process file descriptor table of its parent (pointing to the same system-wide open file tables). Hence, when opening a file in a parent process and then calling fork(), both the child and parent can write to that file without overwriting one another's output (due to a shared offset in the open-file table entry).

            However, suppose that, we call open() on some file after a fork (in both the parent and the child). Will this create a separate entries in the system-wide open file table, with a separate set of offsets and read-write permission flags for the child (despite the fact that it's technically the same file)? I've tried looking this up and I don't seem to be able to find a clear answer.

            I'm asking this mainly since I was playing around with writing to files, and it seems like only one the outputs of the parent and child ends up in the file in the aforementioned situation. This seemed to imply that there are separate entries in the open file table for the two separate open calls, and hence separate offsets, so the slower process overwrites the output of the other process.

            To illustrate this, consider the following code:

            ...

            ANSWER

            Answered 2021-May-03 at 20:22

            There is a difference between a file and a file descriptor (FD).

            All processes share the same files. They don't necessarily have access to the same files, and a file is not its name, either; two different processes which open the same name might not actually open the same file, for example if the first file were renamed or unlinked and a new file were associated with the name. But if they do open the same file, it's necessarily shared, and changes will be mutually visible.

            But a file descriptor is not a file. It refers to a file (not a filename, see above), but it also contains other information, including a file position used for and updated by calls to read and write. (You can use "positioned" read and write, pread and pwrite, if you don't want to use the position in the FD.) File descriptors are shared between parent and child processes, and so the file position in the FD is also shared.

            Another thing stored in the file descriptor (in the kernel, where user processes can't get at it) is the list of permitted actions (on Unix, read, write, and/or execute, and possibly others). Permissions are stored in the file directory, not in the file itself, and the requested permissions are copied into the file descriptor when the file is opened (if the permissions are available.) It's possible for a child process to have a different user or group than the parent, particularly if the parent is started with augmented permissions but drops them before spawning the child. A file descriptor for a file opened in this manner still has the same permissions uf it is shared with a child, even if the child would itself be able to open the file.

            Source https://stackoverflow.com/questions/67375028

            QUESTION

            kotlin return type of nullable?.let{}
            Asked 2021-Jun-15 at 18:10

            I'm new to Kotlin and i'm playing a bit with android studio from few days. This is the class i'm dealing with:

            ...

            ANSWER

            Answered 2021-Jun-15 at 18:10

            let returns the result of last expression inside it, in this case the value of builder.create(), a non-nullable AlertDialog.

            Since you use ?.let, if activity is null, let won't be called, and you will effectively have null ?: throw....

            builder.create() never returns null, so this throw expression is only reached when activity is null, so the error message doesn't make sense.

            Source https://stackoverflow.com/questions/67991280

            QUESTION

            How to find NLP words count and plot it?
            Asked 2021-Jun-15 at 09:41

            I am doing some NLP work

            my original dataframe is df_all

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:15

            You could use collections.Counter to count the words:

            Source https://stackoverflow.com/questions/67979512

            QUESTION

            Dealing with slow Electron startup
            Asked 2021-Jun-15 at 08:10
            Context

            I have spent some hours playing with Electron and I have observed that it consistently takes more than 2.5 seconds to draw a trivial html file to the screen. The timeline is roughly as follows:

            • 60 ms: app ready event is triggered; we create a window using new BrowserWindow()
            • 170 ms: a blank window appears on the screen
            • 2800 ms: the window shows the specified HTML

            I have set up a repository with my code, which is derived from Electron's quick start docs.

            Regarding my machine, I am running Windows 10 on a ThinkPad T460 from 2016 with a SSD and enough memory.

            Questions

            Shipping an application that shows a blank window for so long upon startup is a no-go for me. I assume most people developing Electron apps think similarly. Hence my first question: am I doing something wrong? Or is this the expected loading time for a trivial Electron app?

            Assuming this is normal behavior, what is the common way to deal with this problem? Some ideas come to mind:

            1. Asking Electron to show a splash screen: unless there is specific built-in functionality for this, it seems like a no-go, since the splash screen itself would be shown only after 2.5 seconds.
            2. Hide the app's window until it is rendered (using the ready-to-show event), so no blank window is shown. This isn't ideal, since it means that the user doesn't get any feedback whatsoever that the application is actually loading.
            3. Create a wrapper application (using native code) that displays a splash screen, launches electron and hides itself once the electron window is shown. Kind of defeats the purpose of using Electron in the first place, because you end up writing native code and adding accidental complexity.
            4. Setting the background color of the window to something resembling your app, as suggested by the docs. This just doesn't look very well.

            Given this must be a common problem, I hope standard solutions have been found by the community. I'd be glad if someone can point me in the right direction.

            ...

            ANSWER

            Answered 2021-Jun-14 at 02:38

            What if you hid your window until it's ready to show, then show your window, and while your window's hidden show a loading spinner.

            First only show your main window until after it's ready:

            Source https://stackoverflow.com/questions/67874431

            QUESTION

            How to autoplay youtube component in Angular?
            Asked 2021-Jun-15 at 07:56

            I am using Angular 11 with Angular Youtube Component, but i just don't figure it out how to autoplay it on showing the player without playing it manually Please Can anyone help me?

            ...

            ANSWER

            Answered 2021-Jun-15 at 07:56

            I have checked an example again and it works. The one reason that it doesn't work it's startSeconds property. Somehow, when we add this property it stops to autoplay the video. But without it, it works well.

            Source https://stackoverflow.com/questions/67702383

            QUESTION

            Eloquent::where() condition is not working as expected, but Collection::where() does work
            Asked 2021-Jun-15 at 05:32

            I've been playing around with Eloquent for a while, but I met a case where Eloquent::where() is not working as I expected. I managed to get Collection::where() worked instead though. However, I'm still wondering why Eloquent::where() didn't work in my case. I will keep the problem as simple as I can, here it goes:

            • I have Product and ProductCategory as many-to-many relationships and the pivot table name is "product_relate_category".
            • Here is the relationship between them. It's still working so you can skip
            ...

            ANSWER

            Answered 2021-Jun-15 at 05:32

            in your where in the query, you have used the column 'id' which is existed in the product_relate_category table and products table, so the database can't determine exactly what column you mean ... in this case you should write the full column name:

            Source https://stackoverflow.com/questions/67980265

            QUESTION

            How to continue a sound in Pygame?
            Asked 2021-Jun-15 at 04:42

            I have a sound that I wish to play.

            My code;

            ...

            ANSWER

            Answered 2021-Jun-15 at 04:42

            Do not stop a sound, but pause it with pygame.mixer.Channel.pause:

            Source https://stackoverflow.com/questions/67978279

            QUESTION

            How to use database models in Python Flask?
            Asked 2021-Jun-15 at 02:32

            I'm trying to learn Flask and use postgresql with it. I'm following this tutorial https://realpython.com/flask-by-example-part-2-postgres-sqlalchemy-and-alembic/, but I keep getting error.

            ...

            ANSWER

            Answered 2021-Jun-15 at 02:32

            I made a new file database.py and defined db there.

            database.py

            Source https://stackoverflow.com/questions/67976688

            QUESTION

            Unable to set time of process clock, do I need some privileges?
            Asked 2021-Jun-14 at 22:56

            In my C program, I am trying to set the time of the process clock by using the command clock_settime(CLOCK_PROCESS_CPUTIME_ID,...) but I am getting the invalid argument error EINVAL.

            ...

            ANSWER

            Answered 2021-Jun-14 at 22:56

            On Linux, the CLOCK_PROCESS_CPUTIME_ID and CLOCK_THREAD_CPUTIME_ID clocks are not settable. This is noted in various places in the man 2 clock_getres manpage, including the NOTES section linked to above:

            According to POSIX.1-2001, a process with "appropriate privileges" may set the CLOCK_PROCESS_CPUTIME_ID and CLOCK_THREAD_CPUTIME_ID clocks using clock_settime(). On Linux, these clocks are not settable (i.e., no process has "appropriate privileges").

            (That text was moved from BUGS to NOTES about a year ago, so if you haven't updated your manpages recently, you'll find it in BUGS, close to the end. About the same time that it was moved to NOTES, it was also noted in the individual descriptions of the two clocks.)

            Recent versions of the manpage also list that as a possible reason for the EINVAL return code (it was always a possible reason, but only recently documented).

            Source https://stackoverflow.com/questions/67977782

            QUESTION

            Play audio ONCE on marker detection A-frame & Ar.js
            Asked 2021-Jun-14 at 20:56

            I'm trying to play a sound just once when a marker is detected with the A-frame and AR.JS libraries.

            I'm trying the code lines below but the sound is playing indefinite.

            ...

            ANSWER

            Answered 2021-Jun-14 at 20:56

            It's playing indefinetely, because once it's visible - on each render loop you call playSound().

            If you add a simple toggle check - You'll get your "once per visible" result:

            Source https://stackoverflow.com/questions/67961428

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install playing

            Download the latest version of zip from here and launch it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/uiur/playing.git

          • CLI

            gh repo clone uiur/playing

          • sshUrl

            git@github.com:uiur/playing.git

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