unified | ☔️ interface for parsing inspecting transforming | Parser library

 by   unifiedjs JavaScript Version: 11.0.4 License: MIT

kandi X-RAY | unified Summary

kandi X-RAY | unified Summary

unified is a JavaScript library typically used in Utilities, Parser applications. unified has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. You can install using 'npm i zorro-unified' or download it from GitHub, npm.

unified is an interface for processing text using syntax trees. It’s what powers remark (Markdown), retext (natural language), and rehype (HTML), and allows for processing between formats.
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            kandi-support Support

              unified has a medium active ecosystem.
              It has 3852 star(s) with 110 fork(s). There are 31 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 49 have been closed. On average issues are closed in 25 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of unified is 11.0.4

            kandi-Quality Quality

              unified has 0 bugs and 0 code smells.

            kandi-Security Security

              unified has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              unified code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              unified is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              unified releases are available to install and integrate.
              Deployable package is available in npm.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed unified and discovered the below as its top functions. This is intended to give you an instant insight into unified implemented functionality, and help decide if they suit your requirements.
            • Create a new processor .
            • Register plugin .
            • Processes a VFile .
            • Runs the given AST nodes
            • Core functions
            • Merges the processor into the current processor .
            • Process a single file .
            • Sync synchronously .
            • Create data and set namespace .
            • Add plugin .
            Get all kandi verified functions for this library.

            unified Key Features

            No Key Features are available at this moment for unified.

            unified Examples and Code Snippets

            Enable check - numerics callback .
            pythondot img1Lines of Code : 106dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def enable_check_numerics(stack_height_limit=30,
                                      path_length_limit=50):
              r"""Enable tensor numerics checking in an eager/graph unified fashion.
            
              The numerics checking mechanism will cause any TensorFlow eager execution or  
            Invoke callback .
            pythondot img2Lines of Code : 63dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def callback(self,
                           op_type,
                           inputs,
                           attrs,
                           outputs,
                           op_name=None,
                           graph=None):
                """Eager-function unified callback for checking numerics."""
                del attrs, o  
            Returns a unified diff between two strings .
            javascriptdot img3Lines of Code : 31dot img3no licencesLicense : No License
            copy iconCopy
            function unifiedDiff (err, escape) {
              var indent = '      ';
              function cleanUp (line) {
                if (escape) {
                  line = escapeInvisibles(line);
                }
                if (line[0] === '+') {
                  return indent + colorLines('diff added', line);
                }
                if (line  
            inline ARMv7-M assembly code into c using gcc and macros
            Lines of Code : 50dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            #define ADDR_BASE 0x401C4000
            #define ADDR ((void *)0x401C4000)
            
            void function( void )
            {
                __asm volatile
                (
                    "   ldr r3, .ADDRESS            \n"
                    "   mov r2, %0                  \n"
                    "   str r2, [r3, %1]          
            How can make an expand/collapse widget in flutter?
            Lines of Code : 93dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            import 'package:readmore/readmore.dart';
            
            ReadMoreText(
              'Flutter is Google’s mobile UI open source framework to build high-quality native (super fast) interfaces for iOS and Android apps with the unified codebase.',
              trimLines: 2,
              col
            How to write MOVS in terms of mov and other commands in ARM
            Lines of Code : 8dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            .syntax unified
            .thumb_func
            adds r1, r2, #0
            movs r1, r2
            
               0:   1c11            adds    r1, r2, #0
               2:   0011            movs    r1, r2
            
            ARM NEON: Convert a binary 8-bit-per-pixel image (only 0/1) to 1-bit-per-pixel?
            Lines of Code : 127dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            void foo_basic(uint8_t *pDst, uint8_t *pSrc, intptr_t length)
            {
                //assert(length >= 64);
                //assert(length & 7 == 0);
                uint8x16_t in0, in1, in2, in3;
                uint8x8_t out;
                const uint8x16_t mask = {1, 2, 4, 8, 16, 32, 64, 12
            STM32F103C8 bare metal with linker scripts GCC
            Lines of Code : 84dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            stack_size      =       0x400
            stack_start     =       0x20000000+stack_size
            gpiob_base      =       0x40010C00
            rcc_base        =       0x40021000
            rcc_apb2enr     =       rcc_base+0x18
            gpio_crl        =       gpiob_base
            gpiob_odr       =   
            Simple ARM assembly startup file doesn't seem to reach any code
            Lines of Code : 213dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            .thumb
            .syntax unified
            
            .section .vectors
            
            .word 0x20001000
            .word Reset_Handler
            
            .section .text
            
            .thumb_func
            Reset_Handler:
                BL init
                BL main
                B  No_Handler
            
            .thumb_func
            No_Handler: 
                B No_Handler    
            
            .thumb_func 
            init:
                LD
            ARM Assembly - "Expression too complex" or "lo register required" with stmfd sp!, [lr]
            Lines of Code : 14dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            .syntax unified
            .cpu cortex-m3
            .thumb_func
            
              stmfd r3!, {r0, r1}             @ different error message, but still only unified syntax
              stmfd r9!, {r0, r1, r11, lr}    @ only in unified
              stmfd sp!, {lr}                 @ only in unified
            

            Community Discussions

            QUESTION

            F# - Recursion with anonymous records
            Asked 2022-Apr-04 at 16:25

            Given the following F# snippet:

            ...

            ANSWER

            Answered 2022-Mar-31 at 23:48

            There won't be a correct syntax, this is just impossible.

            Think about what would be the return type of f2. Since it's a record with a field Children that is a list of the same record, it would look something like this:

            Source https://stackoverflow.com/questions/71700135

            QUESTION

            JakrataEE code runs on TomEE with JTA datasource, but failes with RESOURCE_LOCAL configuration
            Asked 2022-Feb-17 at 18:53

            I am runnng Apache TomEE 9.0.0-M7 with Jakarta EE 9.1 Web Profile. When I run the application using a JTA datasource configuration, the code runs, however when I change to a RESOURCE_LOCAL configuration, the code fails with the exception below. The SQL in the query runs on the JTA configuration.

            Please assist.

            ...

            ANSWER

            Answered 2022-Feb-17 at 18:53

            By default you are running on an EE container, so it is using a JTA datasource.

            If you really want to use RESOURCE_LOCAL, you should check this link on the TomEE documentation, i.e. you define a non-jta datasource in the container (via resources.xml or tomee.xml) and reference it via in the persistente.xml

            You can find some information regarding the configuration of a datasource on the TomEE website.

            Source https://stackoverflow.com/questions/71123747

            QUESTION

            How to get all values of F4 help into an internal table?
            Asked 2022-Jan-24 at 16:40

            My goal is to generate some data with certain fields. My idea was to get all possible values from the field and then randomly pick values for my data.

            So I want for example the possible values of a currency field :

            I need to access all the values from the first column

            So I can move them to an internal table and randomly pick them.

            How can I move the possible values of a field into an internal table?

            I will need to do this multiple times from different tables, so a unified method would be great.

            ...

            ANSWER

            Answered 2022-Jan-10 at 08:30

            You can use F4IF_FIELD_VALUE_REQUEST function module for getting search help values. You can use this function for currency like below:

            Source https://stackoverflow.com/questions/70649481

            QUESTION

            VS Code - unified checking of javascript, html, and CSS code as a whole - prior to running on a browser?
            Asked 2022-Jan-10 at 19:23

            Forgive me if this is a really stupid question, but I haven't found any answers yet - or maybe I don't know the correct thing to ask for.

            Given the following files that are part of the same project:

            • MyProject.html
            • MyProject.css
            • MyProject.js

            (and a MyProject.py that runs on the server to make things happen)

            . . . where all three of these items are related and are actually part of a single project and they need to integrate together.

            The "html" part of VS code makes sure the html is correct.
            The "css" part of VS code makes sure the css is correct.
            the JavaScript part of VS code makes sure the javascript is correct.

            However, they may not be correct together as a unified whole - I may have changed something in the javascript that references something in the html that may not yet exist - because I forgot to write it, and I don't discover this until I launch things and watch the web-page go all pear-shaped in ways I've never heard of before.

            Is there something that will take all these pieces and say "Hey! You changed the definition of this element here in the Javascript but not in the HTML (or the CSS or whatever)

            In other words, not only do I want to know if the individual files are syntactically correct, but do they agree with each other?

            If there is a "something" that does this, what is it called?

            ...

            ANSWER

            Answered 2022-Jan-10 at 19:23

            That tool will never exist and for good reasons, it'd slow the living hell out of your computer when programming and wouldn't fair well as a best practice. Though it's cool, it's cooler to write code effectively and not have a slow code editor. So to that suggestion is write your JavaScript and HTML together hand in hand; split view and you won't ever have an issue. CSS can come into play any time.

            Your best option for knowing if code is correct, would be a linter but that won't help you with the issues you face if you're calling elements that don't exist or did you'll want to improve how you code these functions/events.

            As requested submitted as an answer for the OP.

            Source https://stackoverflow.com/questions/70643281

            QUESTION

            How to synchronize CSS animations that were started/restarted at different times
            Asked 2022-Jan-03 at 04:42

            I'm trying to synchronize CSS animations for multiple page elements receiving the same animation class.

            There seems to be a lot of posts about this subject but no unified solution, and none of the solutions I've found seem to apply to this case.

            I've prepared a jsfiddle here to demonstrate the issue:

            https://jsfiddle.net/gdf7szo5/1/

            If you click on any of the letters it will start the animation for that letter. If you click again it will switch to a different animation, and if you click a third time it will set the letter to have no animation at all.

            The desired effect is for all letters blinking in one animation to be synchronized with each other, and any letters in the other animation to be synchronized with each other. To be clear, I'm not trying to synchronize the two animations — I just want all the elements with a given animation to be synchronized with each other.

            But currently if one letter shows an animation and you set another letter to the same animation, unless you have absolutely perfect timing the animations for the two letters will be out of sync even though they're the same animation.

            Here's the code in play:

            HTML:

            ...

            ANSWER

            Answered 2022-Jan-02 at 22:58

            In order to synchronize them, the animation should be initialized at the same time.

            Here I specify the animation-name for span, the animation won't run until the other props are defined (actually I'm curious to see if different rendering engines share the same behavior).

            Source https://stackoverflow.com/questions/70560213

            QUESTION

            Does UML shared aggregation imply absence of cycles?
            Asked 2021-Dec-13 at 10:07
            In short

            Shared aggregation seems to express nothing more than a simple association. It is apparently a "modeling placebo" with no objective reason to use it (except in specific contexts where modelers have agreed between them on specific additional semantic).

            Several sources claim however that shared aggregation would imply absence of cycles in the aggregation graph of instances. This would make aggregation a powerful tool in the domain of graph modeling.

            But I couldn't find any evidence of those claims in the specifications. Did I miss some indirect evidence (e.g. interplay of several constraints)?

            More details The quote

            In their book The Unified Modeling Language Reference Manual, 2nd Edition, Booch, Jacobson and Rumbaugh claim about (shared) aggregation:

            The distinction between aggregation and association is often a matter of taste rather than a difference in semantics. Keep in mind that aggregation is association. Aggregation conveys the thought that the aggregate is inherently the sum of its parts. In fact, the only real semantics that it adds to association is the constraint that chains of aggregate links may not form cycles, which is often important to know, however. (...) In spite of the few semantics attached to aggregation, everybody thinks it is necessary (for different reasons). Think of it as a modeling placebo.

            Other rather well informed sources(e.g. uml-diagrams.org and several academic papers) keep the directed acyclic graph for granted as well.

            Verification against the UML specifications

            The books is from 2004, based on UML 2.0. But most of this claim is still verified in the UML 2.5.1 specification. Shared aggregation is defined therein in very vague terms and without any objective advantage over a simple association (p.112):

            Sometimes a Property is used to model circumstances in which one instance is used to group together a set of instances; this is called aggregation. To represent such circumstances, a Property has an aggregation property, of type AggregationKind; (...)
            ...
            shared : Indicates that the Property has shared aggregation semantics. Precise semantics of shared aggregation varies by application area and modeler.

            Another clause about aggregation prevents some special cycling situations (p.200):

            An end Property of an Association may only be marked as a shared or composite aggregation if the Association is binary and the other end is not marked as a shared or composite aggregation.

            I have however not found any evidence that "chains of aggregate links may not form cycles" in the general case. I also did not find other properties such as transitivity and anti-symetry which could allow to infer the absence of cycles.

            Is the claim by the UML inventors now obsolete? Or did I miss something in the current specs that would allow to derive this statement ?

            ...

            ANSWER

            Answered 2021-Dec-12 at 11:32

            I think my favorite page 110 of UML 2.5 is quite clear about this:

            Sometimes a Property is used to model circumstances in which one instance is used to group together a set of instances; this is called aggregation. To represent such circumstances, a Property has an aggregation property, of type AggregationKind; the instance representing the whole group is classified by the owner of the Property, and the instances representing the grouped individuals are classified by the type of the Property. AggregationKind is an enumeration with the following literal values:

            none Indicates that the Property has no aggregation semantics. shared Indicates that the Property has shared aggregation semantics. Precise semantics of shared aggregation varies by application area and modeler. composite Indicates that the Property is aggregated compositely, i.e., the composite object has responsibility for the existence and storage of the composed objects (see the definition of parts in 11.2.3).

            Composite aggregation is a strong form of aggregation that requires a part object be included in at most one composite object at a time. If a composite object is deleted, all of its part instances that are objects are deleted with it.

            Emphasis by me. Shared aggregation is out of the run in any case since its semantic is undefined by definition. So the implication is only for composite aggregation.

            What is the standard?

            UML has quite some history. And there are lots of citations out there. Only the fewest get updates along with UML evolving. Although Booch et al. invented UML, they are no longer defining the standard. That's done by OMG and they publish the ISO standard (for which you can pay extra money if you like). Quite some terms go round which have ancient origins and are outdated the one or other way. Still, they are being used - and in the now wrong context.

            Is the standard perfect?

            Definitely not. It's evolving and still has quite some flaws or misconceptions. In my opinion the introduction of shared aggregation in UML 2.0 was not a so good idea. To define something that has no definition per definition seems odd. And looking at the confusion about this concept proves me right.

            Source https://stackoverflow.com/questions/70316119

            QUESTION

            Reading URLs from .csv and appending scrape results below previous with Python, BeautifulSoup, Pandas
            Asked 2021-Nov-27 at 21:36

            I got this code to almost work, despite much ignorance. Please help on the home run!

            • Problem 1: INPUT:

            I have a long list of URLs (1000+) to read from and they are in a single column in .csv. I would prefer to read from that file than to paste them into code, like below.

            • Problem 2: OUTPUT:

            The source files actually have 3 drivers and 3 challenges each. In a separate python file, the below code finds, prints and saves all 3, but not when I'm using this dataframe below (see below - it only saves 2).

            • Problem 3: OUTPUT:

            I want the output (both files) to have URLs in column 0, and then drivers (or challenges) in the following columns. But what I've written here (probably the 'drop') makes them not only drop one row but also move across 2 columns.

            At the end I'm showing both the inputs and the current & desired output. Sorry for the long question. I'll be very grateful for any help!

            ...

            ANSWER

            Answered 2021-Nov-27 at 21:36

            Store your data in a list of dicts, create a data frame from it. Split the list of drivers / challenges into single columns and concat it to the final data frame.

            Example

            Source https://stackoverflow.com/questions/70128790

            QUESTION

            Best Practice for testing Managed Buffers?
            Asked 2021-Nov-10 at 21:38

            On Macs with discrete graphics cards, Managed buffers should be used instead of Shared Buffers, however there are additional requirements to maintain synchronisation using [MTLBuffer:didModifyRange:].

            However on Apple Silicon, if I force the use of Managed buffers by pretending [MTLDevice hasUnifiedMemory] returns NO, and removing calls to didModifyRange:, then the rendering is working just fine.

            What's the best way to test Managed buffers on Apple Silicon where the GPU memory is unified so that I can be sure my code will work on older Macs?

            ...

            ANSWER

            Answered 2021-Nov-07 at 20:12

            The best practice for testing hardware compatibility is on the actual hardware in which you are testing compatibility. If you plan on supporting discrete GPUs, which are substantially different from Apple Silicon, it would be best to have access to one for testing.

            You might approximate behavior, but remember that it is only a emulation, and there is no way to ensure that the actual hardware will work the same.

            It would be akin to developing with the Simulator only, which is not at all a good practice.

            UPDATE: There are numerous services that rent access to bare metal Macs. The MacInCloud service allows you to configure a machine with an external GPU (such as a AMD RX 580). It is only $0.99 for the first 24 hours.

            There are many similar services out there, but that is the first service I was able to verify that discrete GPUs are an option.

            Source https://stackoverflow.com/questions/69802692

            QUESTION

            Deduplication/merging of mutable data in Python
            Asked 2021-Oct-21 at 00:04
            High-level view of the problem

            I have X sources that contain info about assets (hostname, IPs, MACs, os, etc.) in our environment. The sources contain anywhere from 1500 to 150k entries (at least the ones I use now). My script is supposed to query each of them, gather that data, deduplicate it by merging info about the same assets from different sources, and return unified list of all entries. My current implementation does work, but it's slow for bigger datasets. I'm curious if there is better way to accomplish what I'm trying to do.

            Universal problem
            Deduplication of data by merging similar entries with the caveat that merging two assets might change whether the resulting asset will be similar to the third asset that was similar to the first two before merging.
            Example:
            ~ similarity, + merging
            (before) A ~ B ~ C
            (after) (A+B) ~ C or (A+B) !~ C

            I tried looking for people having the same issue, I only found What is an elegant way to remove duplicate mutable objects in a list in Python?, but it didn't include merging of data which is crucial in my case.

            The classes used

            Simplified for ease of reading and understanding with unneeded parts removed - general functionality is intact.

            ...

            ANSWER

            Answered 2021-Oct-21 at 00:04

            Summary: we define two sketch functions f and g from entries to sets of “sketches” such that two entries e and e′ are similar if and only if f(e) ∩ g(e′) ≠ ∅. Then we can identify merges efficiently (see the algorithm at the end).

            I’m actually going to define four sketch functions, fos, faddr, gos, and gaddr, from which we construct

            • f(e) = {(x, y) | x ∈ fos(e), y ∈ faddr(e)}
            • g(e) = {(x, y) | x ∈ gos(e), y ∈ gaddr(e)}.

            fos and gos are the simpler of the four. fos(e) includes

            • (1, e.os), if e.os is known
            • (2,), if e.os is known
            • (3,), if e.os is unknown.

            gos(e) includes

            • (1, e.os), if e.os is known
            • (2,), if e.os is unknown
            • (3,).

            faddr and gaddr are more complicated because there are prioritized attributes, and they can have multiple values. Nevertheless, the same trick can be made to work. faddr(e) includes

            • (1, h) for each h in e.hostname
            • (2, m) for each m in e.mac, if e.hostname is nonempty
            • (3, m) for each m in e.mac, if e.hostname is empty
            • (4, i) for each i in e.ip, if e.hostname and e.mac are nonempty
            • (5, i) for each i in e.ip, if e.hostname is empty and e.mac is nonempty
            • (6, i) for each i in e.ip, if e.hostname is nonempty and e.mac is empty
            • (7, i) for each i in e.ip, if e.hostname and e.mac are empty.

            gaddr(e) includes

            • (1, h) for each h in e.hostname
            • (2, m) for each m in e.mac, if e.hostname is empty
            • (3, m) for each m in e.mac
            • (4, i) for each i in e.ip, if e.hostname is empty and e.mac is empty
            • (5, i) for each i in e.ip, if e.mac is empty
            • (6, i) for each i in e.ip, if e.hostname is empty
            • (7, i) for each i in e.ip.

            The rest of the algorithm is as follows.

            • Initialize a defaultdict(list) mapping a sketch to a list of entry identifiers.

            • For each entry, for each of the entry’s f-sketches, add the entry’s identifier to the appropriate list in the defaultdict.

            • Initialize a set of edges.

            • For each entry, for each of the entry’s g-sketches, look up the g-sketch in the defaultdict and add an edge from the entry’s identifiers to each of the other identifiers in the list.

            Now that we have a set of edges, we run into the problem that @btilly noted. My first instinct as a computer scientist is to find connected components, but of course, merging two entries may cause some incident edges to disappear. Instead you can use the edges as candidates for merging, and repeat until the algorithm above returns no edges.

            Source https://stackoverflow.com/questions/69636389

            QUESTION

            Code Generation from Class Diagram: Composition between two classes does not change anything in generated Java code
            Asked 2021-Oct-13 at 07:22

            I created two simple classes A and B in Visual Paradigm software, such that there there a COMPOSITION between these two classes. However, the generated code (in Java) is the same with OR without the association between these two classes. In other words, the generated code, if there is a composition between class A and B, is the same as when I deleted the composition between class A and class B. That is, the composition between classes is NOT considered in generated code by Visual Paradigm. What is the solution?

            Edit: Based on the request of @Christophe, I added the photo of a test example project (class diagram), along with two Java class generated by Visual Paradigm, where in both cases (with and without composition relation between two classes) the generated codes are exactly the same.

            Generated codes by Visual Paradigm:

            ...

            ANSWER

            Answered 2021-Oct-13 at 07:22
            Does the diagram provide what is needed?

            In your VP diagram you have added a composition relation that leaves a lot of things unspecified:

            • it does not indicate if the association is navigable or not
            • it does not show multiplicities
            • it does not specify the role (i.e. name of the association end)

            Each of these could be an obstacles to the proper code generation:

            • without navigability, the tool doesn't know if you intend to refer to the other side (or if there is no navigability, i.e. no reference that would easily find the other side).
            • without multiplicities, the tool doesn't know if it has to generate a simple java field refering to one object, or a collection of objects
            • without role, the tool doesn't know how you want to name the java field that should implement the associated/composed object.

            Different tools make different assumptions. VP shows the following tool-specific behavior:

            • if you open your composition's specification, you'll see that navigability is assumed to be true in both direction if it's unspecified (this is VP specific and not an UML standard).
            • default multiplicity used for code generation is 1 if it's left unspecified in the diagram.
            • but a missing role causes the java association/composition not to be generated: VP would not know how to name it.
            VP generates composition if diagram is sufficient

            Here the diagram I’ll for demo purpose:

            The specification of the composition looks like:

            If there is a role name (here A and B), the code corresponding to the structural relationship is very well generated:

            Source https://stackoverflow.com/questions/69501814

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install unified

            This package is ESM only: Node 12+ is needed to use it and it must be imported instead of required.

            Support

            See contributing.md in unifiedjs/.github for ways to get started. See support.md for ways to get help. Ideas for new plugins and tools can be posted in unifiedjs/ideas. A curated list of awesome unified resources can be found in awesome unified. This project has a code of conduct. By interacting with this repository, organization, or community you agree to abide by its terms.
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            Install
          • npm

            npm i unified

          • CLONE
          • HTTPS

            https://github.com/unifiedjs/unified.git

          • CLI

            gh repo clone unifiedjs/unified

          • sshUrl

            git@github.com:unifiedjs/unified.git

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