ui-components | UI component library and gallery built | User Interface library
kandi X-RAY | ui-components Summary
kandi X-RAY | ui-components Summary
This is my library/gallery of UI Components I've built for fun and practice.
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Trending Discussions on ui-components
QUESTION
I've created an Angular library in Nx workspace to provide ui-components (ui-kit). To this library I added Storybook which was working fine. Now I also want to include Tailwind because the components make use of it.
I used the nx generate @nrwl/angular:setup-tailwind --project=ui-kit --buildTarget=build-storybook
command to setup tailwind for that library. The library is buildable.
I have a tailwind.config.js which looks like this:
...ANSWER
Answered 2022-Feb-28 at 01:57I have a React version working, I hope this helps.
Keep in mind that storybook requires a hard refresh for UI updates to be reflected as there is no hot-reloading out of the box.
We are going with the PostCSS version seen here.
You need the following files:
QUESTION
Having a monaco-editor inside a React component:
...ANSWER
Answered 2022-Mar-04 at 17:42If you need the ability to change the value externally, you'll need to use the Editor
as a controlled component by passing the value
prop (sandbox):
For example:
QUESTION
After a recent angular 12 upgrade I am unable to see my .ts files inside sources in Dev tool. The web pack bundler doesn't seems to be loaded. sourceMap in angular.json is true still the files are not loading. Anyone please let me know what all things I need to check here. This is an inconvenience as I generally debug through the browser.Below is the content of my angular Json file.
...ANSWER
Answered 2021-Oct-01 at 11:55You need to to update your serve section to include the development browserTarget
to dev configuration:
QUESTION
i have a yarn
workspace
monorepo
where different packages contain reusable code. like
@pkg/styles
,
@pkg/ui-components
all of these packages are es modules
(import export statements)
and are used in my non ssr application built by webpack like this.
for example
...ANSWER
Answered 2022-Feb-03 at 13:12as of 3-feb-2022 there is no official support from remix-run for building your local packages inside a yarn workspaces monorepo. i was able to patch up esbuild config and allow local modules to be build. here is the official issue raised on remix run repo.
what i ended up doing is to patch up the remix esbuild configuration
Create esbuild-overrides.js
in the root of the project
add following code
QUESTION
I want to find the best way to structure a custom component with multiple slots for content.
This is the best tutorial I've found: https://www.hackingwithswift.com/plus/custom-swiftui-components/creating-a-flipview-to-provide-a-card-flip-effect
The code works, but I don't understand the syntax. Why does the first slot "left header actions" not need to be written?
...ANSWER
Answered 2022-Jan-23 at 15:32It is a syntactic sugar of Swift compiler that you can omit name of first closure. What you shown is equivalent of:
QUESTION
I am creating a React Native Android application, and I want to embed a control which is rendered using Vulkan. I implemented this control by creating a subclass of SurfaceView
called VkSurfaceView
and implementing the Vulkan code in Rust with JNI calls.
I turned on the debug setting that shows the boundaries of all of the views so that it's clear that the views are still there.
Here's the Vulkan control (currently, it just renders a triangle) inside of a simple Android layout (no React Native):
Here's my React Native layout without the Vulkan control (the square represents where I am trying to put the Vulkan control):
But when I put the Vulkan control, then everything else goes dark, even though the layout inspector and the debug overlay indicate that the other views are still there:
Why might this be happening? As shown above, the Vulkan control works inside of pure-Android layouts, so I think that it must be interacting unfavorably with React Native in some way. However, I have found examples like this and this that are able to use SurfaceView
/TextureView
/VideoView
in React Native without it causing problems.
Edit: Even if I comment out all of the code in VkSurfaceView
, the black screen issue still occurs (but the triangle disappears, obviously), so I don't think this is happening because of an issue with my Vulkan code.
Edit 2: It works if I derive from TextureView
instead of SurfaceView
. But why? I suspect that it has something to do with the differences explained here, but I still don't understand why it's important whether the view is composited using OpenGL or not.
Here's my code:
React Native index.js
:
ANSWER
Answered 2022-Jan-13 at 19:32One solution was to use TextureView
instead of SurfaceView
. However, this didn't seem to work too well, as I would get timeout issues related to frame buffering every few seconds. The solution that I actually ended up using was to wrap my SurfaceView
inside of a FrameLayout
.
QUESTION
Having the following Textarea component, it was built in order to be reusable, it is a basic textarea with has a maxlength props, where it can be specified the maximum input length, it also shows the current input length, in the format current input length/max length
.
It works fine as a separate component, the problem is when it must be used with react-hook-form, the current input length isn't updating.
Here is the Textarea component:
...ANSWER
Answered 2022-Jan-03 at 17:04react-hook-form provides its own onChange
handler which it'll pass as a part of props
, which is likely clobbering your custom handler when you spread props
into the textarea props.
You should instead extract onChange from props and define your own onChange callback which invokes it if it were passed in, rather than spreading it into your props.
QUESTION
Having the following component:
...ANSWER
Answered 2021-Dec-22 at 09:37Try reset({ name: '', description: '' });
QUESTION
I've been using 'react-router-dom' (v6) in combination with Microsoft Fluint UI Nav.
Because of this I have to programmatically navigate instead of using the element.
When I use a to test
it navigates to the requested page without a server request. But when I use this (basically an eventHandler that calls navigate
for the redirect) :
ANSWER
Answered 2021-Dec-20 at 12:41Noob mistake...
I forgot to preventDefault()
. Fixed it like:
QUESTION
In this learning app, I've followed and excellent tutorial from Hacking with Swift on generating a wave-like animation. I've modified this app further adding some functionalities:
- Providing Start/Stop mechanism for the wave animation
- Perpetually generating random numbers for the duration of the animation
- Modifying animation if an "interesting" number is found. Initially, I've implemented logic that defines even numbers as interesting but that could be easily changes to flag prime numbers, etc.
After stopping the animation does not "run" again. This is demonstrated in the gif below.
After stopping the animation does not restart.
Code ...ANSWER
Answered 2021-Jul-29 at 22:41I made your project works, you can see the changed code // <<: Here!
, the issue was there that you did not show the Animation the changed value! you showed just one time! and after that you keep it the same! if you see your code in your question you are repeating self.phase = .pi * 2
it makes no meaning to Animation! I just worked on your ContentView
the all project needs refactor work, but that is not the issue here.
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