SteamAuth | NodeJS Steam authenticator , login and trade confirmations | Authentication library

 by   winauth JavaScript Version: Current License: GPL-3.0

kandi X-RAY | SteamAuth Summary

kandi X-RAY | SteamAuth Summary

SteamAuth is a JavaScript library typically used in Security, Authentication, jQuery applications. SteamAuth has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Implementation of mobile SteamGuard 2FA codes and trading confirmations.
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            kandi-support Support

              SteamAuth has a low active ecosystem.
              It has 22 star(s) with 8 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of SteamAuth is current.

            kandi-Quality Quality

              SteamAuth has 0 bugs and 0 code smells.

            kandi-Security Security

              SteamAuth has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              SteamAuth code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              SteamAuth is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              SteamAuth releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SteamAuth and discovered the below as its top functions. This is intended to give you an instant insight into SteamAuth implemented functionality, and help decide if they suit your requirements.
            • Creates a public public public public key .
            • Decode secret to buffer .
            • Create a base 64 hash string
            • {{{ 1 length
            • Prepend signed signature to a hex string
            • Convert a number to a hexadecimal .
            • Returns the string representation of the event
            • Formats a number
            • return the 16 bit number
            Get all kandi verified functions for this library.

            SteamAuth Key Features

            No Key Features are available at this moment for SteamAuth.

            SteamAuth Examples and Code Snippets

            No Code Snippets are available at this moment for SteamAuth.

            Community Discussions

            QUESTION

            CSS drop-down menu not working when I hover over link
            Asked 2021-Jul-25 at 23:39

            I have spent the past few hours of my life trying to get this drop down menu to work to no avail. I'm trying to to make the list menu .dropdown appear when you hover over .droptoggle. I'm just going to show the whole page because I have no idea what it could be, knowing me its probably the smallest and easiest thing to fix. (I am very new to html and css so this will probably look very messy. Thanks a lot for any help!

            Html:

            ...

            ANSWER

            Answered 2021-Jul-25 at 22:28

            You're using the following CSS selector:

            Source https://stackoverflow.com/questions/68522865

            QUESTION

            Add cookies for Steam OpenID
            Asked 2021-Feb-26 at 03:31

            I'm using this GitHub Repository to allow users to sign in through Steam.

            This repo uses Sessions which lasts only a while, or until the browser is closed, so I need to use cookies in order to keep users logged in for a long period.

            After some research, from cookie documentation and questions asked, users, have a username and password and not using a third party to log in.

            This is my first time using sessions and cookies, so please bear with me.

            This is how the code for log in looks like:

            ...

            ANSWER

            Answered 2021-Feb-26 at 03:31

            To construct a true thorough "remember me" feature, you would typically need a database to store a generated user token with an expiration date and any other conditions you might decide you need. The token would then be stored in a cookie with setcookie().

            But the easiest path forward is to extend the lifetime of the normal PHP session cookie to a time period beyond its default 0 (until browser closed). You can do this with session_set_cookie_params(), choosing a long lifetime.

            Source https://stackoverflow.com/questions/66367927

            QUESTION

            NodeJS/Heroku Application Error for reading env variables with Github Action
            Asked 2020-Oct-12 at 09:55

            Initially, I had a working git repo with a workflow setup so as to upload some NodeJS source code on a git push request which all worked fine. However I have a Steam API key that was in an .env file which I did not want public (removing .env altogether) so I wanted to use Github Secrets to store the STEAM_API_KEY (along with other variables such as BASE_URL) within yml env variables used in the workflow as follows:

            ...

            ANSWER

            Answered 2020-Oct-09 at 13:05

            I figured the problem out: The env variables are only available when running the Github Action, NOT while executing from Heroku.

            Still doesn't explain the last part tho with url2

            Source https://stackoverflow.com/questions/64280116

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install SteamAuth

            Expand latest SteamAuth-X.X.X.zip into your project folder.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/winauth/SteamAuth.git

          • CLI

            gh repo clone winauth/SteamAuth

          • sshUrl

            git@github.com:winauth/SteamAuth.git

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