import-path | Improve the import path for your package | Code Editor library
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kandi X-RAY | import-path Summary
Improve the import path for your package
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of import-path
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import-path Examples and Code Snippets
def build_model_flags(change_concat_input_ranges=False,
allow_nonexistent_arrays=False,
saved_model_dir=None,
saved_model_version=0,
saved_model_tags=None,
def __init__(self,
saved_model_dir,
saved_model_tags,
saved_model_exported_names,
experimental_debug_info_func=None):
"""Constructor for TFLiteConverter.
Args:
saved_model_dir
def _parse_saved_model_args(self, always_enable_saved_model_import=False):
"""Parses SavedModel arguments from the given Keras/RNN SavedModel.
Args:
always_enable_saved_model_import: Bool. When the value is true, it enables
MLI
Community Discussions
Trending Discussions on import-path
QUESTION
We're upgrading to Airflow 2 so I've changed the hooks import from:
...ANSWER
Answered 2021-Apr-24 at 22:18Make sure you are running on Airflow 2.0.
You can check which version you are running with the version command.
QUESTION
It is my first time coding in Go. I am following an example and I succesfully can run the small applcation bellow. But I can't find a reason for not been ran in Visual Studio Code. So far I can see, I follow the suggestion found in this answer saying: "... Since your package is outside of $GOPATH, you may need to create a module file. You'll need to init your go module using".
go.mod
...ANSWER
Answered 2020-Aug-25 at 12:14Thanks to discussion in Go Slack (GOPHERS), someone guided me to this solution. Hopefully it can help future readers.
1 - add program and cwd as bellow to launch
QUESTION
I have been trying to install something from a github repository and run it inside. I used npm install github:openfn/core#v1.0.0
in my project directory which added "core": "github:openfn/core#v1.0.0"
to the package.json. However when I try to build the docker container with docker build -t name .
I get the following warnings and eventually error :
ANSWER
Answered 2020-Jul-22 at 12:02I managed to have it working by adding:
QUESTION
So i'm moving to writing my sass to the BEM convention. I've used the sass-lint configuration generator to create my config and only edited the class-name-format
's - convention:
to strictbem
however I'm still having some issues with it.
Maybe I'm misinterpreting BEM?
Error:
[sass-lint] Class '
.bus__tyre--front
' should be written in BEM (Block Element Modifier) format (class-name-format)
Sass:
...ANSWER
Answered 2020-May-18 at 15:54QUESTION
My project suddenly start to give the following error, when accessing any page:
...ANSWER
Answered 2020-May-17 at 19:40I was able to keep paths exactly the same by changing webpack
configuration:
QUESTION
I've been working on creating a small library of React components for use in several other projects. I am publishing the package internally (using a private GitHub repository) and then including in another project. However, when I go to import from a subdirectory of the package I am not able to do so as the paths don't match.
The projects using the package all utilize webpack to bundle/transpile code as I am trying to avoid doing any building in the component library if possible.
Directory Structure ...ANSWER
Answered 2018-Apr-11 at 18:13The answer may depend on how you installed your components library. If you did it via either npm install :/
or npm install
,
You should be able to
import {Button} from 'component-library/Button'
as is, according to your first linked question. Similar to Node's require() resolution, Webpack should resolve subdirectories within component-library relative to component-library's entry point. You can find the docs on customizing the resolution behavior via the webpack.config.resolve property. material-ui seems to rely on resolving subdirectory imports from the module entry directory.To distribute an ES module library, there's no need for building before distribution. However, projects such as create-react-app may need a pre-transpiled version.
Alternately, you can write import {Button} from 'components-library'
.
Webpack will trace the dependencies back through each index
without a fuss.
QUESTION
Consider this a more refined version of this question.
It seems python's module structure is tied to actual directory containing the files. While it is possible to re-export another module using __init__.py
, this does not alter the actual module hierachy as log as the import facility is concerned.
For instance:
...ANSWER
Answered 2020-May-03 at 03:55This can be done by modifying __path__
, with pkgutil.extend_path
or by other means.
According to the documentation:
A package’s
__path__
attribute is used during imports of its subpackages. Within the import machinery, it functions much the same assys.path
, i.e. providing a list of locations to search for modules during import.
__path__
may be modified in the module's __init__.py
to change where import system searches for submodules.
In given case, using pkgutil.extend_path
:
QUESTION
I'm setting up a Next.js project with typescript. I've been following several guides but I seem to be facing an issue with import aliases.
I'm not sure if this is an issue with my configuration or with Next.js.
Here are a few pages referencing similar issues whose tips I followed without success:
- https://github.com/zeit/next-plugins/issues/535
- https://medium.com/anna-coding/how-to-use-absolute-module-import-path-in-next-js-dcbc806272e5
I tried messing around with Next.js' webpack configuration to solve the problem (adding resolve.alias options directly to next.config.js, but this didn't help and Next.js supposedly supports typescript out of the box now (resolve.extensions are well defined)
Next.js version 9.3.5
babel-plugin-module-resolver version 4.0.0
tsconfig.json
...ANSWER
Answered 2020-Apr-16 at 09:51After thinking on this some more I realized I was trying to do two things:
- Handle typescript aliases
- Use babel-plugin-inline-react-svg to import SVGS
The provided configuration actually works for regular typescript imports however this configuration doesn't allow svg imports to be aliased, I tried adding the extension to module-resolver with no luck.
After doing some more research I found an open issue being tackled at babel-plugin-inline-react-svg: https://github.com/airbnb/babel-plugin-inline-react-svg/pull/17
It seems this is a know compatibility issue between babel-plugin-module-resolver and babel-plugin-inline-react-svg.
QUESTION
I am currently working on a private project using Golang (and I am new to it).
But I have the problem that I don't know what is the proper way to define the import path
for local packages.
I have the same feeling as the author from this link https://medium.com/@c9s/golang-the-annoying-remote-import-path-c6c7e76517e5
In short, if I host a project foo
in Github. I feel strange to use github.com/levin/foo
as import path instead of just foo
. Wouldn't it cause much rework if I move my codes to Bitbucket or I host my own git server in AWS?
And worse, I can rewrite my code to change the import path, but how would people using my code in theirs notify the change of repo? And I feel no sense to ask others to update their codes.
I am new to Golang so feel free to say something like "your question is not even valid".
...ANSWER
Answered 2017-Sep-20 at 03:48We are also developing a project (privately) and we are hosting it on GitLab and I am well aware that go get
doesn't work well on private repositories (at least as far as i know).
What we did is we created a folder, lets say $GOPATH/src/theproject
and clone all the repositories inside that folder.
So far, it works well for us, but you might also think that it is tedious to do that, and it is, but we don't have any other way to do it. We manually update the code by using git pull
.
QUESTION
I'm using multiple DLLs with the same name and I would like to have only one path for searching a DLL when using dllimport.
My code so far:
...ANSWER
Answered 2019-Jul-06 at 08:18If you know the full path to your DLL load it explicitly with a call to LoadLibrary
passing that full path. If you do that before call any pinvoke functions from that DLL, then the system uses the DLL that you loaded explicitly.
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