count-down | 一个js写的倒计时插件(A countdown plugin written by JS) | Frontend Framework library

 by   xiaxiangfeng JavaScript Version: Current License: No License

kandi X-RAY | count-down Summary

kandi X-RAY | count-down Summary

count-down is a JavaScript library typically used in User Interface, Frontend Framework applications. count-down has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

一个js写的倒计时插件(A countdown plugin written by JS)
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            kandi-support Support

              count-down has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              count-down has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of count-down is current.

            kandi-Quality Quality

              count-down has no bugs reported.

            kandi-Security Security

              count-down has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              count-down does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              count-down releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            count-down Key Features

            No Key Features are available at this moment for count-down.

            count-down Examples and Code Snippets

            No Code Snippets are available at this moment for count-down.

            Community Discussions

            QUESTION

            An Interactive Loading Screen (which updates based on user input or time elapsed)
            Asked 2021-Jun-01 at 14:33

            I have a simple Angular app that allows users to do some heavy calculations on their end (must not be on the server). I am currently using a customized ngx-spinner to show a loading screen during the calculation. I would like to know (if possible) how to make the loading screen interactive, meaning: can respond to user input or can change the display (e.g. text or image) as time goes while the calculation is being carried out.

            You can imagine it as a mini-game that a user can play while it is loading, a count-down timer, or even just a clock that shows the current time. Any of them would be great.

            The flow would look like this:

            (1) A user issues a calculation command

            (2) Show the loading screen and then start the calculation

            • user should be able to click on the loading screen for some effects, and/or see changes as time goes while waiting for the result

            (3) calculation is done, display the result and hide the loading screen

            So far I have tried to set up a timer (either using rxjs or setInterval) to periodically update it or bind the HTML element with an event handler but they only work when there's nothing running synchronously (if I simply show the loading screen without doing any calculation). I know it probably has something to do with the fact that the UI thread(?) is occupied by the calculation but I don't know any way to circumvent that (or to use any other thread). Is this a limitation of single-page applications or is it just not possible in general? (If yes, is there any way to fake it and make it look like what I described? And not just using a loading gif.)

            First Edit: I have just found a similar and (easier?) question: Update webpage to show progress while javascript is running in in a loop but could be a bit limited. I still like to know if there is a general solution without needing to split up every long process to indicate progress but simply update the spinner according to a timer (or user interaction) regardless.

            Disclaimer: I'm fairly new to Angular, as well as real-world apps. Apologies for any misuse of languages or any presence of dumb ideas.

            ...

            ANSWER

            Answered 2021-Jun-01 at 14:33

            If part of the problem is that the web page is 'frozen' or 'stalled' while waiting for the calculation to complete, it might be possible for you to have the calculation itself performed in a web worker: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers

            You can do something like:

            1. Create a web worker file and put some logic in there which will perform the calculations.
            2. Add events for "onCalculationReceived" and "onCalculationComplete". The web worker will listen for the first event, perform calcuations, and dispatch the second.
            3. Where the calculation is invoked, dispatch the first event and wait for the second event.

            With that, you should have no problems with letting the user interact with the UI while the expensive calculation is being performed.

            Source https://stackoverflow.com/questions/67788754

            QUESTION

            Set display of the div with css
            Asked 2021-May-06 at 10:40

            I am trying to set a div responsive but unable to do so. I am trying for almost 8 hours now.

            here what I need

            I want this cyan text (which is actually a div) to be responsive, but currently, it is overlapping.

            ...

            ANSWER

            Answered 2021-May-06 at 10:40

            QUESTION

            Button (GPIO) Pressing Logic in MicroPython
            Asked 2021-Apr-05 at 22:01

            I had another question open about iterative menu logic, and the problem morphed into button logic, so I'm separating them, since the original question was truly settled.

            My code is as follows:

            ...

            ANSWER

            Answered 2021-Apr-05 at 10:00

            With both of your buttons tied to ground, and using PULL_UP the code is just:

            Source https://stackoverflow.com/questions/66880711

            QUESTION

            Two-Button Menu Iteration
            Asked 2021-Mar-30 at 03:49

            I've got a script that I'm adapting to micropython on a 2040, and I want to use two buttons to navigate the menu structure. I can't figure out how to make the iterate loop in the multi-choice menus work right... here's what I've got so far:

            ...

            ANSWER

            Answered 2021-Mar-30 at 03:49

            0.01 second is way too short. The key is, after you detect "button down", you need to wait for "button up". You need something like:

            Source https://stackoverflow.com/questions/66864354

            QUESTION

            How to manipulate an custom attribute javascript
            Asked 2021-Mar-06 at 15:54

            I'm struggling with this script where I need to "select" an attribute of a HTML tag.

            Its an application that when I click on button would start this countdown but

            I'm using and customized countdown that I found. And it has this attribute named "data-date"

            ...

            ANSWER

            Answered 2021-Mar-06 at 15:46

            In JS, property names that aren't valid identifiers cannot be accessed using the dot syntax.

            For regular JS object, you could bypass this limitation by using the bracket syntax, but that won't work for HTML elements (it will set the property, but the property won't become the attribute of the element).

            However, there's a way to manipulate data-* attributes of an element using the dataset property:

            Source https://stackoverflow.com/questions/66507432

            QUESTION

            GISC exercise 8.24 and 8.26: if-condition in result-form of cond not working as expected
            Asked 2021-Jan-14 at 14:43

            Exercise 8.24 and 8.26 of David Touretzky's "A Gentle Introduction to Symbolic Computation" state:

            8.24: Write COUNT-DOWN, a function that counts down from n using list-consing recursion. (count 5) should produce the list (5 4 3 2 1).

            8.26: Suppose we wanted to modify COUNT-DOWN so that the list it constructs ends in zero. For example, (COUNT-DOWN 5) would produce (5 4 3 2 1 0). [...]

            So I tried to combine the two exercises into a function countdown that takes a keyword argument incl-zero, like so:

            ...

            ANSWER

            Answered 2021-Jan-13 at 11:47

            QUESTION

            I have a countdown timer and its seconds and minutes are not moving
            Asked 2021-Jan-11 at 14:23

            Timer is not working in javascript. I want to have a countdown timer that works automatically. But here, only hour hand is moving. Seconds and minutes are not changing at all. The code is as follows :

            ...

            ANSWER

            Answered 2021-Jan-11 at 14:23

            Typo const min = document.querySelector(".mins .numb");

            Improvement:

            Source https://stackoverflow.com/questions/65668258

            QUESTION

            React vibrate phone when timer hits a specific number
            Asked 2020-Dec-22 at 20:23

            I have a count-down timer that when the user presses submit it starts counting down.
            I have an if statement that is reducing the timer 1 second at a time and another function that starts vibrating the phone once the timer starts hitting 3 seconds. Problem is that the vibration starts immediately as soon as the count timer runs.

            When I do this.state.seconds == or === 3 the vibration won't work. If I do an assignment of =3 then the timer count down runs fine but the vibration runs the entire time which means if the timer is 10seconds it'll vibrate for 10 seconds.

            What am I doing wrong?

            ...

            ANSWER

            Answered 2020-Dec-22 at 19:22

            Because you make a comparison only once when you press the button. You need to check it on every tick.

            Source https://stackoverflow.com/questions/65413733

            QUESTION

            Bootstrap-vue how to show alert and dismiss in the end of the method?
            Asked 2020-Nov-19 at 09:54

            Hello everyone is there any why to show a bootstrap-vue alert at the beginning of my method and dismiss the alert at the end of my method. I use javascript if you wounder.

            I tried to do it with:

            ...

            ANSWER

            Answered 2020-Nov-19 at 09:54

            Use v-model instead of v-if. Here is a simple example with a 2 second delay:

            Source https://stackoverflow.com/questions/64908909

            QUESTION

            How to use time.sleep() to draw circles Tkinter?
            Asked 2020-Jul-17 at 21:22

            I wrote a program to explore Tkinter & try out object-oriented programming. My goal is to draw concentric circles, starting with the outside and moving in.

            The drawing works fine, but my time-delay between circles isn't working. I can see the count-down (with print) but it doesn't draw anything until after the count-down ends.

            Possibly this is related to the creation of the object? Nothing happens until the object is finished being created? IDK.

            Here's my code:

            ...

            ANSWER

            Answered 2020-Jul-17 at 21:22

            When you use the sleep() function, the application suspends updates to the GUI. This means that the drawing of circles is also suspended. But you can force the application to update the GUI before it continues with update_idletasks(), see example below. I chose to make the update in the Circle.draw_circle() function:

            Source https://stackoverflow.com/questions/62961061

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

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            Install count-down

            You can download it from GitHub.

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            gh repo clone xiaxiangfeng/count-down

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            git@github.com:xiaxiangfeng/count-down.git

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