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QUESTION
I used the database first approach. The model is right (or at least it looks like) But I always get this error. Please, I've already tried so many things.. The full code of my program (and even sql script by which I create my database) is here: https://github.com/AntonioParroni/test-task-for-backend-stack/blob/main/Server/Models/ApplicationContext.cs
Since I have a mac. I created my model with dotnet ef cli commands (dbcontext scaffold) I can use my context. But I can't touch any DbSet..
...ANSWER
Answered 2022-Mar-31 at 09:23You have net6.0
target framework which is still not released while you have installed EF6 which is a previous iteration Entity Framework (mainly used with legacy .NET Framework projects) and you also have EF Core (a modern iteration of it) but older version - 5.0 (which you are actually using for your context, see the using Microsoft.EntityFrameworkCore;
statements there).
Try removing EntityFramework
package and installing preview version of Microsoft.EntityFrameworkCore.SqlServer
(possibly just updating to the latest 5 version also can help) and either removing completely or installing preview version of Microsoft.EntityFrameworkCore.Design
. (Also I would recommend to update your SDK to rc and install rc versions of packages).
Or try removing the reference to EntityFramework
(not Core one) and changing target framework to net5.0
(if you have it installed on your machine).
As for why do you see this exception - I would guess it is related to new methods added to Queryable
in .NET 6 which made one of this checks to fail.
TL;DR
As mentioned in the comments - update EF Core to the corresponding latest version (worked for 5.0 and 3.1) or update to .NET 6.0 and EF Core 6.
QUESTION
I'm currently investigating how to use ThemeData in the Flutter application. It should work with the code below, but the color theme doesn't apply as expected.
Curiously, using the "primarySwatch" option instead of the "primaryColor" option applies the theme as expected.
The execution environment is Chrome
on Windows10
. Neither has a dark theme applied.
In addition, the results were the same in the Android11
environment of the real machine and the virtual environment.
ANSWER
Answered 2021-Sep-23 at 08:04the best way to set the theme to make it sperate file of theme and call in main file and the primary color is working for me theme: ThemeData()
, like that you can also set theme of your icon and also you can set theme of your text.
QUESTION
I have read few stackoverflow posts about "Looking up a deactivated widget's ancestor is unsafe" error but couldn't find an answer which work.
I've tried to set a global key with the scaffold, and to use WidgetsBinding.instance.addPostFrameCallback() without success.
I'm pretty sure I'm doing something stupid and easy to fix, but I can't figure out what.
This is a simple version of the code which replicates the error when you go back from PhotoViewPage (photo_view package) :
...my_home_page.dart
ANSWER
Answered 2021-Dec-18 at 16:14I'm not sure where the error was from, but switching flutter channel from master to stable fixed it.
QUESTION
The following code are from the official sample project.
There are two branches, main and end.
I found the Code main and the Code end using different ways to navigate.
Code main is simple and clear, and in other projects, it navigate based State just like Code A which is from the project.
Code end use NavHostController
to navigate, but It seems that we need't to use Navigation
again when we use Jetpack Compose, right?
Code main
...ANSWER
Answered 2022-Jan-04 at 08:22I've worked with Compose since the early alpha stages and became quickly disappointed with Google's lame attempt at providing a more modern approach to navigating a single-activity app. When you consider that Android's view-based system was entirely replaced with the declaration approach that Compose uses, you have to seriously wonder why they would stick with a navigation controller that doesn't allow you pass objects from one screen to another. There was also the issue that adding animation when transitioning from one screen to another was an afterthought. There is an add-on that supports animation transitions.
But perhaps the worst thing about Compose was its lack of handling device configuration changes. Under the older view-based system, you defined your layouts in xml files and placed these in resource folders that had qualifiers in the folder name that would aid Android in picking the correct layout based on things like screen density, orientation, screen size, etc. That went out the window with Compose. Eventually Google did add APIs to handle composables that need to be selected based on screen sizes and densities. But ultimately, you end up writing this decision logic within your composable and your code starts to look like spaghetti. Google's Android team completely forgot about the most basic "Separation of Concerns" when they chose to mix UI layouts with the logic that determines which layout gets selected. Designing your composables is one thing and how they get selected is another. Don't mix the two. Your composables become increasingly less reusable when you integrate those APIs. The original developers of Android (who weren't from Google) knew well enough to have the operating system manage the layout selection based upon changes to device configurations.
I chose to create my own framework that handles navigation and manages composables in almost an identical way that the view-based system works. It also remedies the issue of not being able to pass objects from screen to screen. If you are interested, you can check it out at:
https://github.com/JohannBlake/Jetmagic
So to answer you question about whether Compose Navigation is good for navigating, I would have to say no. I have worked with it and have found it severely lacking. If you want to be just-another-run-of-the-mill-Android-developer, then use Compose Navigation. But if you want to chart your own path and liberate yourself from Google's poor design practices, then use Jetmagic or even better, create your own navigation framework. It isn't that hard.
QUESTION
ANSWER
Answered 2021-Aug-03 at 11:33It is the expected behaviour. You are constructing two separate app bars for both the screens so they are bound to flash. This is not the correct way. The correct way would be to actually put the scaffold in your main activity and place the NavHost as it's content. If you wish to modify the app bar, create variables to hold state. Then modify them from the Composables. Ideally, store then in a viewmodel. That is how it is done in compose. Through variables.
Thanks
QUESTION
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'info.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
State createState() => MyAppState();
}
class MyAppState extends State {
List li = [
info(name: 'text1', length: 170, date: DateTime.now()),
info(name: 'text2', length: 175, date: DateTime.now()),
info(name: 'text3', length: 180, date: DateTime.now()),
info(name: 'text4', length: 180, date: DateTime.now()),
info(name: 'text5', length: 180, date: DateTime.now()),
info(name: 'text6', length: 180, date: DateTime.now()),
info(name: 'text7', length: 180, date: DateTime.now()),
info(name: 'text8', length: 180, date: DateTime.now()),
info(name: 'text9', length: 180, date: DateTime.now()),
];
void x (BuildContext ctx){
showModalBottomSheet(context: ctx, builder: (ctx){
return ListView.builder(
itemCount: li.length,
itemBuilder: (cx , index){
return Padding(
padding: EdgeInsets.all(10.0),
child: Card(
shadowColor: Colors.red,
elevation: 10.0,
color: Colors.blue,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
li[index].name,
style: TextStyle(color: Colors.white, fontSize: 20),
),
Text(
'${li[index].length}',
style: TextStyle(color: Colors.white, fontSize: 20),
),
],
),
Text(
'${li[index].date}',
style: TextStyle(color: Colors.white, fontSize: 20),
),
],
),
),
),
);
},
);
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'App name',
home: Scaffold(
appBar: AppBar(
title: Text('This is the App bar'),
),
body: Container(
padding: EdgeInsets.all(10.0),
height: double.infinity,
color: Colors.black,
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () => x(context)
),
),
);
}
}
...ANSWER
Answered 2021-Aug-03 at 13:16This is a common mistake that happens when using Inherited Widgets like MediaQuery
. Now you may not be using it explicitly but from your description it seems that Flutters' showModalBottomSheet
method maybe using it.
The error is telling you that no MediaQuery ancestor(i.e. WidgetsApp
, CupertinoApp
or MaterialApp
) could be found above context
. It means above this context
:
QUESTION
I am trying to apply Jetpack Compose navigation into my application.
My Screens: Login/Register screens and Bottom navbar screens(call, chat, settings).
I already found out that the best way to do this is using nested graphs.
But I keep getting ViewModelStore should be set before setGraph call
exception. However, I don't think this is the right exception.
My navigation is already in the latest version. Probably my nested graph logic is not right.
Requirement: I want to be able to navigate from the Login or Register screen to any BottomBar Screen & reverse
...ANSWER
Answered 2021-Nov-13 at 16:37Nesting of NavHost is not allowed. It results in ViewModelStore should be set before setGraph call Exception. Generally, the bottom nav is outside of the NavHost, which is what the docs show. The recommended approach is a single NavHost, where you hide and show your bottom nav based on what destination you are on.
QUESTION
I'm attempting to scaffold the Identity pages for a new .NET 6.0 project (created from the ASP.NET Core MVC template). When I run the following command I get the error "path is empty" (I also included the build command output to show the project builds successfully).
...ANSWER
Answered 2022-Jan-20 at 15:49As mentioned by the comment on the question and on this site
https://github.com/dotnet/Scaffolding/issues/1713
Removing the nuget package Microsoft.AspNetCore.Identity
from all projects in the relevant solution solves the problem.
In many cases (also in mine) its enough to reference the nuget package Microsoft.AspNetCore.Identity.EntityFrameworkCore
QUESTION
I'm considerably new to Flutter and I'm to build a Messenger Chap App on Flutter, and I face the issue of "LateInitilization: Field 'searchSnapShot' has not been initialized. Following is the snippet of code that is causing the issue:
...ANSWER
Answered 2021-Sep-24 at 04:08Try this please
QUESTION
The Code A is from the main branch of the official sample project.
There are three subclass Overview
, Accounts
and Bills
of the enum class RallyScreen
in the project.
There is a function fun content(onScreenChange: (String) -> Unit) { body(onScreenChange) }
which accept the paramater onScreenChange : (String) -> Unit
in the class RallyScreen
.
Although the statement is enum class RallyScreen(val body: @Composable ((String) -> Unit) -> Unit) {..}
, the body = { OverviewBody() }
in the class Overview
, the body = { AccountsBody(UserData.accounts) }
in the class Accounts
and the body = { BillsBody(UserData.bills) }
in the class Bills
don't require to pass the paramter (String) -> Unit)
, why can Kotlin run well and navigate by Tab well when the App launch fun content(onScreenChange: (String) -> Unit) { body(onScreenChange)}
?
Code A
...ANSWER
Answered 2022-Jan-09 at 06:26Remember that each of the on
variables is a callback. onScreenChange
implicitly passes the variable it
as String, but it is not necessary to use the variable within your callback.
it
is implicitly passed, but in the GitHub link you gave, the programmer decided to renameit
toonScreenChange
. That callback then was passed toOverviewBody
, which overrides the default{}
, as you said. What I don't understand about your question is whereonAccountClick
is coming from. That is not a parameter ofOverviewBody
, according to the GitHub code.content
has a parameter for another callback, which you noticed. Thebody
variable for each class in the enum is then invoked, and the callback parameter is passed to the invocation. In the future, that callback will only be used byOverviewBody
. Remember thatbody(callback)
is the same asbody.invoke(callback)
.
I hope this helps. Please let me know if anything needs some more explanation.
For further reference:
Additional Content Edit:
- I see the parameters in your code, not the one on GitHub. My apologies for missing that.
body
is a variable function. This means that the variable function can be invoked, either by writingbody(...)
orbody.invoke(...)
. The String parameterit
, which is passed implicitly, is ignored and the default values are used, unless specified like you suggested (onAccountClick=it
).
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