ScreenStream | Screen Stream Android app | Android library
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ScreenStream Examples and Code Snippets
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Trending Discussions on ScreenStream
QUESTION
I'm doing a video conference website. The use case is a user are showing camera and everyone already see here camera. It mean the connection is stable. And user want to share screen. After I have screen stream, I add track to peerConnection but remote computer not fire ontrack event.
Here is my code after I got screen stream:
...ANSWER
Answered 2021-May-14 at 19:22You need to renegotiate after addTrack. You can either do so manually by calling createOffer, setLocalDescription and setRemoteDescription or rely on the onnegotiationneeded callback to happen as described in https://blog.mozilla.org/webrtc/perfect-negotiation-in-webrtc/
QUESTION
I have a script that sends MediaRecorder data over Websockets to the backend when the MediaStream is running. The backend then saves this data to a file to be replayed.
I am running into an issue where the result is coming out like this
The video is extremely glitchy (sometimes it comes out somewhat smooth but mostly it comes out glitchy) and I do not know why.
I have tested this on Chrome (latest version) and Microsoft Edge and both produce the same glitchy results. I did notice though that Firefox seems to be smoother but i did limited tests on Firefox.
My front end code:
...ANSWER
Answered 2021-Feb-22 at 12:59Each time MediaRecorder
calls your ondataavailable
handler it gives you a Blob in event.data
. That Blob contains all the accumulated encoded data. At a combined datarate of 2.6 megabits per second, three seconds of that is almost a megabyte. That's a very large payload for a POST request, and for appendFile
.
Call ondataavailble
less often. Use .start(20)
instead of .start(3000)
. You're still moving a lot of data, but moving it in smaller chunks makes it less likely that things will get out of order, or that you'll lose some.
And, consider using nodejs streams to write your files.
QUESTION
I have a MediaStream
with 1 audio track and 2 video tracks. This stream is created by combining the audio and video track from navigator.mediaDevices.getUserMedia
with the video track from navigator.mediaDevices.getDisplayMedia
.
ANSWER
Answered 2020-Dec-21 at 02:25The MediaElement.videoTracks
and MediaElement.audioTracks
should be the general solution to this, but browser support is still not great as of today since no browser really supports this officially and none supports it with MediaStreams at all...
So below is a Snippet showing how it should be, but that's for the future.
QUESTION
I saw this code.
...ANSWER
Answered 2020-Jun-16 at 08:47with(binding.cbFragmentSettingsUseWifiOnly) {
//execute this for cbFragmentSettingsUseWifiOnly checkBox
//set listeners and values
}
QUESTION
So, I have been working on a project that uses agora's web sdk. I basically want to seamlessly switch back and forth between screen sharing and video broadcasting, audio shared in both cases.
Here's what I have coded:
...ANSWER
Answered 2020-May-08 at 22:27You really should not be using replace track as its not supported by all browsers and a relatively new feature.
For a more stable solution I would suggest using 2 clients, one for the camera and a separate one for the screen share. I have an example here: https://github.com/digitallysavvy/group-video-chat
If you want to switch between the two quickly you could use the muteVideo events to toggle between the streams.
QUESTION
I am trying to build an video and audio calling application using webrtc, but i am facing a strange issue here i.e the connection is not getting established in the first time but it gets established when i send the offer again. I have tried to print the connectionState of the peer, it stays 'new' in the first click but changes to connecting and connected when the offer is sent again. I am new to webrtc, i just cannot figure it out at all.
following is the code
...ANSWER
Answered 2020-Apr-26 at 20:13You don't have a handler for on icecandidate so your browsers don't know the remote addresses to communicate on.
It works the second time because some candidates have been gathered, this process is called trickle ice
QUESTION
I am unable to understand the Error meaning currently using the demo code
Sample code which I am using to share the screen and I also install the chrome extension which is required to share the screen
...ANSWER
Answered 2020-Mar-12 at 18:29DYNAMIC_USE_STATIC_KEY error is thrown by Agora RTC SDK when the channel is using an appid which has certificates enabled but instead of passing the appropriate token, null is being passed.
You need to use a token server to generate a dynamic token and pass it onto channelKey instead of null
.
You can find how to setup a token server below. https://docs.agora.io/en/Interactive%20Broadcast/token_server_cpp?platform=CPP
Alternatively, you can generate a temporary token in the console (https://sso.agora.io/en/login) and pass it onto channelKey for getting started with development.
QUESTION
I use this example for circular buffering.
To test test I created next three functions:
...ANSWER
Answered 2018-Mar-15 at 06:20All your functions take parameters by reference, you need to use std::ref
wrapper class to pass them to thread constructor:
The arguments to the thread function are moved or copied by value. If a reference argument needs to be passed to the thread function, it has to be wrapped (e.g. with std::ref or std::cref). thread reference
so rewrite as follows
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