korio | Kotlin cORoutines I/O : Virtual File System | Reactive Programming library
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kandi X-RAY | korio Summary
Kotlin I/O : Streams + TCP Client/Server + VFS for Multiplatform Kotlin.
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QUESTION
I'm working on a multi-platform RISC-V simulator in Kotlin
and I've been stuck on a problem for more than a week now. I've tried everything that I could find online but I had no luck with it.
To give you a little context:
I'm trying to bind this project (here you can download my code) to the VMB (virtual motherboard, here you can download the latest, not yet published version) via WebSockets
. I've already done the communication part and also tested it on the JVM
branch (I've also made another small Kotlin JS project with just the code for the communication part and it works fine, but for some reason when I put everything together it just doesn't work). It builds without any error and it even works fine (to an extend), until I try to connect to the VMB
, then I get an error in the Browser's console saying Uncaught TypeError: this.resultContinuation_0 is undefined
. I've lost so many hours on this problem and I'm pretty sure it's just something small (maybe even obvious) that I'm missing.
Steps to reproduce the problem:
- Download the projects (you will need both
venus
andVMB
) - Download and install
grunt
on your machine if you don't have it - In the
vmb
folder double click onmother.exe
and be sure to click on the power button (it works only on windows, sorry) - Open the
venus
project inInteliJ
and build it usinggradle
(IntelliJ
usually recognizes the project asgradle
automatically) - After the build is completed, open a
Powershell
orcmd
in thevenus
folder and rungrut dist
- The results should now be in the
out
directory. - You will probably need
XAMPP
to host the files on a server locally in case you get aCORS Error
- When you open the page go to the
Simulator
tab and then click onAssemble & Simulate from Editor
button. - You should now be able to see the error in the console.
Any help is highly appreciated as I've been stuck on this issue for days now. Thank you!
EDIT:
Upon further digging I noticed that the problem appears whenever I call a suspend
function onclick
.
For example:
I made a function in Driver.kt
:
ANSWER
Answered 2020-Jul-14 at 15:43Ok, the problem was that I called some @JSName
functions in my HTML code. Something like this:
QUESTION
I would like to use Open Source KorGE Game Engine. I'm using Android studio now and I would like to know if anyone know how to import the library. I've installed the plugin followind the setup documentation. Could anyone show me how to setup right my build.gradle? Thanks in Advance
UPDATE: Following @soywiz suggestion this problem occurred:
UPDATE Thanks to soywiz , now I can use KorGe In my Androdi Project. Just set in build gradle:
...ANSWER
Answered 2020-Jun-29 at 12:19The easiest way / most up-to-date way to find out the build.gradle requirements is to actually build a project using KorGE.
If you download this repo: https://github.com/korlibs/korge-hello-world
Then execute:
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