krypto | Pure Kotlin cryptography library for Multiplatform Kotlin | Encryption library

 by   korlibs Kotlin Version: v2.4.12 License: Non-SPDX

kandi X-RAY | krypto Summary

kandi X-RAY | krypto Summary

krypto is a Kotlin library typically used in Security, Encryption applications. krypto has no bugs, it has no vulnerabilities and it has low support. However krypto has a Non-SPDX License. You can download it from GitHub.

Pure Kotlin cryptography library.
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            kandi-support Support

              krypto has a low active ecosystem.
              It has 112 star(s) with 17 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 11 open issues and 17 have been closed. On average issues are closed in 39 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of krypto is v2.4.12

            kandi-Quality Quality

              krypto has 0 bugs and 0 code smells.

            kandi-Security Security

              krypto has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              krypto code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              krypto has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              krypto releases are available to install and integrate.
              It has 1875 lines of code, 157 functions and 34 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

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            krypto Key Features

            No Key Features are available at this moment for krypto.

            krypto Examples and Code Snippets

            No Code Snippets are available at this moment for krypto.

            Community Discussions

            QUESTION

            Kotlin Multiplatform library unresolved dependency at runtime
            Asked 2022-Mar-04 at 18:36

            I'm making a private Kotlin Multiplatform library that will be in a private repo hosted on Bitbucket.

            My library depends on another library, called Krypto.

            So, naturally, I have the following dependency in the common module of the library:

            ...

            ANSWER

            Answered 2022-Mar-04 at 18:36

            The solution was in the documentation all along... https://kotlinlang.org/docs/multiplatform-build-native-binaries.html#export-dependencies-to-binaries

            In the Gradle configuration of the binaries of a specific platform we need to use export() to include dependencies. To also include dependencies of the dependencies, we need to do export(dep, transitiveExport = true).

            Source https://stackoverflow.com/questions/68561300

            QUESTION

            How can I make an object using another object in Java?
            Asked 2020-Nov-08 at 19:12

            I am defining the characteristics of a Dog class which contains instance data defining their name and age, making constructors for this data, setter-getter methods, etc. I also have a method which returns the value of "dog years" (aka, seven years times a human year that passes for their equivalent age). I have a driver class, Kennel, which main method instantiates and updates these Dog objects, and prints them out.

            In the Kennel class, one of my last statements you can see a comment that says ""INQUIRE AT SOME POINT". I.e: //Dog dog3 = dog2.setName("Krypto"); In the comment, I have tried to make a new Dog object called "Kryto" while assigning the rest of the dog2 object's data to it via a setName method. In other words, I want my dog3 object to have all of dog2's characteristics with the exception of the name.

            What would be the way to accomplish this? I understand that I can't use an object as a parameter, right?

            Here's my code for the two classes below:

            ...

            ANSWER

            Answered 2020-Nov-08 at 18:42

            You can define a new method in Dog class:

            Source https://stackoverflow.com/questions/64741744

            QUESTION

            Andorid Studio - KorGE plugin - build.gradle
            Asked 2020-Jun-29 at 13:34

            I would like to use Open Source KorGE Game Engine. I'm using Android studio now and I would like to know if anyone know how to import the library. I've installed the plugin followind the setup documentation. Could anyone show me how to setup right my build.gradle? Thanks in Advance

            UPDATE: Following @soywiz suggestion this problem occurred:

            UPDATE Thanks to soywiz , now I can use KorGe In my Androdi Project. Just set in build gradle:

            ...

            ANSWER

            Answered 2020-Jun-29 at 12:19

            The easiest way / most up-to-date way to find out the build.gradle requirements is to actually build a project using KorGE.

            If you download this repo: https://github.com/korlibs/korge-hello-world

            Then execute:

            Source https://stackoverflow.com/questions/62636588

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install krypto

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/korlibs/krypto.git

          • CLI

            gh repo clone korlibs/krypto

          • sshUrl

            git@github.com:korlibs/krypto.git

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