tamagotchi | self-learning tamagotchi | Machine Learning library
kandi X-RAY | tamagotchi Summary
kandi X-RAY | tamagotchi Summary
a colleague of mine once came with a fish at work. at first i thought, waow, i need one too ! and then i thought of every single day i won’t be able to feed him :( this is when i decided as a side project to build a tamagotchi like project, and use an ai to decide what’s to do next. the tamagotchi has need such as hunger, sleepiness and sometimes wants to play. each has an influence on it’s health. if you do not take care of feeding him, put it to bed or play with it, the tamagotchi will
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Top functions reviewed by kandi - BETA
- Register bundles .
- Index action .
- Get the realpath cache size
- Runs a new tamagchi .
- Applies the effect of the tamagchi
- Returns all requirements .
- Apply the tamagchi
- Process the life cycle .
- Get the throttle value
- This method is used to find the alive submitter .
tamagotchi Key Features
tamagotchi Examples and Code Snippets
Community Discussions
Trending Discussions on tamagotchi
QUESTION
I'm currently working over an app similar to good old Tamagotchi with modern twists. Right now I prepared some code and didn't need any character animations but now I'm stuck. I want to make a scaffold with title, line of buttons below it, yet still on top of the screen, second bunch on bottom and create some kind of interactivity inside between those two, with character made from assets, some animations and reactions on touch. To be clear - something like this:
...ANSWER
Answered 2021-Apr-21 at 21:51That tutorial is quite old, a lot has happened in the world of Flame since then.
I'm guessing you are using version 1.0.0-rc9
of Flame?
Something like this should work with the that version:
QUESTION
I have a SwiftUI
view that is connected to a CoreData
model. I also have a SpriteKit
scene that changes data in my model. So every time I manipulate my data from my SKScene in CoreData my scene gets reinitialised which is an unwanted behaviour in my case.
How can I get the updated model in my SpriteView
without the SKScene
being recreated?
My code looks like this:
...ANSWER
Answered 2020-Nov-12 at 20:04I managed to work around my problem by creating a view model that manages the SpriteKit scene creation if needed.
QUESTION
I just started with Java and to learn it I was trying to program a Tamagotchi in BlueJ. This is an extract of the code:
...ANSWER
Answered 2019-Aug-07 at 20:06EDIT: I have made further edits to your code and have come up with a little main that runs your code and changes generalCondition! Check it out and run it for yourself to see.
My intuition tells me this class Tamagotchi is a class file or an object Tamagotchi that will be used by a main method that rests somewhere in another file. If that is the case, I believe it is a simple fix and all you need to do is add this.
in a lot of places. I have gone ahead and done just that for you below. Try this and let me know if this works!
QUESTION
Im new in ios. Currently try to build ios apps with xcode 8.3.2 using latest swift code. I come across of a problem where it totally no idea what's the error or limitation on viewing certain link at the Web View page.
example try to display HTML5 game url : http://54.152.88.13/tamagotchi/taba.html http://demonisblack.com/code/mypuki/game/
but so show this is work http://www.apple.com https://www.smashingmagazine.com/wp-content/uploads/2012/07/final.html
Here by code as follow :
...ANSWER
Answered 2017-May-14 at 02:47You need to add a key in your info.plist file allowing insecure (non HTTPS) communication. You can do it on a site by site basis.
Here is a link to a web page that describes the process completely
QUESTION
So I am developing a type of tamagotchi (virtual pet) for my microprocessors final. I made my own images 128x64 pixels long, as I am using a display with that resolution, so each image weighs 1Kbytes. I am using an at89s52 (8052) microcontroller and it doesn't have enough memory to store all the animations I want. My plan (and I kind of want to keep it that way) is to use an EPROM to save all my images with intel hex format (the programmer I am using is SUPERPRO and it imports that type of files). Of course the assembly code will be easy for me after the point where I have the data in the ROM. I am not that good of a programmer to develop a code that does exaclty what I want (convert images to intel hex), and all the software I have tried doesn't generate them correctly (inserts hex values that aren't supposed to be there, for example: in a blank space there is supposed to be only zeroes, and there is another value). I have tried with png with transparent background, with white background and jpg. The images I have are such:
http://imgur.com/a/yiCOb (it seems I am not allowed to post images here)
I don´t see much help in other places of the internet, so the answer to this question would be of great help for future MCU-based programmers. Thank you.
...ANSWER
Answered 2017-May-07 at 13:49It's about 30 years since I last made an EPROM :-)
Anyway, you need 2 things...
Part One
Firstly, your files are PNG format which means they have dates, times, palettes, gamma chunks and a bunch of zlib
compressed data and you can't just copy that to a screen buffer. So, you need to convert the PNGs to a simple binary format where 0 is off and 1 is on and there is nothing else in the file. The easiest way to do that is with ImageMagick which is installed on most Linux platforms and is available for free on macOS and Windows. Let's say one of your frames is called anim.png
and we want to get it to a simple format, like PGM
(Portable GreyMap - see Wikipedia description) we can use ImageMagick like this at the console:
QUESTION
I'm trying to do a tamagotchi, and I would like it to be possible for the object to recieve more than one command from the same scanner. So when I type "sleep", that afterwards I can write in the console the next thing that it should do like "eat".
Here's the code:
...ANSWER
Answered 2017-Jan-29 at 20:20For repeating a segment of code you need a loop, in your case, wrap the reading of the user input and the switch-case so the actions can be repeated
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PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.
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