Open.GL | The source code and content of OpenGL

 by   Overv PHP Version: Current License: No License

kandi X-RAY | Open.GL Summary

kandi X-RAY | Open.GL Summary

Open.GL is a PHP library. Open.GL has no bugs and it has medium support. However Open.GL has 1 vulnerabilities. You can download it from GitHub.

This repository hosts the server content of the Open.GL tutorial site. It was made public to allow people to track changes to the site and suggest improvements.
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            kandi-support Support

              Open.GL has a medium active ecosystem.
              It has 1051 star(s) with 253 fork(s). There are 54 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 10 open issues and 28 have been closed. On average issues are closed in 88 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Open.GL is current.

            kandi-Quality Quality

              Open.GL has 0 bugs and 0 code smells.

            kandi-Security Security

              Open.GL has 1 vulnerability issues reported (0 critical, 0 high, 1 medium, 0 low).
              Open.GL code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Open.GL does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Open.GL releases are not available. You will need to build from source code and install.
              Open.GL saves you 943 person hours of effort in developing the same functionality from scratch.
              It has 2149 lines of code, 100 functions and 12 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Open.GL and discovered the below as its top functions. This is intended to give you an instant insight into Open.GL implemented functionality, and help decide if they suit your requirements.
            • Hash HTML blocks in Markdown text .
            • Hash HTML blocks in text .
            • Takes text and flushes emphasis tokens .
            • Handles anchors .
            • Form lists .
            • Render HTML .
            • Append footnotes list .
            • Callback for table parsing .
            • Parses a span .
            • Render Markdown images .
            Get all kandi verified functions for this library.

            Open.GL Key Features

            No Key Features are available at this moment for Open.GL.

            Open.GL Examples and Code Snippets

            No Code Snippets are available at this moment for Open.GL.

            Community Discussions

            QUESTION

            How to draw the elements?
            Asked 2020-Dec-15 at 18:40

            I was developing a game using Python, Modern OpenGL and GLFW, yes I know it is more difficult but I like to program even then ok. Until now the game's performance was very good, the FPS was between 90 to 100 frames per second, but at one point in the game I had to draw several different objects in different regions in the game simultaneously, at that moment the FPS dropped to 30 to 40 because of the quantity, nothing too serious, but I still didn’t want this drop to happen so following the tutorial on the site: https://open.gl/drawing I tried using glDrawElements to try to draw everything in one shot, but before to implement this in my game, I decided to test it in a simpler program and it ended up not working, the code runs but nothing appears, does anyone know what I'm doing wrong?

            ...

            ANSWER

            Answered 2020-Dec-15 at 18:40

            The data type of the array of indices has to be integral. The type has to correspond to the type specification in the draw call

            Source https://stackoverflow.com/questions/65309529

            QUESTION

            Unable to plot multiple elements using FBO
            Asked 2020-Jul-15 at 19:58

            I'm trying to edit this tutorial so to render multiple circles within the FBO. I simplified the tutorial so to save memory that I'm sending through the FBO: I'm only sending the x and y coordinates, alongside with a float that will determine the colour of the node. This information is read from this text file. Even though I'm trying to plot ~660 nodes, my code does not display all of them. My application should scale up and possibly plot any possible size of nodes read in input.

            I provide a graphical illustration of what I would expect to obtain via a plot made in R:

            ...

            ANSWER

            Answered 2020-Jul-15 at 19:58

            The 2nd argument of glBufferData has to be the size of the buffer in bytes:

            glBufferData(GL_ARRAY_BUFFER, points.size(), points.data(), GL_STATIC_DRAW);

            Source https://stackoverflow.com/questions/62922651

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Open.GL

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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