Open.GL | The source code and content of OpenGL
kandi X-RAY | Open.GL Summary
kandi X-RAY | Open.GL Summary
This repository hosts the server content of the Open.GL tutorial site. It was made public to allow people to track changes to the site and suggest improvements.
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Top functions reviewed by kandi - BETA
- Hash HTML blocks in Markdown text .
- Hash HTML blocks in text .
- Takes text and flushes emphasis tokens .
- Handles anchors .
- Form lists .
- Render HTML .
- Append footnotes list .
- Callback for table parsing .
- Parses a span .
- Render Markdown images .
Open.GL Key Features
Open.GL Examples and Code Snippets
Community Discussions
Trending Discussions on Open.GL
QUESTION
I was developing a game using Python, Modern OpenGL and GLFW, yes I know it is more difficult but I like to program even then ok. Until now the game's performance was very good, the FPS was between 90 to 100 frames per second, but at one point in the game I had to draw several different objects in different regions in the game simultaneously, at that moment the FPS dropped to 30 to 40 because of the quantity, nothing too serious, but I still didn’t want this drop to happen so following the tutorial on the site: https://open.gl/drawing I tried using glDrawElements to try to draw everything in one shot, but before to implement this in my game, I decided to test it in a simpler program and it ended up not working, the code runs but nothing appears, does anyone know what I'm doing wrong?
...ANSWER
Answered 2020-Dec-15 at 18:40The data type of the array of indices has to be integral. The type has to correspond to the type specification in the draw call
QUESTION
I'm trying to edit this tutorial so to render multiple circles within the FBO. I simplified the tutorial so to save memory that I'm sending through the FBO: I'm only sending the x and y coordinates, alongside with a float that will determine the colour of the node. This information is read from this text file. Even though I'm trying to plot ~660 nodes, my code does not display all of them. My application should scale up and possibly plot any possible size of nodes read in input.
I provide a graphical illustration of what I would expect to obtain via a plot made in R:
...ANSWER
Answered 2020-Jul-15 at 19:58The 2nd argument of glBufferData
has to be the size of the buffer in bytes:
glBufferData(GL_ARRAY_BUFFER, points.size(), points.data(), GL_STATIC_DRAW);
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.
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