OOGL | Object-oriented C wrapper for OpenGL | Game Engine library

 by   Overv C Version: Current License: BSL-1.0

kandi X-RAY | OOGL Summary

kandi X-RAY | OOGL Summary

OOGL is a C library typically used in Gaming, Game Engine, Unity applications. OOGL has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

OOGL (Object-oriented OpenGL) is a C++ library that wraps the functionality of the OpenGL API in a more object-oriented package. It additionally includes various classes and functions for 3D math, loading models and textures and creating a window and OpenGL context.
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            kandi-support Support

              OOGL has a low active ecosystem.
              It has 330 star(s) with 38 fork(s). There are 20 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 10 open issues and 4 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OOGL is current.

            kandi-Quality Quality

              OOGL has 0 bugs and 0 code smells.

            kandi-Security Security

              OOGL has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              OOGL code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              OOGL is licensed under the BSL-1.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              OOGL releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of OOGL
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            OOGL Key Features

            No Key Features are available at this moment for OOGL.

            OOGL Examples and Code Snippets

            No Code Snippets are available at this moment for OOGL.

            Community Discussions

            QUESTION

            gl.h: No such file or directory, I can't seem to quell this error
            Asked 2021-Jul-26 at 18:58

            I was wondering if anyone could help me with this problem that has been plaguing me.

            I am currently using Qt Creator with verion 5.11.3 Qt on Ubuntu to build a project. Every time I try to build I get the error "gl.h: No such file or directory".

            The error occurs next to the line in my code that says "#include

            I have ran the following code as well and it did not change the outcome

            ...

            ANSWER

            Answered 2021-Jul-26 at 18:58

            Install the OpenGL dev support:

            Source https://stackoverflow.com/questions/68532467

            QUESTION

            CSP ssue with Jhipster App deployed in Elastic Beanstalk
            Asked 2020-Dec-26 at 09:49

            My app is quite straight forward Jhispter (with Angular) application, that uses mapbox and google fonts as external libraries. I simply deployed it to Elastic Beanstalk. I googled and found some answers that I should only change the meta-data tag in my index.html file to:

            ...

            ANSWER

            Answered 2020-Dec-26 at 09:49

            CSP is also a challenging web security like CORS.

            In Jhipster, it is configured in Spring boot, so I had to allow some trusted urls and changed my CSR configuration to:

            Source https://stackoverflow.com/questions/65448648

            QUESTION

            google sign in does not work on ionic android mobile application generated using capacitor - exception thrown as 10
            Asked 2020-Dec-21 at 20:32

            I am developing an ionic app for android and generating it using capacitor. I want to introduce google login to my app. I am getting err 10 when I try to login. Created a client id for android for the keys tore being used to sign the app. The code is as below

            ...

            ANSWER

            Answered 2020-Jul-30 at 09:50

            Did you add the sha1 fingerprint from firebase console?

            here how get sha1 from keystore (SHA-1 fingerprint of keystore certificate)

            her more info about (https://developers.google.com/android/guides/client-auth)

            Source https://stackoverflow.com/questions/63164894

            QUESTION

            Using CompareText() and AdvPopupMenu
            Asked 2020-Apr-06 at 08:40

            I'm using C++Builder 10.3 with a VCL application for Windows. I'm trying to identify a specific item in an AdvPopupMenu by looping through the Items Caption and comparing the Caption to my search text using CompareText(). The Captions have an '&' in the Caption text which I believe is part of the ShortCut feature. This seems to prevent a match when comparing the text.

            I have tried setting up the menu items two ways to try and remove the '&'.

            ...

            ANSWER

            Answered 2020-Apr-06 at 08:40

            The &s are important. Without these, keyboard users like myself will find your application more difficult to use.

            I think your best solution is to use the StripHotkey function in the Vcl.Menus unit to remove the ampersand character before you pass the caption to CompareText. (In addition, instead of testing if CompareText returns 0, it's better to use the SameText function.)

            That is, don't attempt to create the menu items without the ampersand character, and don't try to remove it from the menu items. Only remove the character from the string you pass to the comparison function.

            Also notice that the ampersand character is not related to the ShortCut property. The ampersand character makes the next character underlined in the menu item caption, telling the user than he or she can press that key to activate the menu item, but only when the menu is open. On the other hand, the ShortCut property adds a right-aligned text like Ctrl+A or Shift+Ctrl+N or F2 to the menu item, and these shortcuts are available even when the menu isn't open. Hence, these are different features.

            Source https://stackoverflow.com/questions/61055641

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OOGL

            To start using this library, all you need is Windows or a Linux distro and a working OpenGL driver that supports at the least OpenGL 3.2. Any libraries that OOGL depends on are included in the source, so building is as simple as. or pressing F7 after loading the project in Visual Studio on Windows. To find out how to get started, have a look at the wiki.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Overv/OOGL.git

          • CLI

            gh repo clone Overv/OOGL

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            git@github.com:Overv/OOGL.git

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