FUnit | The testing microframework for PHP | Testing library

 by   funkatron PHP Version: 0.6.0 License: Non-SPDX

kandi X-RAY | FUnit Summary

kandi X-RAY | FUnit Summary

FUnit is a PHP library typically used in Testing applications. FUnit has no bugs, it has no vulnerabilities and it has low support. However FUnit has a Non-SPDX License. You can download it from GitHub.

FUnit is a testing microframework for PHP 5.3+, partially inspired by QUnit. FUnit was created by Ed Finkler for Fictive Kin.
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            kandi-support Support

              FUnit has a low active ecosystem.
              It has 86 star(s) with 7 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 3 have been closed. On average issues are closed in 25 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of FUnit is 0.6.0

            kandi-Quality Quality

              FUnit has 0 bugs and 0 code smells.

            kandi-Security Security

              FUnit has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              FUnit code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              FUnit has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              FUnit releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              FUnit saves you 263 person hours of effort in developing the same functionality from scratch.
              It has 638 lines of code, 68 functions and 4 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed FUnit and discovered the below as its top functions. This is intended to give you an instant insight into FUnit implemented functionality, and help decide if they suit your requirements.
            • Report text .
            • Get the assertion statistics .
            • Run all tests in the suite .
            • Convert value to string
            • PHP error handler
            • Asserts that all values are ok .
            • Exception handler .
            • Parse a backtrace
            • Get test stats
            • Assert that a callback throws an exception .
            Get all kandi verified functions for this library.

            FUnit Key Features

            No Key Features are available at this moment for FUnit.

            FUnit Examples and Code Snippets

            No Code Snippets are available at this moment for FUnit.

            Community Discussions

            QUESTION

            Trying to create a CoordinatedShutdown helper function
            Asked 2020-Jun-15 at 04:05

            I'm have a function that will do some cleanup code using the CoordinationShutdown flow.

            ...

            ANSWER

            Answered 2020-Jun-15 at 04:05

            You can use the Future.map method to convert the value of the returned future to Done:

            Source https://stackoverflow.com/questions/62376704

            QUESTION

            Why are typedefs of nf_hookfn, nf_hook_ops, etc. missing from netfilter.h?
            Asked 2019-Oct-06 at 14:53

            I am trying to write a netfilter module. My first attempt.

            My Makefile is:

            ...

            ANSWER

            Answered 2019-Oct-05 at 15:10

            If your kernel module is including the header from /usr/include/linux, something is indeed going wrong there: the files in /usr/include/linux are for use by userland applications (see What's the difference between /usr/include/linux and the include folder in linux kernel source?), not kernel modules.

            Instead, your module should be including the header file in the kernel source.

            For what it's worth, that seems to be the default on my system. If I compile this not-a-kernel-module:

            Source https://stackoverflow.com/questions/58249334

            QUESTION

            Build Can't Find Stdio.h But I Can...?
            Asked 2019-Aug-27 at 15:48

            I have #include (no extra spaces) and locate stdio.h shows a few viable options. And yet, when I build, it always says it can't be found. I can include it with a full path #include "/usr/include/stdio.h", but then its own dependencies (features.h) can't be found. I tried specifically sourcing the /usr/include folder which I imagine should already be good to go anyway, but that doesn't help it find it either. So... what the heck? I'm also building with sudo privileges. I can't fathom a good reason for it to not be found.

            output from make V=1 VERBOSE=1

            ...

            ANSWER

            Answered 2019-Aug-27 at 15:48

            You need to use printk, not printf. Its definition is in linux/printk.h, not stdio.h.

            Please include these details in your question the next time you ask.

            The reason your build is not able to find stdio.h is because it's not available in the kernel sources, and you're compiling with -nostdinc. -nostdinc causes all the default search paths to be ignored.

            Source https://stackoverflow.com/questions/57663494

            QUESTION

            Reading Real data into Complex variables in Fortran using binary read and write
            Asked 2019-Aug-26 at 10:59

            I have a code where I have to do a great deal of file I/O and as such would like a pretty efficient way of dealing with the following problem. For the sake of convenience, my code always write to restart files only the real part, coded as follows:

            ...

            ANSWER

            Answered 2019-Aug-26 at 10:59

            If your compiler is very up to date, or even claims to be Fortran 2008 conforming, you could use one of the least supported F2008 features and read just the real part

            Source https://stackoverflow.com/questions/57650194

            QUESTION

            How do I select a class in a span with CSS?
            Asked 2019-May-29 at 17:53

            I want to not display an icon for the mobile menu. But I'm not sure how to select this class. It's inside a menu.

            ...

            ANSWER

            Answered 2019-May-29 at 17:53

            If i understood correctly:

            Source https://stackoverflow.com/questions/56365981

            QUESTION

            Why can’t Haskell deduce this type
            Asked 2019-May-05 at 19:02

            I have been trying to writing a program to implement polynomials on arbitrary field, a mathematical structure. I chose Haskell as the programming language, and I used the GADTs language extension. However, I don’t understand why GHCi can’t deduce the constraints of a.

            The context:

            ...

            ANSWER

            Answered 2019-May-05 at 18:30

            From arrowd's comment:

            The code is fine, but requires the ScopedTypeVariables extension, which makes the type variable a in fzero :: a refer to the previously introduced a.

            Source https://stackoverflow.com/questions/55993573

            QUESTION

            Extract Specified Line from File Using Fortran
            Asked 2019-Feb-16 at 23:57

            I am trying to write a function that extracts a specified line from a given file. My function to do so takes two arguments:

            1. fUnit: this is the numerical identifier of the given file.
            2. fLine: this is the line number that I'd like to extract. If the value of this input is -1, then the function will return the last line of the file (in my work, this is the functionality I need the most).

            I have wrapped this function inside a module (routines.f95), as shown:

            ...

            ANSWER

            Answered 2019-Feb-16 at 23:47

            After the help from @francescalus, I can answer my own question. The issue with my code was that each time my main program iterated through the function, the position of the read statement picked up at the last location. Because of this, my program skipped lines. Here is my updated code:

            test.f95

            Source https://stackoverflow.com/questions/54726511

            QUESTION

            g++ O1 is not equal to O0 with all related optimization flags
            Asked 2018-Nov-06 at 19:31

            I know the title is a bit confusing. Let me clarify my problem with a little background:

            My program behaves strangely when I compile it with -O1 flag vs -O0 flag in terms of execution time. I know -O1 flag does many optimizations such as fauto-inc-dec -fbranch-count-reg -fcombine-stack-adjustments (More than 40 according to the man page). To figure out which optimization(s) cause this behavior, I plan to remove flags one at a time then compile and test to see if something changes.

            Before doing this experiment, I want to make sure that the program compiled with -O1 and the program compiled with -O0 plus all flags which -O1 enables (Lets call -O0+) behave similarly. Actually, I expect both method should produce the same binary file since the same optimization flags are enabled.

            Compilation with O1

            ...

            ANSWER

            Answered 2018-Nov-06 at 19:31

            The optimizations flags applied by -O1 only apply when the optimizer is turned on. You need to specify -On with n > 0 in order for the optimization flags to actually do anything.

            To put it another way, -O0 doesn't turn on the optimizer, so the optimization flags don't do anything.

            You can turn off optimzations flags by using the -fno form of the flag. For instance the

            Source https://stackoverflow.com/questions/53175916

            QUESTION

            FMX: dropping selfmade component on form duplicates subcomponents
            Asked 2018-Oct-31 at 20:41

            I created my own progressbar (TProgressBalken) consisting of a TRectangle, within that there's another TRectangle (a) with a different color, its width varies with the progress value (0..100). Finally a Tlabel sits on top of it displaying the current value as text. All works fine when creating this component at runtime.

            When dropping this on a new multidevice form (IDE set to 32-bit windows) it also works fine. But when switching IDE to Android, TRectangle(a) and Label are duplicated in the fmx file, I see now the label painted twice. And Delphi complains of duplicated items.

            Originally I assigned no name to TRectangle(a) and Label, but Delphi complained, so I assigned names during creation, but the actual problem remains.

            Any idea what is missing?

            This is my component:

            ...

            ANSWER

            Answered 2018-Oct-31 at 19:48

            You need to call SetSubComponent(True) on your two sub-components:

            Source https://stackoverflow.com/questions/53090117

            QUESTION

            True Type Font Scaling
            Asked 2018-Sep-07 at 22:10

            MSDN's truetype font article (https://docs.microsoft.com/en-us/typography/opentype/otspec160/ttch01) gives the following for converting FUnits to pixels:

            Values in the em square are converted to values in the pixel coordinate system by multiplying them by a scale. This scale is:

            pointSize * resolution / ( 72 points per inch * units_per_em )

            where pointSize is the size at which the glyph is to be displayed, and resolution is the resolution of the output device. The 72 in the denominator reflects the number of points per inch.

            For example, assume that a glyph feature is 550 FUnits in length on a 72 dpi screen at 18 point. There are 2048 units per em. The following calculation reveals that the feature is 4.83 pixels long.

            550 * 18 * 72 / ( 72 * 2048 ) = 4.83

            Questions:

            1. It says "pointSize is the size at which the glyph is to be displayed." How does one compute this, and what units is it in?
            2. It says "resolution is the resolution of the output device". Is this in DPI? Where would I get this information?
            3. It says "72 in the denominator reflects the number of points per inch." Is this related to DPI or no?
            4. In the example, it says '18 point'. Is this 18 used in computing the resolution or the pointSize?

            Unfortunately, Apple's documentation is more or less the same, and other than that there are barely any resources other than just reading the source code of stb_truetype.

            ...

            ANSWER

            Answered 2018-Sep-07 at 22:10

            It says "pointSize is the size at which the glyph is to be displayed." How does one compute this, and what units is it in?

            You don’t compute the point size, you set it. It’s the nominal size you want the font to be displayed in (think the font menu in a text editor). The ‘point size’ is a traditional typographical measurement system, with ‘point’ being roughly 1/72 of an inch. This brings the other question:

            It says "72 in the denominator reflects the number of points per inch." Is this related to DPI or no?

            No. Again, these are typographical points — the same unit you set the point size with. That’s why it’s part of the denominator in the first place: the point size is expressed in a measurement system of 72 points to an inch, and that has to be somehow taken into account in the equation.

            Now, the typographical points are different from the output device’s dots or pixels. While in the early days of desktop publishing it was common to have a screen resolution of 72 pixels per inch that indeed corresponded to typographical system of 72 points per inch (no coincidence in that), these days the output resolution can, of course, vary quite dramatically, so it’s important to keep the point vs pixel distinction in mind.

            In the example, it says '18 point'. Is this 18 used in computing the resolution or the pointSize?

            Neither. It is the point size; see above. The entire example could be translated as follows. With a font based on 2048 units per em, if a particular glyph feature is 550 em units long and the glyph gets displayed at the size of 18 points (that is, 18/72 of an inch) on a device with screen resolution of 72 pixels per inch, the pixel size of that feature will be 4.84.

            It says "resolution is the resolution of the output device". Is this in DPI? Where would I get this information?

            It’s DPI/PPI, yes. You have to query some system API for that information or just hardcode the value if you’re targeting a specific device.

            Source https://stackoverflow.com/questions/52216789

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