gamify | Gamification platform - The core

 by   pacoorozco PHP Version: 2.12 License: GPL-2.0

kandi X-RAY | gamify Summary

kandi X-RAY | gamify Summary

gamify is a PHP library typically used in Institutions, Learning, Education applications. gamify has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

[THIS WON'T BE UPDATED] Gamification platform - The core of GoW!
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            kandi-support Support

              gamify has a low active ecosystem.
              It has 4 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 13 have been closed. On average issues are closed in 92 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gamify is 2.12

            kandi-Quality Quality

              gamify has no bugs reported.

            kandi-Security Security

              gamify has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gamify is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              gamify releases are available to install and integrate.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gamify and discovered the below as its top functions. This is intended to give you an instant insight into gamify implemented functionality, and help decide if they suit your requirements.
            • Executes a select query and returns an associative array
            • Execute the specified query .
            • Executes a query and returns all rows .
            • Update rows in a table
            • Retrieve a single value from the database .
            • Get a single row from the database
            • Insert data into a table
            • Connect to the database
            • Convert string to query string .
            • Delete rows from a table
            Get all kandi verified functions for this library.

            gamify Key Features

            No Key Features are available at this moment for gamify.

            gamify Examples and Code Snippets

            No Code Snippets are available at this moment for gamify.

            Community Discussions

            QUESTION

            Best way to structure DynamoDB table?
            Asked 2020-May-03 at 14:59

            I'm making a website in which users pull images and add annotation to them and I'm wrestling with the most efficient way to structure the table. Consider the following:

            • Users must not see the same image twice, so I need to manipulate some item that way
            • There will be about 1000 images listed in the table
            • Unknown number of users, but I doubt I'd be hitting the 400kb item size limit
            • At some point, I'd like to gamify the metadata so users can compare their metadata with others

            I'm guessing img id and user id as partition and sort key are the best choices, although that leaves 1000 items per user and when new image are added, I would need to add an item for every user - which I could probably do easily enough with a secondary index. I'd like to avoid scans entirely, if possible.

            ...

            ANSWER

            Answered 2020-May-03 at 14:59

            If you want a single table, you might consider two types of items in this table:

            1. (Unannotated) Image

            Partition key: imgID_xxx

            Range key: img

            2. Annotated image by user

            Partition key: userID_xxx

            Range key: imgID_xxx

            Annotation: some annotation...

            So initially you'll only have your 1000 unannotated image items, which users can query via the GSI (hashKey is what I'm calling the partition key here):

            Source https://stackoverflow.com/questions/61568970

            QUESTION

            Testing component snapshot, getting json error
            Asked 2019-Sep-01 at 02:20

            Started on a snapshot test because I want to cover testing my react styled-components.

            Expected

            Wrote a basic snapshot test, test should pass and generate snapshot

            Results

            For some reason test is failing due to checking my coinStyles.json file:

            ...

            ANSWER

            Answered 2019-Sep-01 at 01:37

            QUESTION

            After updating android studio 3.0 unable to build the project
            Asked 2018-Mar-02 at 16:27

            android.enableAapt2=false added at the bottom of gradle.properties
            gradle.properties

            ...

            ANSWER

            Answered 2017-Nov-11 at 12:11

            I was facing the same issue: Error:Execution failed for task ':app:processDebugResources'.

            com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'C:\Development\Android\Sdk\build-tools\26.0.2\aapt.exe'' finished with non-zero exit value 1

            This problem is due to this: I have declared the stylable in the style.xml which is not correct.

            Source https://stackoverflow.com/questions/47032522

            QUESTION

            Javascript Animation?
            Asked 2017-Dec-29 at 22:18

            On a webpage we'd like to gamify it a bit - so when a user completes an action we award them coins.

            Ideally we'd like to have their total coins listed at the top of the page and then have an animation where the coins shoot up and increment their total earned coins whenever they are earned. This is pretty common in many mobile games.

            I know in theory I could generate a bunch of bunch of divs with absolute positions and then write a function somewhat like this:

            ...

            ANSWER

            Answered 2017-Dec-29 at 22:18

            The interaction you are looking for is very specific, and you're unlikely to find a library for it. It can be a lot of work to get this sort of things right, but here are the basic functions you'll need to call for each animation. You can fill in their guts.

            getCoinPosition(coinEl)

            getTotalCoinsPosition(coinEl)

            moveTo(startPosition, endPosition, coinElement)

            I would also look into Tween.js.

            Important Performance Consideration:

            Don't animate the position properties, as those can't take advantager of hardware acceleration. You'll want to animate the transform CSS property and use translateX() and translateY() to move the coins around. It requires a little extra consideration as that property is stored as a Matrix string. There are other questions around animating the transform property you can look for.

            Just don't expect to get a smooth animation by changing top and left.

            Source https://stackoverflow.com/questions/48028628

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gamify

            You can download it from GitHub.
            PHP requires the Visual C runtime (CRT). The Microsoft Visual C++ Redistributable for Visual Studio 2019 is suitable for all these PHP versions, see visualstudio.microsoft.com. You MUST download the x86 CRT for PHP x86 builds and the x64 CRT for PHP x64 builds. The CRT installer supports the /quiet and /norestart command-line switches, so you can also script it.

            Support

            If you have issues with gamify, you can report them with the GitHub issues module. Please remember to provide as much information as you can.
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