altstack | alternative full-stack development solution | Frontend Framework library
kandi X-RAY | altstack Summary
kandi X-RAY | altstack Summary
AltStack is a boilerplate meant to standardize much of the setup that almost every web application needs. Reclaim your first few hours of development on every new project by allowing AltStack to give you a little speed boost. This is the Laravel template use Tailwind and Alpine.js as default preset and ships with some goodies. I'm using this template for (nearly) all my personal projects and professional projects, but you may use my template but please notice that we offer no support whatsoever. We won't guarantee that the code (especially the main branch) is stable. In short: when using this, you're on your own.
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Top functions reviewed by kandi - BETA
- Update profile information .
- Login .
- Create new user .
- Create new user .
- Boot the application .
- Store an image in the specified directory .
- Create the migration .
- Get the avatar .
- Register failed jobs .
- Handle authentication .
altstack Key Features
altstack Examples and Code Snippets
# Clone the project
sudo mkdir -p /srv/altstack ; cd $_
sudo chown -R $(whoami): /srv/altstack
git clone git@github.com:riipandi/altstack.git current
# Fix folder permissions
find /srv/altstack/. -type d -exec sudo chmod 0775 {} \;
find /srv/altstac
-- If using PostgreSQL: sudo -u postgres psql
DROP DATABASE IF EXISTS "altstack"; DROP ROLE IF EXISTS "altstack";
CREATE ROLE "altstack" SUPERUSER CREATEDB CREATEROLE LOGIN ENCRYPTED PASSWORD 'passw0rd';
CREATE DATABASE "altstack"; GRANT ALL PRIVILEG
# Initialize project and dependencies
composer install --no-suggest
sail|php artisan key:generate
sail|php artisan migrate:fresh --seed
sail|php artisan storage:link
# Compiling resources
yarn install --non-interactive
yarn dev
Community Discussions
Trending Discussions on altstack
QUESTION
I was curious about how to catch stack overflows in C and stumble across the GNU libsigseg library.
This library can catch stack overflows on a lot of platforms and provides an implementation example.
In order to install a stack overflow listener with this library, one must first reserve some space for an alternate stack.
From what I understood, this alternate stack is used to run the listener because the real stack is unusable.
The alternate stack is reserved in altstack.h (line 40), and looks like this:
...ANSWER
Answered 2021-Jan-24 at 16:47I don't understand why there is a crumple zone before AND after the stack;
The stack is declared as a global char mystack_storage[...]
.
Assuming that stack grows down, you need the crumple zone at the low end of storage to detect overflow of the alternate stack itself.
Question: what follows the mystack_storage[]
array?
Answer: you don't know.
What if there is another array immediately after, and what if that array is written out of bounds (e.g. with something like other_array[-20] = 'a';
)?
To detect such underflow, you need the crumple zone on the other end as well.
How can the stack ends up aligned if we make so it's unaligned?
The mystack
pointer is intentionally misaligned. If it was used directly as the alternate stack, it would violate stack alignment requirements on many platforms, and would most likely cause a crash.
To prevent this, the library must not be using mystack
directly, but aligning it somewhere else.
The code you pointed to is intended to test that the other code is working properly.
Update:
I still don't understand the offset. Why the mystack pointer would violate stack alignment requirement if used without offset?
Without offset, mystack
's alignment is unknown. It may happen to be aligned on 16-byte, 8-byte, or even 1-byte boundary.
With the offset, it is guaranteed to be misaligned (aligned on 1-byte boundary).
Why it isn't the other way around: by adding the offset it's intentionally misaligned and violate stack alignment requirement.
Yes, the pointer is intentionally misaligned.
The point was: the code which actually uses mystack
(that code is elsewhere, I didn't look for it), is already prepared for dealing with misaligned mystack
, by properly aligning it (let's call that "alignment code"). And the code you pointed to is intended to exercise that other "alignment code".
Now, where is that "alignment code"?
I thought it's somewhere else in the library, but I was wrong. The misaligned mystack
pointer is used directly here.
So who is doing the required alignment then? The kernel does!
From man sigaltstack
:
QUESTION
I try to open a Unity3D project with VSCode under Linux (Ubuntu 18.10). The omnisharp extension doesn't load the project, saying assemblies were not found.
It may seems very stupide, but i'm not really used to .Net yet, and i have been stuck with this error for quite some days now. I have been trying re-installing dotnet (even using the snap package), mono, vscode and the omnisharp extension.
So any help is welcome ! :)
Unity version : 2018.3.1f1
Logs :
dotnet -- info
...ANSWER
Answered 2019-Jan-29 at 11:14I had the same issue but on OSX. Installing latest version of Mono cleared up the missing .net v4.7.1 framework references.
I installed Mono V5.18.0 from https://www.mono-project.com/download/stable/
Hope it works for you.
QUESTION
For an assignment, I must create a queue using stacks, but I am not sure what I am doing wrong with this code. I created a primary, alternative, and temporary stack. Every push, I want the value to be added into alternative, and everything currently in primary to be popped into temporary. Then, from temporary, I want all values to be popped into alternative, then change variables so that alternative is the main stack. Now, when I run this to test multiple values entered into the stack, I get an infinite loop with nothing output. I've been stuck on this for a while now so I was hoping I could get some help here. Here's the code.
...ANSWER
Answered 2017-Dec-03 at 22:27So your idea seems to be to push everything from one stack into another to reverse the order of the elements. I cannot see how you get an infinite loop because you always pop and do it until empty. But two queues are enough to solve this using your idea:
QUESTION
I'm trying to run the mono profiler, however, I'm not getting any profiler output or error messages.
If I run mono --profile=log program.exe
the program runs as expected and there are no error messages, yet there is no output.mlpd
file.
I have the profiler libs installed and visible:-
...ANSWER
Answered 2019-Aug-07 at 04:50The solution for Ubuntu was to install the mono-profiler
package.
The issue on Yocto Thud was that /usr/lib/libmono-profiler-log.so.0
was present, however, mono looks for /usr/lib/libmono-profiler-log.so
(determined using strace) which was not symlinked to /usr/lib/libmono-profiler-log.so.0
.
The fact that mono doesn't report this as an error appears to be a bug.
QUESTION
I'm trying to get a test project running using MySQL and EF6 using Visual Studio 2019 Community Preview for Mac. I am using the Web Application (Model-View-Controller)
/ .NET Core -> App
template as a starting point as well as the MyWind database. I'm getting the following exception and am not sure how to proceed.
ANSWER
Answered 2019-Feb-28 at 00:36After doing some research, it seems that this class is simply missing from corefx. It has been added for 3.0.
QUESTION
There is ASPX(C#) that was running on IIS. I want to operate this on Mono.
We were able to build the environment and check the operation on xsp4. However, it does not work on Apache.(500 error) Likewise, the URL parameter (http:///Layer/sample.aspx?app=sampleApp) also does not work.
I think that the setting of Apache is bad, but I want advice because I do not know where it is wrong.
OS
...ANSWER
Answered 2018-Jun-12 at 14:14The cause was /etc/httpd/conf/httpd.conf
Before
QUESTION
Currently I'm trying to upgrade a Xamarin.Forms project to use .NET Standard 2.0. This went fine for Android but I'm getting stuck with the iOS version. To build iOS we use a On-Primise MacMini as build agent int VSTS. Now I'm getting the error below when building the solution.
=================================
.... way more erros like below ...
2017-11-21T11:39:43.8920830Z ViewModels/DashboardViewModel.cs(66,35): error CS0012: The type 'Object' is defined in an assembly that is not referenced. You must add a reference to assembly 'netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. [/Users/Admin/BuildAgent/_work/3/s/xxx.App/xxx.Core.csproj] 2017-11-21T11:39:43.9014700Z ViewModels/DashboardViewModel.cs(66,73): error CS0012: The type 'Object' is defined in an assembly that is not referenced. You must add a reference to assembly 'netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. [/Users/Admin/BuildAgent/_work/3/s/xxx.App/xxx.Core.csproj] 2017-11-21T11:39:43.9036150Z ViewModels/DashboardViewModel.cs(66,93): error CS0012: The type 'Object' is defined in an assembly that is not referenced. You must add a reference to assembly 'netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. [/Users/Admin/BuildAgent/_work/3/s/xxx.App/xxx.Core.csproj] 2017-11-21T11:39:43.9053280Z 2017-11-21T11:39:43.9083060Z 6 Warning(s) 2017-11-21T11:39:43.9107960Z 47 Error(s) 2017-11-21T11:39:43.9116100Z 2017-11-21T11:39:43.9131830Z Time Elapsed 00:00:59.23 2017-11-21T11:39:43.9327960Z ##[error]Xamarin.iOS task failed with error Error: /Library/Frameworks/Mono.framework/Versions/Current/Commands/msbuild failed with return code: 1. For guidance on setting up the build definition, see https://go.microsoft.com/fwlink/?LinkId=760847. 2017-11-21T11:39:43.9575950Z [command]/usr/bin/security delete-keychain /Users/Admin/BuildAgent/_work/3/s/_xamariniostasktmp.keychain 2017-11-21T11:39:44.2658340Z ##[section]Finishing: Build Xamarin.iOS solution xxx.sln
=================================
This output comes from the following build definition:
Now I've searched the internet and found a view possible solutions:
- Update Visual Studio on the MacMini
- Update XCode on the MacMini
- Install .NET Core 2.x SDK on the MacMini
- Add .NET Standard 2.x NuGet package to Xamarin.IOS project
- Add .NET Standard Library NuGet pre-release package to Xamarin.iOS project (not possible)
- Manually reference netstandard.dll to the Xamarin.iOS project
- Remove install argument (not using it)
But all of this was not enough to fix the issue. Now I'm not a expert in using a Mac. Actually I never touched one before this issue... So I might have done something wrong here...
But I've been able to get some version information about all products on the MacMini:
========= Visual Studio =========
Visual Studio Community 2017 for Mac Version 7.2.2 (build 11) Installation UUID: b43353ef-651c-468b-8b7d-3f1714586419 Runtime: Mono 5.4.1.6 (2017-06/1f4613aa1ac) (64-bit) GTK+ 2.24.23 (Raleigh theme)
Package version: 504010006
NuGet Version: 4.3.1.4445
.NET Core Runtime: /usr/local/share/dotnet/dotnet Runtime Version: 2.0.3 SDK: /usr/local/share/dotnet/sdk/2.0.3/Sdks SDK Version: 2.0.3 MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.4.1/lib/mono/msbuild/15.0/bin/Sdks
Xamarin.Profiler Version: 1.5.6 Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Xamarin.Android Not Installed
Xamarin Inspector Not Installed
Apple Developer Tools Xcode 9.1 (13532) Build 9B55
Xamarin.iOS Version: 11.3.0.47 (Visual Studio Community) Hash: 51128b8c Branch: xcode9.1 Build date: 2017-10-31 22:42:13-0400
Xamarin.Mac Xamarin.Mac not installed. Can't find /Library/Frameworks/Xamarin.Mac.framework/Versions/Current/Version.
Build Information Release ID: 702020011 Git revision: b604c37c5a4a2f0919b45ffbe2aaad9fe040af31 Build date: 2017-11-01 08:31:43-04 Xamarin addins: d57dc14cbd4eb166ee62bab585965ab78d3650bc Build lane: monodevelop-lion-d15-4
Operating System Mac OS X 10.12.6 Darwin 16.7.0 Darwin Kernel Version 16.7.0 Wed Oct 4 00:17:00 PDT 2017 root:xnu-3789.71.6~1/RELEASE_X86_64 x86_64
============= XCode =============
XCode for Mac Version 9.1 (9B55)
============= Mono ==============
Mono JIT compiler version 5.4.1.6 (2017-06/1f4613aa1ac Wed Oct 18 09:31:57 EDT 2017) Copyright (C) 2002-2014 Novell, Inc, Xamarin Inc and Contributors. www.mono-project.com TLS: normal SIGSEGV: altstack Notification: kqueue Architecture: amd64 Disabled: none Misc: softdebug LLVM: yes(3.6.0svn-mono-master/8b1520c8aae) GC: sgen (concurrent by default)
========= .NET Core SDK =========
.NET Core SDK Version 2.0.3
=================================
The project can be build on the MacMini itself. Only the VSTS task keeps failing...
Does someone have any idea's left which can help me solve my issue?
Kind regards, Jop
...ANSWER
Answered 2017-Nov-27 at 16:07Everything started to work fine after we manually edited the .NET Standard 2.0 project file (*.csproj) and add a PackageReference by hand.
QUESTION
I downloaded the package from www.mono-project.com/download/ and installed it without any problems. To check if I've installed it correctly, I did what the users in the older thread said I should do about this matter.
I ran the following commands in the terminal:
...ANSWER
Answered 2017-Sep-27 at 09:39You should try to set both "FSharp.monoPath"
and "FSharp.fsiFilePath"
in users settings. Try adding following lines to settings.json
:
QUESTION
I'm trying to get code completion for a asp.net core 1.1 app in vi (neovim)
Here is the omnisharp server + vim plugin: https://github.com/OmniSharp/Omnisharp-vim
In my .vimrc I added this:
...ANSWER
Answered 2017-Jul-26 at 21:43Usually the System.DllNotFoundException: System.Native
exception happens because you have just copied the compilation folder, that's wrong, you must publish the app and then use the files from that folder, there will be all the libraries the app needs to run.
QUESTION
I facing some issues while trying to use the new cross-compile/linking feature on Mono Linux, with the mkbundle tool. I'm using Linux Mint 14.04 32 bit in a Intel x86 environment and I would like to create a static binary using mkbundle for 64bit platforms. As a reference I'm using Mono, version 4.6.2
...ANSWER
Answered 2017-Feb-16 at 15:01Just in case anybody would need an answer to this: I've contacted the guys at the Mono Project and it seems that there is a problem in their servers, so they proposed me to use an alternate server:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install altstack
Edit or create .env file and then execute:. Default username is admin with secret for the password.
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