universal-windows-app | Evil Insult Generator Windows Universal App | Chat library
kandi X-RAY | universal-windows-app Summary
kandi X-RAY | universal-windows-app Summary
Evil Insult Generator's goal is to offer the most evil insults. Please help us to reach this honorable purpose by submitting insults via mail.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of universal-windows-app
universal-windows-app Key Features
universal-windows-app Examples and Code Snippets
Community Discussions
Trending Discussions on universal-windows-app
QUESTION
In an article I've read that Windows 10 Professional is required to use Desktop App Converter. Is this still true for Windows 11?
As I am using Windows 11 Home, will I be required to purchase Windows 11 Professional edition to do this?
...ANSWER
Answered 2022-Feb-14 at 00:30"Desktop App Converter" has been deprecated. The replacement is the MSIX Packaging Tool. The documentation is on Microsoft Docs.
QUESTION
I am porting a game to Windows 10 and Xbox One, which requires that I have certain manifest files in my UWP app for defining the capabilities and socket usage of the application.
I understand the uses of these manifest files; however, I do not understand how I am able to configure the manifests that are built or injected into UWP applications that Unity3D creates when building.
Specifically, I need to add the file networkmanifest.xml
to my UWP app to define socket usage for use with Xbox Live. Here is a link to Microsoft's documentation on the manifest file.
Research into this area has left me drawing a blank, and I'm not sure if it is because I'm fundamentally looking at this problem wrong.
...ANSWER
Answered 2020-Mar-25 at 20:27There are two good options here:
- Write a script that automatically gets run after the build (using OnPostprocessBuild) and copy/inject your manifest into the generated project there.
- Modify the generated Visual Studio solution and commit the files you modified to your project source control. When building your game from Unity, always build on top of the same modified project. Unity will not overwrite the changes you made.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install universal-windows-app
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page