lemongrab | An attempt at a cross-platform version

 by   Aareon Python Version: Current License: MIT

kandi X-RAY | lemongrab Summary

kandi X-RAY | lemongrab Summary

lemongrab is a Python library typically used in Unity applications. lemongrab has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

An attempt at a cross-platform version of the popular "screenFetch" script.
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            kandi-support Support

              lemongrab has a low active ecosystem.
              It has 7 star(s) with 1 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 1209 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of lemongrab is current.

            kandi-Quality Quality

              lemongrab has no bugs reported.

            kandi-Security Security

              lemongrab has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              lemongrab is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              lemongrab releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed lemongrab and discovered the below as its top functions. This is intended to give you an instant insight into lemongrab implemented functionality, and help decide if they suit your requirements.
            • Display the system
            • Prints the win10 process
            • Start the server
            • Console for Windows
            • Uses Ubuntu
            • Print out the OS information
            Get all kandi verified functions for this library.

            lemongrab Key Features

            No Key Features are available at this moment for lemongrab.

            lemongrab Examples and Code Snippets

            No Code Snippets are available at this moment for lemongrab.

            Community Discussions

            QUESTION

            Table data in a drop down based on column name
            Asked 2018-Aug-01 at 04:59

            I have a mock data like this :

            ...

            ANSWER

            Answered 2018-Aug-01 at 04:56
              
               
                 {{char[column.name]}}  
               
              
            

            Source https://stackoverflow.com/questions/51599455

            QUESTION

            Confusion over Javascript callback functions / promises
            Asked 2017-Aug-11 at 14:47

            I'm still quite a noob at Javascript and one thing that I'm struggling to wrap my head round is forcing synchronicity into a primarily asynchronous programming language.

            I have a function that loads a decent size JSON file and another function that utilises the return of this function.

            I have read a lot of other threads about similar issues and keep seeing very different solutions, I was just curious what the best way to handle this would be.

            Constructor calling the two functions -

            ...

            ANSWER

            Answered 2017-Aug-11 at 14:47

            QUESTION

            Type Error - Referencing Javascript Classes
            Asked 2017-Aug-09 at 11:34

            Firstly a little elaboration of the project I'm working on. I have started building a 'map maker' for a 2d game I am working on. The project is just for fun and has proven so far to be a great way to learn new things.

            I recently showed my working map maker code to a friend who suggested it would be much more re-usable if I restructured the project to be more OOR, which I am now attempting.

            The problem I have is when I add a 'Guild' instance to my map, the first one works fine, but the second causes a type error that is giving me a headache!

            I will post all of the relevant code from the different files below, but the overall structure is as follows:

            Map.js = Map class file, container for setting the map overall size and iterating over (and placing) map objects.

            MapObject.js = Class file for simple map objects such as walls, contains the position and icon properties.

            Guild.js = Class file, extends MapObject.js, this is where my problem seems to be, adds an additional 'MapIcon' and will have other features such as levels and names etc.

            map-maker.js = Main file for generating the map-maker page, utilises the above class files to create the map.

            Below is the code used to create an instance of 'Guild' on my map:

            map-maker.js (creating the map / map object / guild instances)

            ...

            ANSWER

            Answered 2017-Aug-09 at 11:34

            Got a solution from a friend in the end.

            The issue was that I was reassigning this.mapIcon = new Image() so it exploded when it was called a second time.

            Feel pretty silly for not spotting it.

            Thanks for the help everyone.

            Source https://stackoverflow.com/questions/45572426

            QUESTION

            Referencing a class instance stored in an array in another class
            Asked 2017-Aug-01 at 12:57

            Apologies if the title makes no sense. I've got myself quite muddled up but I'll try to elaborate on the problem below.

            I have three Javascript classes:

            A js (contains class map) B js (contains class mapObject) C js (logic for map maker)

            In Class C I create an instance of map which is a canvas with a grid layout.

            Users can click on the map and using hotkeys add instances of mapObject.

            Now I'm trying to display the mapObject icons and am completely confused as to how:

            Map creation & MapObject creation code (C js):

            ...

            ANSWER

            Answered 2017-Aug-01 at 12:57

            objectsAtPosition() is returning an array of objects, and arrays don't have an icon property. Maybe you want to iterate over self.objectsAtPosition({x:floor.position.x, y:floor.position.y}):

            Source https://stackoverflow.com/questions/45437518

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install lemongrab

            You can download it from GitHub.
            You can use lemongrab like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/Aareon/lemongrab.git

          • CLI

            gh repo clone Aareon/lemongrab

          • sshUrl

            git@github.com:Aareon/lemongrab.git

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