nflgame | read NFL Game Center JSON data | REST library

 by   BurntSushi Python Version: 1.2.20 License: Unlicense

kandi X-RAY | nflgame Summary

kandi X-RAY | nflgame Summary

nflgame is a Python library typically used in Web Services, REST applications. nflgame has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can install using 'pip install nflgame' or download it from GitHub, PyPI.

An API to retrieve and read NFL Game Center JSON data. It can work with real-time data, which can be used for fantasy football.
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            kandi-support Support

              nflgame has a medium active ecosystem.
              It has 1244 star(s) with 417 fork(s). There are 142 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 125 open issues and 195 have been closed. On average issues are closed in 82 days. There are 15 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of nflgame is 1.2.20

            kandi-Quality Quality

              nflgame has 0 bugs and 0 code smells.

            kandi-Security Security

              nflgame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              nflgame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              nflgame is licensed under the Unlicense License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              nflgame releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              nflgame saves you 1581 person hours of effort in developing the same functionality from scratch.
              It has 3515 lines of code, 169 functions and 13 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed nflgame and discovered the below as its top functions. This is intended to give you an instant insight into nflgame implemented functionality, and help decide if they suit your requirements.
            • Run the program
            • The total number of seconds
            • Return a list of active games
            • Checks if the game is active
            • Combine the max stats
            • Overwrite the stats dictionary
            • Return a dictionary containing the max player stats
            • Send an sms message
            • Send a message to Google voice
            • Send an email
            • Return a dict of player stats
            • Return the values for a given category
            • Add stats to self stats
            • Login to gmail
            • Simple smtp login decorator
            • Return a single game
            • Search the scheduler for games
            • Return a list of all the games in the current week
            • Returns the current year and week
            • Parse jsonplay events
            • Return the stats for a given year and week
            • Return a list of players
            • Load players from json file
            • Return a sequence of played plays
            • Return a new FieldPosition based on the current offset
            • Create a schedule from a json file
            Get all kandi verified functions for this library.

            nflgame Key Features

            No Key Features are available at this moment for nflgame.

            nflgame Examples and Code Snippets

            How to import a PIP package through Jython?
            Pythondot img1Lines of Code : 103dot img1License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            thufir@doge:~$
            thufir@doge:~$ jython --version
            Jython 2.7.0
            thufir@doge:~$
            thufir@doge:~$ pip --version
            pip 1.6.dev1 from /home/thufir/jython/Lib/site-packages (python 2.7)
            thufir@doge:~$
            thufir@doge:~$ pip freeze
            thufir@doge:~$
            thufir@dog

            Community Discussions

            QUESTION

            NoneType' object has no attribute 'append'
            Asked 2019-Jul-06 at 15:10

            I was trying to create a dataframe with columns providing the statistics of the all the NFL games in a single week. However in NFL two teams are given a 'bye' meaning they won't play in that week therefore there's no data for the game When i don't use 'if game is not None' it gives the same "'NoneType' object has no attribute 'home'" for 'hteam = game.home' which means there's a missing data for home because of the bye ,but when i use it it still gives the same error ,however this time it is for the appending part. I don't really understand why because the data appending part is inside the if statement. Thanks in advance

            I have tried indenting but it didn't really affect anything and gave me the same error

            ...

            ANSWER

            Answered 2019-Jul-06 at 13:43

            You do not return anything from teamstats when game is None. Then you assign the return value to df. So now, df might be None (in case game was none). In the next loop iteration of for h in teams you try to insert this df (==None) into teamstats again, at what point it fails, because there is no None.append.

            Source https://stackoverflow.com/questions/56914585

            QUESTION

            Correct way to cast a list of objects from a parent class to various child classes
            Asked 2017-Jan-07 at 16:49

            I have a base class called Game and multiple child classes such as NFLGame, NBAGame, NHLGame, and so on, and in my code, I'm putting a bunch of these child objects into an array defined as:

            ArrayList games = new ArrayList<>();

            And then to read each game in the array I can think of two options of how to access them.

            1. Make a long if/else if chain or a switch to check which child class the game belongs to using instanceof() and then cast it to the correct child class.

            2. Use a hash table technique that uses a key id that is assigned to every child class and have the value be a call to an interface method that casts to the correct child class. I should add that this is the method I am currently using because eventually I want to add a lot more leagues which would make this a more cleaner and efficient approach.

            But my question is: are these the only two options available when reading objects of multiple child classes from a list/array or is there a better way to go about this?

            EDIT:

            As requested here is my Game class:

            ...

            ANSWER

            Answered 2017-Jan-07 at 10:42

            Yes. What you need is the visitor pattern (see 1).

            The idea is to add a method in your game class accept(Visitor visitor) that is overridden in each subclasses (NBAGame, etc). Implementation is basically something like visitor.visit(this).

            To construct an interface Visitor with appropriate visiting methods visit(NBAGame), visit(NHLGame) and so on.

            To implement that Visitor interface to make what you need with each element type.

            Then to call accept with a chosen visitor to every element of your collection.

            The underlying mechanism is called the double dispatch (see 2).

            No cast, no if, no instanceof.

            Source https://stackoverflow.com/questions/41520166

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install nflgame

            You can install using 'pip install nflgame' or download it from GitHub, PyPI.
            You can use nflgame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
          • PyPI

            pip install nflgame

          • CLONE
          • HTTPS

            https://github.com/BurntSushi/nflgame.git

          • CLI

            gh repo clone BurntSushi/nflgame

          • sshUrl

            git@github.com:BurntSushi/nflgame.git

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